Covenant at War is a Halo Total Conversion for Star Wars - Empire at War: Forces Of Corruption replacing the Rebels with the UNSC, the Empire with the Covenant
and the Consortium with the Flood as playable factions, and adding the Forerunners (Sentinels) and the Insurrectionists (United Rebel Front)
as non-playable Factions.

Featuring more than 50 well-known units from the Halo-Universe, and with many more playable units at your disposal
you can replay every fight from the books or the games or simply fight your way. Unleashing each factions unique powers upon your opponent.
With redesigned shaders and all-new effects each battle you fight will show you just what the Alamo engine can do.

Your strategy is unlimited. Attack from anywhere, at anytime.


But there isn't only ground combat. For the first time you can take the Human-Covenant War into space. Fight for survival as the UNSC, conduct a war on heresy as The Covenant or consume the galaxy as The Flood.

Fight on your own in skirmish, take the fight online with multiplayer support or battle for control in galactic conquest.

Homepage: Halocaw.net
Forums: Halocaw.net

Check out our sister mod for Sins of a Solar Empire: Moddb.com

Disclaimer: Halo © Microsoft Corporation. Covenant at War was created under Microsoft's "Game Content Usage Rules" using assets from Halo. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing Halo. As such, it does not contribute to the official narrative of the fictional universe, if applicable.
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Apex Studios Update 21/06/2013 Apex Studios Update 21/06/2013 Apex Studios Update 21/06/2013
Blog RSS Feed Report abuse Latest News: Covenant at War - The June Patch

13 comments by Blamtroid on Jun 25th, 2013

United Nations Space Command PR-TRANSMISSION 44877I-09
Encryption Code: Green
Public Key: file /sierra-one-four-three/
From: >>FLEETCOM.MO.BL.AM
To: >>CAWCOM
Subject: STATUS REPORT
Classification: Restricted

/start file/
The June patch has been released, it doesn't require any previous CaW releases for it to work. This release is SPACE SKIRMISH ONLY, you'll get all kinds of weird bugs if you try and play galactic conquest.

Covenant at War - 1.2

Installation Instructions

1. If you have installed any previous versions of CaW, uninstall them (delete them from Star Wars Empire at War Forces of Corruption\mods).

2. Once downloaded, open the .zip archive CaW.zip (easily done with winrar: Rarlab.com )

3. In CaW.zip you will find a folder called CaW, extract this folder to your Forces of corruption mod folder, which should be something like this: C:\Program Files\LucasArts\Star Wars Empire at War Forces of Corruption\Mods

4. Download the EaW/FoC Mod Launcher, which you can find here: Empireatwar.filefront.com , run it, select CaW and hit start.

Changelog

UNSC:
- New UNSC Charon and Paris Frigates
- New MAC projectile
- UNSC AI will now fire MAC cannons correctly
- UNSC SMAC Platform added
- UNSC Prowler space mines now explode like proximity mines (extremely hand against corvettes and fighters)
- Added more resource upgrades

Covenant:
- Added Covenant SDC Corvette
- New Covenant Light Cruiser
- New Covenant Destroyer
- New Covenant Assault Carrier
- Added upgradeable ship system

General:
- Several performance optimizations, including:
* LoD models for a few ships and projectiles
* Most reworked models from the above lists are significantly lower poly
- Countless balancing tweaks, you'll find the game plays quite differently to the last version

Upgradeable ships?

That's right, several Covenant ships can now be upgraded on the go in skirmish simply by clicking the ship you want to upgrade and selecting the desired upgrade. At the moment the ships only have generic upgrades that improve/add more weapons, and boost shield strength, but over the course of the next few months we will be adding in many unique upgrade paths that will give you some serious fleet customization options.

Apex Studios Update 21/06/2013

The only ships currently using the system are:
- Picket ship
- SDV Corvette
- Light Cruiser
- Destroyer

SMAC Platforms

These are a game-changing addition in the UNSC's fight against the Covenant, SMAC platforms are long range turrets that can be built anywhere on the map. They can be used to take out large chunks of an oncoming fleet before it can get anywhere near you, but be careful of the Covenant's in-system slipspace ability, if you don't pay attention a whole fleet could easily slip straight into your SMAC cluster and take it down.

UNSC SMAC Platforms ingame Random Gameplay Shots

/end file/

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Covenant at War - 1.2

Covenant at War - 1.2

Jun 25, 2013 Full Version 88 comments

The 1.2 version of Covenant at War (AKA the June patch). This release is SPACE SKIRMISH ONLY, you'll get all kinds of weird bugs if you try and play galactic...

Covenant at War - Optional Icon Fix

Covenant at War - Optional Icon Fix

Jan 20, 2013 Patch 6 comments

Some people experienced issues where the icons in the mod appear incorrectly, this is an optional patch to fix that.

Covenant at War - 1.1 Patch

Covenant at War - 1.1 Patch

Dec 24, 2012 Patch 59 comments

The first patch for Covenant at War, we've fixed alot of issues people have been having, added some new content, and tweaked the balancing. THIS REQUIRES...

