Bring you the chance to live out your Haloic Fantasies....in space.

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Comments
D.U.
D.U. Apr 2 2008, 11:02am says:

Hmm, the shape looks good, but there seems to be a lot of polygons on it. Are you sure HW2 engine can handle it? (also, PCs without high-end graphic cards).

+1 vote     reply to comment
Star2Scream
Star2Scream Apr 2 2008, 12:09pm says:

Tzarro's already dropped lots of polys on it and is still working on reducing them more, when he's done he expects it to be lower poly than the UNSC Battleship

+1 vote     reply to comment
D.U.
D.U. Apr 3 2008, 11:43am says:

I remember an experiment - putting SOL Assault Frigate from our project to HW2 engine. Deploying one resulted with extreme glitches on GeForce 7600.

+1 vote     reply to comment
b3h47pte
b3h47pte Apr 17 2008, 9:59pm says:

The ship currently is around 8k polys which is perfectly acceptable for HW2 though less would be better. :)

+1 vote     reply to comment
Star2Scream
Star2Scream Apr 19 2008, 1:09pm replied:

5k now.

+1 vote     reply to comment
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Apr 1st, 2008
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