This mod is a space combat only modification. You will be able to command the UNSC or Covenant fleet. What will you do? Help the UNSC defend all her colonies? Or will you join the Covenant and destroy every single human piece of filth in your way?

Halo: Fleet Command is a Total Conversion Mod for the underrated Nexus: The Jupiter Incident, bringing the Halo Universe to NJI. Everything redone and overhauled to portray the Halo Universe perfectly.

Halo: Fleet Command is in no way affiliated with Mithis Entertainment or Bungie. This is a fan made project for fans.

Note that sometimes production of this mod may seem slow. If you feel its too slow, feel free to help out. Don't worry though, this mod will never die. Also note that models and textures can change during development as some are placeholders atm.

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UNSC staging station Point of no Return briefing UNSC repair and refit station design 1
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1 comment by chakotay02 on Jul 7th, 2014

Hello everyone,

A good friend of mine; MobiusOne is making a Halo mod for Star Citizen; called "Star Citizen: UNSC". So far he's already created some incredible models and I highly recommend you to go check it out. Even if Star Citizen won't turn out as modable as they say; he'll still be making highly detailed models of all ships and stations.

If there are any decent modelers out there with some spare time, I urge you to get in contact with the mod "Sins of the Prophets" for Sins of a Solar Empire. I've been trying to help them out, but with all the things I've got going on, I'm just not able to put in the amount of time I'd love to put into it. So if you're a modeler please contact them or Unikraken.

PS, if you don't know how to model but are interested; get yourself 3ds max and contact me. I'd be happy to teach you. But only if you've already got 3ds max and are willing to learn.

Then on another note of recruitment; if there are any scripters out there, or just basicly anyone who'd be interested in diving into Nexus' code and help this mod out, please contact me. I'm stuck at several points and a new pair of brains and eyes would be very helpful.

Unfortunatly, that's it for now. I have very little new to show you. Hopefully I'll find a coder soon and I can start being more productive again and have more things to show off.

Until next time,


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May 31, 2009 Trailers 1 comment

A UNSC database which gives information about a lot of UNSC and Covenant matters. Note that not all ships have a picture yet. This is because these ships...

Post comment Comments  (10 - 20 of 145)
DGaius May 25 2013 says:

So I just stumbled across this mod and it seems I am rather late to the party. I have to say, you make some interesting design choices chakotay02. I am liking a lot of them, especially the covenant ones!

Small heads up though: Microsofts License agreement changed a while ago which means you're not allowed to use the word 'Halo' in a mod anymore ( In addition, the currect disclaimer in your banner should be updated to include the disclaimer mentioned in the same agreement (see the link):)

+4 votes     reply to comment
chakotay02 Creator
chakotay02 May 28 2013 replied:

Thanks for the advice, I am aware of the change and will make the needed changes as soon as I am nearing a release. But thanks for the heads up!

+2 votes   reply to comment
Guest Jun 14 2013 replied:

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Ragnak2 Apr 19 2013 says:

I'm glad to see an active nexus mod! I would like to say it looks great and I look forward to this mod. It is mods like these that make me wish I could Model and texture just to help.

+1 vote     reply to comment
Guest Apr 29 2013 replied:

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TheBleachDoctor Mar 18 2013 says:

Cool, updates!

+1 vote     reply to comment
TheBleachDoctor Feb 19 2013 says:

How long do you think it will take to come out with a beta for this mod?

+1 vote     reply to comment
chakotay02 Creator
chakotay02 Feb 22 2013 replied:

It will take quite some time. I am still producing models and have yet to begin with getting models ingame and adjusting the game to the Halo universe.

+1 vote   reply to comment
TheBleachDoctor Jan 28 2013 says:

IN your experience, how much time does it take to model, texture, and rig up one single ship?

+1 vote     reply to comment
chakotay02 Creator
chakotay02 Jan 29 2013 replied:

That depends heavily on the kind of ship. I did the Infinity spread over a couple of days for several hours a day, while I'm now doing a UNSC refit/repair station in just several hours. Covenant is also a lot tougher to do then UNSC since the Covenant has a more organic form. Why do you ask?

+1 vote   reply to comment
TheBleachDoctor Jan 30 2013 replied:

I'm thinking of trying to make my own mod.
It's going to be based off of the webcomic Homestuck.

+1 vote     reply to comment
neronix17 Mar 17 2013 replied:

It also depends even more heavily on your own personal skill in modelling, texturing and everything else. If you have never modeled before then it will obviously take a good while longer than someone who has done modelling for years.

+1 vote     reply to comment
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Nexus: The Jupiter Incident Icon
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Halo: Fleet Command
Halo: Fleet Command
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1 year ago
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