This mod is a space combat only modification. You will be able to command the UNSC or Covenant fleet. What will you do? Help the UNSC defend all her colonies? Or will you join the Covenant and destroy every single human piece of filth in your way?

Halo: Fleet Command is a Total Conversion Mod for the underrated Nexus: The Jupiter Incident, bringing the Halo Universe to NJI. Everything redone and overhauled to portray the Halo Universe perfectly.

Halo: Fleet Command is in no way affiliated with Mithis Entertainment or Bungie. This is a fan made project for fans.

Note that sometimes production of this mod may seem slow. If you feel its too slow, feel free to help out. Don't worry though, this mod will never die. Also note that models and textures can change during development as some are placeholders atm.

Image RSS Feed Latest Screens
UNSC staging station Point of no Return briefing UNSC repair and refit station design 1
Blog RSS Feed Report abuse Latest News: The UNSC’s heroes

3 comments by chakotay02 on Mar 17th, 2013

Hello everyone,

First up is a UNSC fortress/staging station. When the first Outer Colonies began to fall, the UNSC saw the need for a place to stand in between the falling colonies to hold the line a little longer and to provide aid for the fleeing civilian ships. After some time, the first fortress/staging station FS-0001 was created. FS-0001 was easily deployable, sporting enough weapons and armor to hold out against a small assault and having enough space to provide relief for several vessels. Expect this station to show its face in the campaign.

UNSC staging station

One of ONI's best kept secrets has been this ship; the Point of no Return. Although ONI has many facilities and bases, this ship is used by the top of ONI as a command ship and secure conference location. Only a handful of people know of this ship. Further information is classified.

Point of no Return briefing

A huge platform that is capable of repairing and/or refitting up to six ships of Destroyer size or smaller at a time. These platforms were scarce throughout the UNSC fleet, but there were several who were constantly moving around to keep up with the UNSC fleets that were getting cut into pieces trying to defend their planets. Later in the war, these platforms were used as shields against the Covenant's plasma. But which of these two designs do you like best?

UNSC repair and refit station design 1UNSC repair and refit station design 2

UNSC repair and refit station design 1UNSC repair and refit station design 2

And the final new ship we've probably all been seeing a lot lately; the UNSC Infinity. Build as a last resort if Earth should fall, the Infinity possesses all of the Forerunner technology the UNSC ever found and extracted and is armed to the teeth. When the war ended it became the UNSC's new flagship.

Briefing of the Infinity

An idea I have for the campaign is to include this ship; the Gungnir. It's a refitted Phoenix class Colony ship that has been in the war from the beginning. It has been under heavy attack several times and been patched up several times, but it always had to be rushed into service again. So its decline is showing.


I've mentioned a campaign once or twice now, and it is something I have planned. It will, however, be one of the last things created for this mod. In other news; my music artist is having internet trouble, so I can't upload his work just yet, but I will as soon as I have it!

Until next time,


Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads


May 31, 2009 Trailers 1 comment

A UNSC database which gives information about a lot of UNSC and Covenant matters. Note that not all ships have a picture yet. This is because these ships...

Post comment Comments  (50 - 60 of 139)
Monkeyshinex Sep 2 2011, 1:43pm says:

Life? LIFE!! I <3 you guys! ^^

+2 votes     reply to comment
chakotay02 Sep 7 2011, 6:00pm replied:

This will never die!! ^_^

+1 vote     reply to comment
Captain_Valenzuela Aug 10 2011, 6:18am says:

I am COMPLETELY looking forward to this!

+3 votes     reply to comment
heterotroph Apr 8 2011, 12:26am says:

Things look like they are coming along VERY well man. Are you going to attempt to keep the campaign close to the games' storylines, or are you going to go off in your own direction?

+1 vote     reply to comment
chakotay02 Apr 8 2011, 10:07am replied:

I'll mostly stick to the books, then add some of my own things in to fill in the blanks.

+2 votes     reply to comment
johnkillzyou Apr 14 2011, 3:11pm replied:

Looking forward to performing a Keys Loop or 2!

+1 vote     reply to comment
heterotroph Apr 9 2011, 11:44am replied:

Sounds good. Just keep up the great work, and don't let anyone rush you. Rome wasn't built in a day...

+1 vote     reply to comment
roodypatooty Mar 19 2011, 11:14am says:

ok we have patience soo. is there an update coming around soon? its been almost 2 months? not trying to be rude :) just really excited

+1 vote     reply to comment
chakotay02 Mar 23 2011, 7:37pm replied:

Almost 2 months yeah, I'm trying my best, but I have very little time to work on this :/ I'll try to get you some cool stuff within 2 weeks max.

+1 vote     reply to comment
Snaks Mar 3 2011, 6:06pm says:

Master Chief can sleep weeks. I can do the same until this mos is released :D

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Nexus: The Jupiter Incident Icon
Developed By
Send Message
Official Page
Release Date
Mod Watch
Track this mod
Real Time Strategy
Single & Multiplayer
Embed Buttons

Promote Halo: Fleet Command on your homepage or blog by selecting a button and using the HTML code provided (more).

Halo: Fleet Command
Halo: Fleet Command
1,297 of 21,429
Last Update
9 months ago
393 members