34 years of war, billions of soldiers and civilians dead, all colonies on different planets under attack.
And it is up to you to save them, as an commander of one of the Frigate Class ships named "Wings of a Angel" that came from
an mission far in space to find new planets to live on, got the task to destroy the Covenant invasion of destroying humanity.

Evolutions will contain:
- Original campaign mode with over 64 missions
- All original and new units for both The UNSC and The Covenant
- New Resource system
- New General Powers based on the Halo universe
- New Multiplayer maps
- Original Soundtracks
- And many more

Evolutions is created under the licens of Microsoft Game Studios “Game Content Rules” and is using concept from Halo.Evolutions is a non profit project for Halo fans by Halo fans

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UNSC Wombat HuCiv's GENET Covenant landing pad Concept
Blog RSS Feed Report abuse Latest News: Microsoft is reviving a well loved strategy game franchise

16 comments by MrTaxikiller on May 7th, 2014

Paging all armchair generals - please wax your moustaches, don your monocles and, er, plump your armchairs. Microsoft appears to be working on a new instalment of a classic strategy game franchise, as per a job ad spotted by NeoGAF.
"Microsoft Studios is looking for a highly experienced senior games developer to help build and lead the team for a new AAA title within an established and well-loved strategy game franchise," it reads. The successful candidate's "primary responsibilities will be to recruit and lead the client-side engineering team, drive technical strategy for client development, manage the day-to-day engineering rhythm, and evaluate and recommend appropriate middleware and tools to accomplish our goals".

Microsoft has three strategy franchises that could fit the label "established and well-loved", by my reckoning. The most obvious is Age of Empires, created by now-dead Ensemble Studios - there hasn't been a peep on that front since 2011's free-to-play instalment Age of Empires Online, which is due to be closed down in July 2014.Ensemble is also the studio behind Halo Wars, one of the few well-regarded and successful console-native real-time strategy titles. I'm not sure I'd call it an "established" franchise, though - sales weren't spectacular. Phil Spencer praised the game's control scheme while expressing guarded enthusiasm for console strategy experiences in January.Last but not least, there's Viva Pinata, Rare's intensely sugary animal husbandry sim. The developer has ideas for how a new game might make use of Kinect, and Microsoft's head PR honcho Major Nelson has broached the subject on Reddit. I also can't help noticing that Rare retweeted our retrospective from last month. On the other hand, the job listing above is based in Redmond, rather than at Rare's HQ in Leicestershire, UK.Any frothy bits of speculation to share?

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Post comment Comments  (230 - 240 of 444)
shadowfigure51 Aug 21 2012, 7:16am says:

This mod is dead. saw it in 2009

-2 votes     reply to comment
madiba127 Aug 25 2012, 8:03am replied:

this mod isn't dead

+1 vote     reply to comment
Tiberium_Exposure Aug 19 2012, 5:06am says:

Beta someday soon?

-2 votes     reply to comment
AFellowStalker Aug 21 2012, 6:39am replied:

Jesus why are you people already asking for a beta.

+2 votes     reply to comment
MrTaxikiller Creator
MrTaxikiller Aug 20 2012, 11:07am replied:

the project just started how do we make a beta in such litle time ?

+1 vote   reply to comment
Tiberium_Exposure Aug 25 2012, 1:31am replied:

lol said wrong word set. what i meant was, do you have a video of these models incorporated into the game itself that you can post. sure there are pictures of the models themselves in stand-alone, but most of us want to see how they look incorporated into the mod itself. you might get less asking about a beta if something like that is released instead of just pictures, because pictures do not show moving parts, or how things work. what is the term im looking for...... "visual aid". at least consider thinking about it, because those old video's from YouTube will not hold people over for too much longer. lack of visual aid will only bring in many many many more questions and most of them will be asking about beta release (just keep this in mind). visual aid is what quell's the onslaught. fans rely on videos of the mods progress too keep the questions out of their heads and more focused on the important facts. possibly even focused on ideas to give to you to help with your mod.

+1 vote     reply to comment
MrTaxikiller Creator
MrTaxikiller Aug 25 2012, 8:15am replied:

well Tiberium Exposure, there aint no video of the mod on youtube so i dont know what you are talking about.

+1 vote   reply to comment
cityhunterppp Aug 4 2012, 12:16am says:


+3 votes     reply to comment
UNSC_SCOUT Jul 29 2012, 7:34pm says:

Keep up the good work. I brought CNC3 RA today for this mod. Cant wait to play with pelicans.

+2 votes     reply to comment
rkraptor70 Jul 30 2012, 1:00am replied:

This mod is for Command & Conquer Tiberium Wars...

+8 votes     reply to comment
Tiberium_Exposure Jul 26 2012, 4:31pm says:

I'm just wondering one thing here.... what about the flood? will they partake in this mod at all? as like a replacement for the standing tiberium model? for example when units die in Tiberium they turn into visceroids, what if when they die in flood milling about they turn into combat forms. its a model switch, no changing in game dynamics required and it would be rather interesting on some maps.

+1 vote     reply to comment
AFellowStalker Jul 31 2012, 4:55pm replied:

FYI, the story will take place at 2547.

+1 vote     reply to comment
AFellowStalker Jul 31 2012, 4:31pm replied:

The current story would make it so that the crew of the Phoenix are the only ones who have contacted floor and that is years before the rest of humanity does.

+2 votes     reply to comment
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