This mod is a space combat only modification. You will be able to command the UNSC or Covenant fleet. What will you do? Help the UNSC defend all her colonies? Or will you join the Covenant and destroy every single human piece of filth in your way?

Halo: Fleet Command is a Total Conversion Mod for the underrated Nexus: The Jupiter Incident, bringing the Halo Universe to NJI. Everything redone and overhauled to portray the Halo Universe perfectly.

Halo: Fleet Command is in no way affiliated with Mithis Entertainment or Bungie. This is a fan made project for fans.

Note that sometimes production of this mod may seem slow. If you feel its too slow, feel free to help out. Don't worry though, this mod will never die. Also note that models and textures can change during development as some are placeholders atm.

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UNSC staging station Point of no Return briefing UNSC repair and refit station design 1
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3 comments by chakotay02 on Mar 17th, 2013

Hello everyone,

First up is a UNSC fortress/staging station. When the first Outer Colonies began to fall, the UNSC saw the need for a place to stand in between the falling colonies to hold the line a little longer and to provide aid for the fleeing civilian ships. After some time, the first fortress/staging station FS-0001 was created. FS-0001 was easily deployable, sporting enough weapons and armor to hold out against a small assault and having enough space to provide relief for several vessels. Expect this station to show its face in the campaign.

UNSC staging station

One of ONI's best kept secrets has been this ship; the Point of no Return. Although ONI has many facilities and bases, this ship is used by the top of ONI as a command ship and secure conference location. Only a handful of people know of this ship. Further information is classified.

Point of no Return briefing

A huge platform that is capable of repairing and/or refitting up to six ships of Destroyer size or smaller at a time. These platforms were scarce throughout the UNSC fleet, but there were several who were constantly moving around to keep up with the UNSC fleets that were getting cut into pieces trying to defend their planets. Later in the war, these platforms were used as shields against the Covenant's plasma. But which of these two designs do you like best?

UNSC repair and refit station design 1UNSC repair and refit station design 2

UNSC repair and refit station design 1UNSC repair and refit station design 2

And the final new ship we've probably all been seeing a lot lately; the UNSC Infinity. Build as a last resort if Earth should fall, the Infinity possesses all of the Forerunner technology the UNSC ever found and extracted and is armed to the teeth. When the war ended it became the UNSC's new flagship.

Briefing of the Infinity

An idea I have for the campaign is to include this ship; the Gungnir. It's a refitted Phoenix class Colony ship that has been in the war from the beginning. It has been under heavy attack several times and been patched up several times, but it always had to be rushed into service again. So its decline is showing.

Gungnir

I've mentioned a campaign once or twice now, and it is something I have planned. It will, however, be one of the last things created for this mod. In other news; my music artist is having internet trouble, so I can't upload his work just yet, but I will as soon as I have it!

Until next time,

Ciao,
Abyssinian

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Database

Database

May 31, 2009 Trailers 1 comment

A UNSC database which gives information about a lot of UNSC and Covenant matters. Note that not all ships have a picture yet. This is because these ships...

Post comment Comments  (30 - 40 of 139)
21tim3
21tim3 Sep 9 2012, 7:17am says:

How far off a public beta do you think you are?

+2 votes     reply to comment
TheVidmaster
TheVidmaster Aug 24 2012, 6:10pm says:

stay on Nexus 1, that is THERE

+1 vote     reply to comment
mercboy
mercboy Jul 20 2012, 10:17am says:

out of intrest are you doing a campagian? , would be cool to follow the covenant or UNSC from harvest right tell the end ;b

+1 vote     reply to comment
kowkillar
kowkillar Jul 10 2012, 5:34pm says:

I wonder what the guys are gonna rename the mod to after this rule change?

+1 vote     reply to comment
chakotay02
chakotay02 May 26 2012, 10:24am says:

Hey boys, I've had multiple things that held back an update (school, work, computer crashing which caused some progress to get lost) but I'm working my way back towards a new update. I hope to be able to get back to you all in 2-3 weeks from now! :) Thanks for sticking around!!

+6 votes     reply to comment
MasterMerc00
MasterMerc00 Oct 25 2012, 10:06pm replied:

I apologize for my impatience, but, uh....it's been a little more than two to three weeks...

+1 vote     reply to comment
Bohme70
Bohme70 May 27 2012, 11:02pm replied:

Great to hear from you, it'll be hard to wait for these upcoming weeks

+2 votes     reply to comment
Apoc27
Apoc27 May 18 2012, 9:01pm says:

Not to be a pain but... Any news on this? cant wait to see more.

+1 vote     reply to comment
roodypatooty
roodypatooty Mar 18 2012, 1:42pm says:

Any word on an update

+2 votes     reply to comment
Prades1994
Prades1994 Mar 18 2012, 5:32pm replied:

Chakotay and I are very busy with school and college work atm,

it all Still being developed, the trailer will be out soon, dont have a date on when but it will be very soon, will check with Chakotay and speak to him.

Finished some basic models for space stations they will be on here soon.

again will know more once I have spoken to Chakotay.

+3 votes     reply to comment
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Nexus: The Jupiter Incident Icon
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chakotay02
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