34 years of war, billions of soldiers and civilians dead, all colonies on different planets under attack.
And it is up to you to save them, as an commander of one of the Frigate Class ships named "Wings of a Angel" that came from
an mission far in space to find new planets to live on, got the task to destroy the Covenant invasion of destroying humanity.

Evolutions will contain:
- Original campaign mode with over 64 missions
- All original and new units for both The UNSC and The Covenant
- New Resource system
- New General Powers based on the Halo universe
- New Multiplayer maps
- Original Soundtracks
- And many more



Evolutions is created under the licens of Microsoft Game Studios “Game Content Rules” and is using concept from Halo.Evolutions is a non profit project for Halo fans by Halo fans

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Buildings #3 Watchout, Revenant fire Alert, Covenant drop ship inbound
Blog RSS Feed Report abuse Latest News: The journey go's on

8 comments by MrTaxikiller on Mar 29th, 2015

It have been a while since we have posted a original news article about the development of the mod so for the few that are still sticking with us we thank you for this and supporting us with the mod, for the few that are new here we welcome you. For the new guys here Evolutions: Real Time Strategy Evolved is a modification based on the the Halo Universe with it's own story-line this means that the story isn't set following the Game, Mini series, Novels, and comic books that are out there. "But how is this connected to Halo then ?" Well as some missions will cover-up some events that happened during the original Halo story-line, some of it will be inspired by real life events for example Pearl Harbor event will have a major influence of the human and covenant story line. As we are working on getting the most Art done we also write the story line at the same time, so for that we are giving you a small snippet of Chapter One of the UNSC faction.

I need you on the gun chief Could we possibly make any more noise?
Quote:

"Captain please, report on deck. I repeat Captain Mac,Crae please report on deck". Came from the intercom in the captain quarters, dazed from the sleepiness the Captain pushed him self up and set on his bed. "What time is it Barbara?" The captain asked, "one o'clock mid day sir, I just think you maybe want to see this before we are heading back to earth". Still dazed of the bad nights the captain had he stood up and went to the main deck of the ship. Finally arrived he asked what was so important for him to see, the hologram monitor went on and Barbara showed her self. "Well what do you think ?, does it suit me?" The captain put a smile on his face and laughed "You are one special ship AI Bar, from all the ones I had you standout the most"

While this isn't the full story and isn't set in stone some or even most of its story and character can change during development. The UNSC faction is as it looks right now will be finished in no time, while the Covenant Faction is being hardly developed and on the drawing table.

While this isn't the full story and isn't set in stone some or even most of its story and character can change during development. The UNSC faction is as it looks right now will be finished in no time, while the Covenant Faction is being hardly developed and on the drawing table.

I know what the ladies like You know our motto: 'We deliver'
Different variations of the pelican that will drop off infantry or vehicle's

To get a working beta done we are in need for some extra hands, and this is where we ask you for help. If you have any modding experience with the Command & Conquer Development Tiberium Wars game and/or have experience with 3D and 2D Art regarding models, texture's, particle effects or Coding experience we'll gladly take you on board. However we don't take you with us that easy on this journey. Before we except you, we need to see some of your latest work/development and of course some knowledge at least about the Halo lore. (this is not a pre, but would be nice)

Could we possibly make any more noise? Pull yourself together
Marine's deployed on the field to fight of some Covenant force's

If you think you have what it take's to help out with this project you can contact us by sending a message to our group page here, or send a message to MrTaxikiller here.

So with this said, we are ending this article and see you next time.

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Post comment Comments  (230 - 240 of 525)
Ilves
Ilves Apr 13 2013 says:

sorry if I'm asking some silly\frequent question, but is this mod related to Asylum\Signal mods? o_O

+1 vote     reply to comment
MrTaxikiller Creator
MrTaxikiller Apr 13 2013 replied:

No it isnt, can I ask you how you come up with that question, just curious because no one ever asked/said that :).

+1 vote   reply to comment
Ilves
Ilves Apr 15 2013 replied:

those mods were also dealing with Halo universe, their art looked a bit similar and they perished without any signs, so it was natural for me to think that there is some kind of link xD

+2 votes     reply to comment
GeneralKong
GeneralKong Apr 18 2013 replied:

actually the Signal mod is in a completly different universe

+1 vote     reply to comment
Peanutbrain123
Peanutbrain123 Mar 18 2013 says:

What will you use for UNSC infantry units? Will it be Army or Marines?

+4 votes     reply to comment
MrTaxikiller Creator
MrTaxikiller Mar 19 2013 replied:

whats the difference ?

+2 votes   reply to comment
Peanutbrain123
Peanutbrain123 Mar 19 2013 replied:

In Halo Reach the UNSC soldiers were Army and in all others they were Marines

+4 votes     reply to comment
Igncom1
Igncom1 Apr 2 2013 replied:

whats the difference ?

+1 vote     reply to comment
Peanutbrain123
Peanutbrain123 Apr 2 2013 replied:

Mostly just appearance

+2 votes     reply to comment
MrTaxikiller Creator
MrTaxikiller Apr 9 2013 replied:

So the question is if we use the halo reach style marines, or the halo 3/odst style. If yes then i have to say dont know sorry

+2 votes   reply to comment
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MrTaxikiller Creator
MrTaxikiller Mar 18 2013 replied:

no they will not

+4 votes   reply to comment
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