Covenant at War is a Halo Total Conversion for Star Wars - Empire at War: Forces Of Corruption replacing the Rebels with the UNSC, the Empire with the Covenant
and the Consortium with the Flood as playable factions, and adding the Forerunners (Sentinels) and the Insurrectionists (United Rebel Front)
as non-playable Factions.

Featuring more than 50 well-known units from the Halo-Universe, and with many more playable units at your disposal
you can replay every fight from the books or the games or simply fight your way. Unleashing each factions unique powers upon your opponent.
With redesigned shaders and all-new effects each battle you fight will show you just what the Alamo engine can do.

Your strategy is unlimited. Attack from anywhere, at anytime.

But there isn't only ground combat. For the first time you can take the Human-Covenant War into space. Fight for survival as the UNSC, conduct a war on heresy as The Covenant or consume the galaxy as The Flood.

Fight on your own in skirmish, take the fight online with multiplayer support or battle for control in galactic conquest.


Check out our sister mod for Sins of a Solar Empire:

Disclaimer: Halo © Microsoft Corporation. Covenant at War was created under Microsoft's "Game Content Usage Rules" using assets from Halo. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing Halo. As such, it does not contribute to the official narrative of the fictional universe, if applicable.
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RSS Articles

United Nations Space Command PR-TRANSMISSION 44877I-09
Encryption Code: Green
Public Key: file /sierra-one-four-three/
Classification: Restricted

/start file/
The June patch has been released, it doesn't require any previous CaW releases for it to work. This release is SPACE SKIRMISH ONLY, you'll get all kinds of weird bugs if you try and play galactic conquest.

Covenant at War - 1.2

Installation Instructions

1. If you have installed any previous versions of CaW, uninstall them (delete them from Star Wars Empire at War Forces of Corruption\mods).

2. Once downloaded, open the .zip archive (easily done with winrar: )

3. In you will find a folder called CaW, extract this folder to your Forces of corruption mod folder, which should be something like this: C:\Program Files\LucasArts\Star Wars Empire at War Forces of Corruption\Mods

4. Download the EaW/FoC Mod Launcher, which you can find here: , run it, select CaW and hit start.


- New UNSC Charon and Paris Frigates
- New MAC projectile
- UNSC AI will now fire MAC cannons correctly
- UNSC SMAC Platform added
- UNSC Prowler space mines now explode like proximity mines (extremely hand against corvettes and fighters)
- Added more resource upgrades

- Added Covenant SDC Corvette
- New Covenant Light Cruiser
- New Covenant Destroyer
- New Covenant Assault Carrier
- Added upgradeable ship system

- Several performance optimizations, including:
* LoD models for a few ships and projectiles
* Most reworked models from the above lists are significantly lower poly
- Countless balancing tweaks, you'll find the game plays quite differently to the last version

Upgradeable ships?

That's right, several Covenant ships can now be upgraded on the go in skirmish simply by clicking the ship you want to upgrade and selecting the desired upgrade. At the moment the ships only have generic upgrades that improve/add more weapons, and boost shield strength, but over the course of the next few months we will be adding in many unique upgrade paths that will give you some serious fleet customization options.

Apex Studios Update 21/06/2013

The only ships currently using the system are:
- Picket ship
- SDV Corvette
- Light Cruiser
- Destroyer

SMAC Platforms

These are a game-changing addition in the UNSC's fight against the Covenant, SMAC platforms are long range turrets that can be built anywhere on the map. They can be used to take out large chunks of an oncoming fleet before it can get anywhere near you, but be careful of the Covenant's in-system slipspace ability, if you don't pay attention a whole fleet could easily slip straight into your SMAC cluster and take it down.

UNSC SMAC Platforms ingame Random Gameplay Shots

/end file/

User Posted Image
Apex Studios Update 21/06/2013

Apex Studios Update 21/06/2013

News 9 comments

The June patch is coming on the 25th, release details inside.

Apex Studios Update 19/04/2013

Apex Studios Update 19/04/2013

News 12 comments

Apex Studios drops in to bring you two reworks and a whole new unit.

