This mod is a space combat only modification. You will be able to command the UNSC or Covenant fleet. What will you do? Help the UNSC defend all her colonies? Or will you join the Covenant and destroy every single human piece of filth in your way?

Halo: Fleet Command is a Total Conversion Mod for the underrated Nexus: The Jupiter Incident, bringing the Halo Universe to NJI. Everything redone and overhauled to portray the Halo Universe perfectly.

Halo: Fleet Command is in no way affiliated with Mithis Entertainment or Bungie. This is a fan made project for fans.

Note that sometimes production of this mod may seem slow. If you feel its too slow, feel free to help out. Don't worry though, this mod will never die. Also note that models and textures can change during development as some are placeholders atm.

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UNSC staging station Point of no Return briefing UNSC repair and refit station design 1
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0 comments by chakotay02 on Jul 7th, 2014

Hello everyone,

A good friend of mine; MobiusOne is making a Halo mod for Star Citizen; called "Star Citizen: UNSC". So far he's already created some incredible models and I highly recommend you to go check it out. Even if Star Citizen won't turn out as modable as they say; he'll still be making highly detailed models of all ships and stations.
Moddb.com

If there are any decent modelers out there with some spare time, I urge you to get in contact with the mod "Sins of the Prophets" for Sins of a Solar Empire. I've been trying to help them out, but with all the things I've got going on, I'm just not able to put in the amount of time I'd love to put into it. So if you're a modeler please contact them or Unikraken.
Moddb.com

PS, if you don't know how to model but are interested; get yourself 3ds max and contact me. I'd be happy to teach you. But only if you've already got 3ds max and are willing to learn.

Then on another note of recruitment; if there are any scripters out there, or just basicly anyone who'd be interested in diving into Nexus' code and help this mod out, please contact me. I'm stuck at several points and a new pair of brains and eyes would be very helpful.

Unfortunatly, that's it for now. I have very little new to show you. Hopefully I'll find a coder soon and I can start being more productive again and have more things to show off.

Until next time,

Ciao,
Abyssinian

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Database

Database

May 31, 2009 Trailers 1 comment

A UNSC database which gives information about a lot of UNSC and Covenant matters. Note that not all ships have a picture yet. This is because these ships...

Post comment Comments  (120 - 130 of 145)
eculeader
eculeader Aug 31 2009, 3:18pm says:

i'm not sure how updated the database is, but the UNSC Iroquois is a Destroyer, meaning it's got 2 MACs not one. Also, it has 26 oversized archer missile pods, not 20. One standard missile pod contained 30 missiles, an oversized would carry around 40-50. The Marathon class cruiser also has oversized archers. The ONI Prowler also has mines that are deployed in space, they were used in the battle of Onyx. This one is just kind of insulting personally, the Pillar of Autumn has 300 archers, not a measly 20.

+1 vote     reply to comment
chakotay02
chakotay02 Aug 11 2009, 7:27am says:

I'm working hard to get things done, however, please keep in mind that I also work very hard on Halo: First Offensive, which right now needs my full attention. After certain things are done, I will be able to spend more time on making a new update for you all.

+1 vote     reply to comment
zacury
zacury Aug 8 2009, 4:04pm says:

When it beta comes out? i'm not wanna perfect version.
oh man, i'm feeling the launch the eyeball from my face~ plz show the beta.

+1 vote     reply to comment
Mularac
Mularac Aug 5 2009, 1:05pm says:

so, what's up? any RC in the near future?

+1 vote     reply to comment
rototor
rototor Jun 30 2009, 11:45am says:

I looooooove halo!!!
And I loooooove nexus!!!!!!
Je sais pas si ça se dit comme ça mais bon ^^

+1 vote     reply to comment
chakotay02
chakotay02 Jul 2 2009, 9:21pm replied:

C'est bon. Merci bien! :)

+1 vote     reply to comment
Orphee
Orphee Jul 16 2009, 1:01pm replied:

Oh yeah awesome ! :D
Controll a human fleet against the evil covenants ^_^
Un mod prometteur qui me comblera hehe
Bon courage ! Good luck ;)

+1 vote     reply to comment
Mularac
Mularac Jun 13 2009, 5:44pm says:

yeah that's what we (War Begins) are trying to achieve, rather long and tactical battles but not boring and too long...

+1 vote     reply to comment
firewarrior1705
firewarrior1705 Jun 1 2009, 4:20am replied:

Stock nexus never got so popular because of the major balance issues it had. I remember once in a 1 vs 1 battle with 2 cruisers, the battle lasted for like 20 minutes :)) If they considered another balance system maybe the game would have had more fans and they'd be willing to make the sequel

+1 vote     reply to comment
Nominee
Nominee Jun 1 2009, 10:23pm replied:

IMHO, that was what made it great!
Homeworld was a sprint: Build as many ships as possible. (I'm not knocking Homeworld, I still play it...)

Nexus was a marathon. One false ship maneuver, and it was game over. Because if you couldn't align your point defenses because you weren't at a broadside, those torpedoes and bombers could rip up your cruiser.

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Platform
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Developed By
chakotay02
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