Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.
Version 1.09A fixes AI problems, re-implements the vanilla races and maps, streamlines research, re-balances weapons, and adds more resources to the maps.
Aliah and I have been working hard over the past four months to get a stable patch out to you guys. She's worked hard on fixing the AI to the point where they aren't stupid, and also working on balancing weapons. I have been working on tweaking maps so they have more resources, as well as making research more streamlined and less gated in previously releases. We've also re-enabled the vanilla races and have made two extra deathmatch folders featuring old HHF maps if you're a fan, and the vanilla maps, which have remained un-touched. I hope you guys enjoy the patch as many of the complaints you guys had have been addressed.
Please note, both the Shader and NoShader version are included in the download for the sake of condensing comments. If you cannot run the Shader version, you must use the NoShader version of the mod. There is a ReadMe file included in the download, as well as shortcuts for both versions of the mod. If you can't figure out how to install it, don't ask, because it's pretty self explanatory.