In this mod, you will have many choices over where, when, and how you will fight. Will you fight them in space? Or will you fight them on the ground? Will you defend Earth against the ever slimming odds of victory? Or will you destroy the humans last remaining human colonies, and inevitably... Earth...

How Will You Fight?

Halo: First Offensive is a Total Conversion Mod for the ever-popular game Star Wars: Empire At War Forces of Corruption, bringing the Halo Universe to EaW. Everything redone and overhauled to portray the Halo Universe perfectly.

Halo: First Offensive is in no way affiliated with Lucas Arts or Bungie. This is a fan made project for fans.

Features:

  • Play as the UNSC or Covenant


  • Over 100 playable units


  • New campaign and multiplayer maps


  • Original soundtrack (2 volumes) will be avaliable after release


  • Over 50 structures and buildings


  • All new sounds


  • Covanant and UNSC heros


  • A unique economy system


  • Possibly some new units and much more!


Please visit the Ascendancy Studios Forum! A link is provided below.

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0 comments by Ds_0001 on Nov 8th, 2009 digg this super bookmark


Hey there everyone!
Just a quick, but important update today. Some of you may have noticed that the previous forums we had at invisionfree have kinda stuffed up, the forums are still working but it has inactive account warning posted around the site. Now instead of fixing this problem we have decided to speed up the release of our new forum and the fitting website which was almost completed.

Unfortunatly this means two things; one, you will need to create a new account at the new forums. And two, for now, there might be some constructions going on, especially with the new website. We promise we will try to make things as convinient for you all as possible and that you won't be bothered with the constructions. 

Without further ado here is the link to our website. A link to the forums can be found to the top right of the site.

Ascendancystudios.com

In next weeks update we hope to show you all a video of the harvester and refinery at work along with randomized slipspace transitions, provided all goes well.

Anyway that's enough from me.

Until next time,

Ds signing off

 

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Comments  (60 - 70 of 913)
scotlandguy
scotlandguy Jun 10 2009, 5:45pm says:

Will u be releasing a beta or will u release when the mod is fully completed

+1 vote     reply to comment
My_Big_Boss
My_Big_Boss Jun 9 2009, 5:30pm says:

Will there be:

1: Skulls?

2: Halo Rings?

3: The Arbiter?

4: How will the campaign be?

+1 vote     reply to comment
chakotay02
chakotay02 Jun 10 2009, 12:59am replied:

1. No
2. Maybe
3. Maybe
4. Good

+1 vote     reply to comment
SlayerOfSith
SlayerOfSith Jun 5 2009, 2:09pm says:

the music is just AWESOME!!! :P CANT WAIT FOR IT!!!!

+1 vote     reply to comment
JohnPro
JohnPro Jun 4 2009, 10:07am says:

most halo music does. especially the menu music of Combat Evolved. =D

+1 vote     reply to comment
JohnPro
JohnPro Jun 4 2009, 10:05am says:

The work on the models look very good. I have to say though the textures on these models look blured and low quality. I think it would look much better with higher contrast ;) I just found it made the games graphics much better and give it a sort of 3d look (i think occlusion). I did this with my SA textures and performance didnt decrease. Great work regardless.

+1 vote     reply to comment
chakotay02
chakotay02 Jun 4 2009, 5:58pm replied:

I currently texture the models. And I'm not good at it. :P They're temporary until a texturer has been found.

+1 vote     reply to comment
JohnPro
JohnPro Jun 5 2009, 4:20am replied:

damn i cant reply comments =/
chakotay02 It should be rather easy check out the difference using the same texture.
Johnpro992.angelfire.com
Johnpro992.angelfire.com

Guys I used to import halo maps and objects into GTA but now since GTA4 has been released I stopped can any of you give me a good star wars empire at war community site were I can learn how to mod EAW? sorta like gtaforums?

+1 vote     reply to comment
chakotay02
chakotay02 Jun 5 2009, 4:46am replied:

You can, it just jumps to here. Anyway, the pictures you linked to are dead end links.

If texturing's easy, then how is it so little people do it?

Here's a link to the main site for eaw stuff: Empireatwar.filefront.com
And here's a link to a site that helped me out a lot: Swgbex.com

+1 vote     reply to comment
JohnPro
JohnPro Jun 6 2009, 7:56am replied:

Thanks for the links. Because texturing is time consuming ;-)

+1 vote     reply to comment
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Platform
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Developer
Ascendancy Studios
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Official Page
Z7.invisionfree.com
Release Date
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Real Time Strategy
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