The fate of the entire human race rests in your hands. Lead it to victory, or crush it as you march to salvation!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
WORKING Wraith Tank
embed
share
view previous next
 
Post comment Comments
AnhNhan
AnhNhan Aug 1 2011, 3:32pm says:

Hey, last update 11 secs before (actually already had it open before the updates page ^^).

And it really seems to be firing :D Did you do somehting more complex or just limit the turret's elevation?

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 1 2011, 3:37pm replied:

I actually had to broaden the "turret's" ranges in all directions. 45 to W and 70 to H. I also had to make my muzzle bone into a fake turret:

<Turret_Bone_Name>MuzzleA_00</Turret_Bone_Name>
<Barrel_Bone_Name></Barrel_Bone_Name>

After that it was just tweaking the gravity settings on the projectile to set the firing ranges. The Max and Min attack distance tags mean nothing when using a grenade projectile, I've discovered. The unit's atk range is limited by the ark of the grenade.

+3 votes   reply to comment
AnhNhan
AnhNhan Aug 1 2011, 3:49pm replied:

That's... interesting... I had my MuzzleA_00 in both Turret and Barrel slots. I never thought that it could go any simpler. But thank you very much! I will immediatly try this out!

EDIT: Also just noticed that the Muzzle-Bone totally was not linked to the turret mesh lol

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 1 2011, 4:33pm replied:

Oh yeah, when only using a single bone, always leave the Barrel tag empty. Otherwise it creates a targeting conflict. Barrels aim up/down while turrets aim left/right...and a single bone can't do both at the same time when coded in this manner. It's just a picky engine sometimes.

+1 vote   reply to comment
gen4321
gen4321 Aug 1 2011, 3:37pm says:

Scorpion: BACK UP!!!!!

+1 vote     reply to comment
HammBoyTheDestroyer
HammBoyTheDestroyer Aug 1 2011, 6:31pm replied:

But tank beats everything!

+5 votes     reply to comment
the_Farseer Author
the_Farseer Aug 2 2011, 4:18am replied:

Yes, and the Scorpion is more powerful than the Wraith :) The Wraith's advantage is it can fire over obstacles and farther.

+3 votes   reply to comment
masterdude94
masterdude94 Aug 2 2011, 1:33pm replied:

tank beats ghost, tank beats hunter, tank beats everything!

+3 votes     reply to comment
FlySpyGuy
FlySpyGuy Aug 3 2011, 2:26pm replied:

Besides, if he wants to avoid the projectile, he has to move forward... :)

+1 vote     reply to comment
HammBoyTheDestroyer
HammBoyTheDestroyer Aug 5 2011, 3:43pm replied:

Love using that to annoy Wraith drivers in Halo multiplayer.

+1 vote     reply to comment
burstisaac
burstisaac Aug 1 2011, 3:43pm says:

nice work shame i cannot help you but i dont have any modding skills other than swaping the sound around in sins

-2 votes     reply to comment
Jeroenimo
Jeroenimo Aug 1 2011, 3:43pm says:

Great work so far. Even though I'm such a fail to never have played halo I like the story, and the mod too, it looks very similar from what I've seen to the games.

Had a question though, what would it do for a turret to remove the barrel bone name and make the firing bone the turret bone?

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 1 2011, 4:35pm replied:

Barrel tag must be left blank for the reasons I gave to AnhNhan. The rest is just so that the game recognizes the bone as a turret...but in essence, it still functions like a regular muzzle. To put it simply, you are ticking the game engine. I don't know why a grenade projectile would require a turret in order to fire though...

+1 vote   reply to comment
joey5452
joey5452 Aug 1 2011, 3:53pm says:

see farseer i told you you would fix it !!!

good job bro

(any furniture that had to bite the dust ?)