Covenant at War - First Release

Covenant at War - First Release

Dec 20, 2012 Full Version 188 comments

Brace for impact. Release day is here, after almost 5 years of work, Apex Studios finally brings you the first release of Covenant at War.

Post comment Comments  (10 - 20 of 4,879)
Dzev
Dzev Sep 21 2014, 1:09am says:

Is this mod still being developed?

+1 vote     reply to comment
JacenHawk
JacenHawk Oct 3 2014, 8:55pm replied:

probably dead, they are deveopling Sins of the Prophets for Sins of a Solar Empire Rebellion

+1 vote     reply to comment
sam032
sam032 Oct 3 2014, 10:21pm replied:

They aren't dead, and they are still working on this mod but they are understaffed. I'm not sure who the active members currently are other than Dgaius and Bornsteller

+4 votes     reply to comment
Blamtroid Creator
Blamtroid Oct 11 2014, 8:27pm replied:

Yeah, we're not dead, still around, but I've got so many things to do atm that I can't really do much more than occasionally check by this page.

+4 votes   reply to comment
Sherlock-B221
Sherlock-B221 Sep 13 2014, 6:19pm says:

Hey I was just wondering what "PR-TRANSMISSION 44877I-09" means. I'm guessing that "PR" is Public Relations, but what is 44877I-09?
I'm writing a short story and I wanted to use the whole document set up. It's going to be set up with tec similar to the UNSC's so I use your mod as a bit of a basis for space combat.
Here's a link if you want to check it out for your self.
"http://sherlockb221.weebly.com/introduction.html"

+1 vote     reply to comment
Bornsteller
Bornsteller Aug 29 2014, 4:48am says:

If you haven't heard, we've moved in with the Sins of the Prophets modding team! A fellow Halo mod for the wonderful game, Sins of a Solar Empire! Come and join the fabulous community they have and meet a few familiar Covenant at War faces such as myself and DGaius!

Sinsoftheprophets.com

+3 votes     reply to comment
Dzev
Dzev Sep 21 2014, 12:56am replied:

thats bad...

0 votes     reply to comment
sam032
sam032 Sep 15 2014, 9:02pm replied:

I think I might miss the old site...
Oh well, I think I have checked the new forums just about every day hoping for a post in the news section.

+2 votes     reply to comment
Gorkon
Gorkon Aug 21 2014, 10:53pm says:

This mod has some nice models and is fun to play, has potential. However it is clearly unfinished, and suffers from crippling lag issues once you get a few big ships on screen which ruins the fun. I think that the unit costs in this game don't quite add up. The Covenant corvette seems overpriced, considering a couple mac rounds which every UNSC ship has can tear it up in 2 shots, also its twice the price of the UNSC equivalents. and the Covenant is lacking in ship options the UNSC ships are cheap and you can get an unstoppable hoard running and I have a hard time winning as the Covenant.

It is a decent mod but with some work could be much better. The Covenant starbase has no texture/color and the UNSC base has no windows, so some models still need work.

+1 vote     reply to comment
Bornsteller
Bornsteller Aug 29 2014, 4:47am replied:

Thanks for the feedback! We'll definitely take onboard some of the balance feedback. As for the visual issues, we're still working on them. Some should be fixed with the next release.

+2 votes     reply to comment
darkrider400
darkrider400 Aug 17 2014, 12:35am says:

Guys, there hasn't been an update post since 418 days ago, I don't think they'll be updating it anytime soon, but if I could get my hands on a 3D model editor and have rights to work on this mod given to me, I'd be proud to work on it :D

+1 vote     reply to comment
Bornsteller
Bornsteller Aug 29 2014, 4:46am replied:

Come on man, we're a five man team. A lot has been happening behind the scenes, including a forum change to here ( Sinsoftheprophets.com ). Updates will be coming soon, we're not dead.

+3 votes     reply to comment
Guest
Guest Aug 26 2014, 5:30am replied:

This comment is currently awaiting admin approval, join now to view.

DGaius Creator
DGaius Aug 26 2014, 4:41pm replied:

We never mentioned a big update and I wouldn't expect one anytime soon either.

+1 vote   reply to comment
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Icon
Star Wars: Empire at War: Forces of Corruption Icon
Platform
Windows
Developer
Apex Studios
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Official Page
Halocaw.net
Release Date
Released Dec 18, 2012
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Community Rating

Average

9.1

113 votes submitted.

You Say

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Ratings closed.

Highest Rated (8 agree) 8/10

Some things have been cleared up, but my score stays the same, great work so far and hope to see some updates because im having a blast with all my CCS cruisers xD. Just wish i could see it in all of its beauty without those bugs.

Dec 21 2012, 3:45am by IRisJesus

Lowest Rated (5 agree) 5/10

A 5 because the space part of the game is fantastic. However this mod is half done with still having star wars heroes and land forces.

Dec 21 2012, 4:35pm by The_M_Factor

Style
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Real Time Strategy
Theme
Sci-Fi
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Single & Multiplayer
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