Halo: Covenant at War is a total conversion for star wars empire at war: forces of corruption that replaces the Rebellion with the UNSC, the Empire with the Covenant and the Zann Consortium with The Flood.
1 comment by Blamtroid on Feb 8th, 2008 digg this super bookmark
Well I finally got around to properly setting up the forums properly, and now there are actual forums on the forums, If you are just going to bash the mod and make accusations then don't even go there, I won't hesitate to I.P ban you.
Please stop it with the mod bashing, I'm not ripping models and never will, yes I am using some models from google sketchup, but I have asked to use them and am allowed. credit for the models from sketchup go to:
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Is This for both space and ground combat, or just space?
It's for land and space
the only reason that halogen got shutdown is because there mod had only ground units which would have created compation for halo wars, this mod is mainly based around space units and space combat so it is ok
Tbh, I doubt this mod will live very long. Considering what happend to the halogen mod, this mod will probably share the same fate. With Halo Wars coming out microsoft has a zero tolerance for any and all halo rts mods. That said I'll bet quite abit of money that this mod will be closed within the year.
I have a question:
What month do you guys think the mod will be ready for the public?
The original idea was around november or december, but it may take a little longer
I also have another question:
What are you guys planning for the flood? as in what type of ships are they going to have and what units you can make available for ground combat.
infact i think bungie dont really care about fan mods they love it but MS dont like it for some reason besdes they might allow it since then pc users can be happy and the consoles can get the halo wars game
it didn't, yet
Oh I was like, darn! I missed another coll thing. Ok cool no beta et.