Apex Studios Update 24/12/2012

Apex Studios Update 24/12/2012

News 3 comments

Hey all, it's patch time. We've been listening to all the feedback you've given us since the first release, and have fixed alot of issues people have...

Apex Studios Update 20/12/2012

Apex Studios Update 20/12/2012

News 14 comments

Brace for impact. Release day is here, after almost 5 years of work, Apex Studios finally brings you the first release of Covenant at War.

RSS Files
Covenant at War - 1.2

Covenant at War - 1.2

Full Version 107 comments

The 1.2 version of Covenant at War (AKA the June patch). This release is SPACE SKIRMISH ONLY, you'll get all kinds of weird bugs if you try and play galactic...

Covenant at War - Optional Icon Fix

Covenant at War - Optional Icon Fix

Patch 6 comments

Some people experienced issues where the icons in the mod appear incorrectly, this is an optional patch to fix that.

Covenant at War - 1.1 Patch

Covenant at War - 1.1 Patch

Patch 59 comments

The first patch for Covenant at War, we've fixed alot of issues people have been having, added some new content, and tweaked the balancing. THIS REQUIRES...

Covenant at War - First Release

Covenant at War - First Release

Full Version 189 comments

Brace for impact. Release day is here, after almost 5 years of work, Apex Studios finally brings you the first release of Covenant at War.

Comments  (0 - 10 of 4,995)

Who still plays this?

Reply Good karma Bad karma+2 votes

i really hope u guys can finish this mod, i really like it, cant wait for ground units and the galatic conquest map, gona be really awsome. hope u guys make it :)

Reply Good karma Bad karma+1 vote

Im sorry, but this mod is really bad
Half of the rebel heros aren't even removed from the game
And most heros and troops don't have pictures
I couldn't even consider this a conversion mod.

Reply Good karma Bad karma-3 votes

I hope you realized that this mod was never finished... Infact the team working on this stated a few months back that they will be coming back to this.

Reply Good karma Bad karma+2 votes
DGaius Creator

As arbiter here points out so beautifully, this was never finished. We clearly state this matter in the readme's.

Reply Good karma+3 votes

Are you working on it now, or not.

Reply Good karma Bad karma+1 vote

Don't you morons get it, they are working on the much superior version of the Halo mod on Sins, why don't you ever bother to read anything

Reply Good karma Bad karma+1 vote

guys check out the link i posted lower in the comments, its a update done back in feb of this year, it will answer your questions

Reply Good karma Bad karma+1 vote

Is mod alive?

Reply Good karma Bad karma+1 vote

Quit some time ago, and reverted only releasing patches once a year. It's by the same team that Made Sins of the Prophets, and I believe they may come back to this along with Stellaris.

Reply Good karma Bad karma+1 vote
DGaius Creator

We are actually a different team from the Sotp team. We just work together a lot.

Reply Good karma+1 vote
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Star Wars: Empire at War: Forces of Corruption
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119 votes submitted.

You Say


Ratings closed.

Highest Rated (8 agree) 8/10

Some things have been cleared up, but my score stays the same, great work so far and hope to see some updates because im having a blast with all my CCS cruisers xD. Just wish i could see it in all of its beauty without those bugs.

Dec 21 2012 by IRisJesus

Lowest Rated (5 agree) 5/10

A 5 because the space part of the game is fantastic. However this mod is half done with still having star wars heroes and land forces.

Dec 21 2012 by The_M_Factor


Latest tweets from @apex_studios

RT @ModDB: A Large Covenant at War update has been released. Upgradeable Ships and SMAC Platforms + More. by @apex_studios

Jun 27 2013

Sneak peak at one of our current projects:

Jan 11 2013

Heads up, update coming to the moddb soon, it is however available on the forums now:

Jul 9 2012

RT @MattBellamy:

Aug 2 2011

The update will be up on ModDB soon, if you can't wait then check the forums:

Dec 11 2010

It's update time already? Weird...

Nov 29 2010


Nov 21 2010

Help Halo: Covenant at War win the @moddb 2010 Mod of the Year:

Nov 15 2010


Oct 25 2010

Heads up, update incoming to mod db.

Aug 21 2010

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