In this mod, you will have many choices over where, when, and how you will fight. Will you fight them in space? Or will you fight them on the ground? Will you defend Earth against the ever slimming odds of victory? Or will you destroy the humans last remaining human colonies, and inevitably... Earth...

How Will You Fight?

Halo: First Offensive is a Total Conversion Mod for the ever-popular game Star Wars: Empire At War Forces of Corruption, bringing the Halo Universe to EaW. Everything redone and overhauled to portray the Halo Universe perfectly.

Halo: First Offensive is in no way affiliated with Lucas Arts or Bungie. This is a fan made project for fans.

Features:

  • Play as the UNSC or Covenant


  • Over 100 playable units


  • New campaign and multiplayer maps


  • Original soundtrack (2 volumes) will be avaliable after release


  • Over 50 structures and buildings


  • All new sounds


  • Covanant and UNSC heros


  • A unique economy system


  • Possibly some new units and much more!


Please visit the Ascendancy Studios Forum! A link is provided below.

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0 comments by Devotion on Mar 17th, 2006 digg this super bookmark


Well It has been a very Hectic day.

I started today with my own mod called Halo:The First Enounter and I ended it will my Team merged with the great Offensive After Reach Team. All in all the Merger went smoothly. Well I guess you all are wondering on the status and integrity of this Mod.

Well I can tell you all this, we have a very dedicated team and we are hard at work to make this Mod the best it can be. So far only a few renders have been finished and they are all from the Offensive After Reach team. I have finished the Unit lists amoung other things. Models are being made very carefully to produce the highest quality possible.

Here is the Mainstay of the Covenate Armada the Covenate Assault Carrier..Be sure these will stike fear in your heart.
User Posted Image
Also to note the Mod name has been changed to Halo: First Offensive.

Untill next time...

Comments  (650 - 660 of 748)
farfalo
farfalo Mar 20 2006, 3:29pm says:

We will have Spartan Training Complexes, probably limited to one per planet and possibly only for a few planets. But also the infantry will be balanced. In real Halo, marines can kill Covies and we're reflecting Halo as realistically as possible. Which means you won't find REACH on the opposite side of the galaxy as Earth.

+1 vote     reply to comment
samtheauburnfan
samtheauburnfan Mar 20 2006, 12:51pm says:

just wondering
will the humans get pwned in land battles without master chief?
or will you be able to create more.....since most died at reach

+1 vote     reply to comment
Devotion
Devotion Mar 20 2006, 1:07am says:

Halo: First Offensive is a Total Conversion Mod for Empire At War.

Right there above.

+1 vote     reply to comment
Spartanmk117
Spartanmk117 Mar 19 2006, 9:46pm says:

Well please verify that it is a TC next time, so that i know what to anticipate:)

+1 vote     reply to comment
farfalo
farfalo Mar 19 2006, 3:57pm says:

We no longer need anymore modelers. We have enough. We just hired another one who I shall add to the list within the next little while.

+1 vote     reply to comment
farfalo
farfalo Mar 19 2006, 11:55am says:

I have posted a new picture of the carrier I made. I did some adjustments that I hope everybody likes. Like fixing the flab it had.

+1 vote     reply to comment
farfalo
farfalo Mar 19 2006, 7:47am says:

Sure we save a month or two by just editing everything but what we're making is basically the same as deleting everything and doing every Halo.

+1 vote     reply to comment
grunt123
grunt123 Mar 18 2006, 7:48pm says:

hey i remember seeing the on the halo dawn of war mod site pretty nice

+1 vote     reply to comment
farfalo
farfalo Mar 18 2006, 7:46pm says:

I would like to introduce another Spartanmk117 masterpiece, the Firebird Attack Cruiser!

+1 vote     reply to comment
silvanas
silvanas Mar 18 2006, 4:41pm says:

maby you should make glassing take a while so you can stop it and save the planet if you destroy the fleet
and make some buildings that can slow it down that way you can keep it balanced

+1 vote     reply to comment
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Platform
PC
Developer
Ascendancy Studios
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Official Page
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Release Date
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Real Time Strategy
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