34 years of war, billions of soldiers and civilians dead, all colonies on different planets under attack.
And it is up to you to save them, as an commander of one of the Frigate Class ships named "Wings of a Angel" that came from
an mission far in space to find new planets to live on, got the task to destroy the Covenant invasion of destroying humanity.

Evolutions will contain:
 - Original campaign mode with over 64 missions
 - All original and new units for both The UNSC and The Covenant
 - New Resource system
 - New General Powers based on the Halo universe
 - New Multiplayer maps
 - Original Soundtracks
 - And many more

Evolutions is created under the licens of Microsoft Game Studios “Game Content Rules” and is using concept from Halo.Evolutions is a non profit project for Halo fans by Halo fans

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Blog RSS Feed Report abuse Latest News: Microsoft is reviving a well loved strategy game franchise

15 comments by MrTaxikiller on May 7th, 2014

Paging all armchair generals - please wax your moustaches, don your monocles and, er, plump your armchairs. Microsoft appears to be working on a new instalment of a classic strategy game franchise, as per a job ad spotted by NeoGAF.
 "Microsoft Studios is looking for a highly experienced senior games developer to help build and lead the team for a new AAA title within an established and well-loved strategy game franchise," it reads. The successful candidate's "primary responsibilities will be to recruit and lead the client-side engineering team, drive technical strategy for client development, manage the day-to-day engineering rhythm, and evaluate and recommend appropriate middleware and tools to accomplish our goals".

Microsoft has three strategy franchises that could fit the label "established and well-loved", by my reckoning. The most obvious is Age of Empires, created by now-dead Ensemble Studios - there hasn't been a peep on that front since 2011's free-to-play instalment Age of Empires Online, which is due to be closed down in July 2014.Ensemble is also the studio behind Halo Wars, one of the few well-regarded and successful console-native real-time strategy titles. I'm not sure I'd call it an "established" franchise, though - sales weren't spectacular. Phil Spencer praised the game's control scheme while expressing guarded enthusiasm for console strategy experiences in January.Last but not least, there's Viva Pinata, Rare's intensely sugary animal husbandry sim. The developer has ideas for how a new game might make use of Kinect, and Microsoft's head PR honcho Major Nelson has broached the subject on Reddit. I also can't help noticing that Rare retweeted our retrospective from last month. On the other hand, the job listing above is based in Redmond, rather than at Rare's HQ in Leicestershire, UK.Any frothy bits of speculation to share?

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Post comment Comments  (230 - 240 of 407)
SpartanFer Mar 31 2012, 12:28pm says:

When we will see screenshots of 3d models within the game , Taxikiller?

+3 votes     reply to comment
UNSC_SCOUT Mar 30 2012, 11:19pm says:

Sweet. I have CNC3 TW. I belive that it will make the mod better in the "feel" of the war. Good luck and keep up the good work.

+3 votes     reply to comment
MrTaxikiller Mar 30 2012, 1:11pm replied:

red alert 3 looks to happy (talking about the environment) and since Halo Evolutions take's place during the darkest moment of Humanity (what TW have's) we choose to switch engines again, but this time we stay on the engine and doesn't change it anymore.

+5 votes     reply to comment
FuriousSam Jun 11 2012, 1:30pm replied:

because of this I don't play it anymore these shiny and colorful graphics (even with the right colorsettings it`s still there this feeling)

+2 votes     reply to comment
Jason_Zombolt Mar 31 2012, 12:23pm replied:

And isn't Halo one of the most colorful FPS's around? I mean for ONI's sake your enemies use bright Green and purple vehicles!

+2 votes     reply to comment
TotalSnappy Mar 30 2012, 2:59pm replied:

Moddb.com It's not that difficult to change the environment.

+2 votes     reply to comment
MrTaxikiller Apr 2 2012, 9:37am replied:

if I only know how to..

+2 votes     reply to comment
Jason_Zombolt Apr 2 2012, 3:21pm replied:

I did offer to connect you to people who knew how to do that.

+2 votes     reply to comment
TotalSnappy Apr 2 2012, 9:43am replied:

Maps use post effects to change the atmosphere of the map. C&C 3, C&C 4 and RA3 all use them. The ones in those screens are imported C&C 4 volume texture filters. Just build one into the mod and apply it to a map through WB.

+2 votes     reply to comment
MrTaxikiller Apr 2 2012, 12:32pm replied:

will take a look at it if my TW works.

+2 votes     reply to comment
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