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 1 2011, 4:41pm replied:

Well I had help :)

+1 vote   reply to comment
Lord_Oden1234
Lord_Oden1234 Aug 1 2011, 4:07pm says:

The suspense is killing me, but i think i can wait to die until a release comes out :P

+1 vote     reply to comment
Grinder27
Grinder27 Aug 1 2011, 4:12pm says:

Well done, gratz ^^

+1 vote     reply to comment
Alpha473
Alpha473 Aug 1 2011, 4:12pm says:

Awesome work.

The whole mod is fantastic, it's incredible how perfectly it reproduces the Halo universe with a love for detail.

Cannot wait to play this.

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 1 2011, 4:37pm replied:

Many thanks :)

+1 vote   reply to comment
the_Farseer Author
the_Farseer Aug 1 2011, 4:38pm says:

THANKS ALL

+1 vote   reply to comment
Keksz
Keksz Aug 1 2011, 4:58pm says:

fjeeeeewsh tzzzzzzzz... paaaaaaaooow *scorpion explodes*
looks just like the real deal :)
you are really good at creating those particle effects

+1 vote     reply to comment
Darth_Karvak
Darth_Karvak Aug 1 2011, 5:06pm says:

SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICKNEEEEEEEESSSSSSSSSSS!!!!!!! :D very good ^_^

+1 vote     reply to comment
xPearse
xPearse Aug 1 2011, 5:20pm says:

Probably just as good as halo wars

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 2 2011, 4:22am replied:

Thank you :) I like hearing that my work is pro-quality. I didn't, personally, like Halo Wars too well although it was pretty to look at (except that most of the models were really low poly). It's gameplay killed it though, IMO.

+1 vote   reply to comment
Nova_Stihl
Nova_Stihl Aug 9 2011, 9:13pm replied:

well, it WAS on the xbox, and strategy games are notericcaly hard to make for consoles. the controllers just dont bend to the rules. i personally thought they did a great job with what they had (it was a grown taste though; i see what you could dislike)

+1 vote     reply to comment
Gilly6666
Gilly6666 Aug 1 2011, 5:24pm says:

wow, absolutely awesome... this WILL make me play land battles from now on... everything looks top notch!

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 2 2011, 4:24am replied:

GREAT! :) I'm trying to revitalize land battles because most people hate them...and I think they are essential for a Halo mod, being that all the iconic units from the Halo series are land vehicles.

+1 vote   reply to comment
Jeedai
Jeedai Aug 1 2011, 5:56pm says:

the wraith should be blue :(

+1 vote     reply to comment
Keksz
Keksz Aug 1 2011, 5:58pm replied: +1 vote     reply to comment
Jeedai
Jeedai Aug 1 2011, 8:37pm replied:

yesh, rly.T.T maybe some terrain variants then, a nice bluish colour or maybe even gold.

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 2 2011, 4:20am replied:

Pretty sure it's purple. It's a purple with more blue than red, to be sure...but not quite totally blue.

+2 votes   reply to comment
MissingMandible
MissingMandible Aug 1 2011, 5:58pm says:

So, do you have the AA variant?

+2 votes     reply to comment
the_Farseer Author
the_Farseer Aug 2 2011, 4:21am replied:

Not yet but it will be VERY simple to make now that this one is done. It will be next, in fact.

+1 vote   reply to comment
Med8r
Med8r Aug 1 2011, 6:25pm says:

Nice one, Farseer. And hey, there's Threshold! :P

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 2 2011, 4:24am replied:

Well, some planet anyway. Threshold was blue and that planet is red :) All the same, better than only looking at clouds. lol

+1 vote   reply to comment
cheesecake645
cheesecake645 Aug 1 2011, 7:08pm says:

Glad you were able to get it!
The projectile and background look great btw.

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 2 2011, 4:25am replied:

Thanks! I'm glad too...really, really glad. The Wraith has been a pain in my *** for a very long time now.

+1 vote   reply to comment
BlackDanaraki
BlackDanaraki Aug 1 2011, 10:27pm says:

this is becoming my most anticipated mod of the year
i just simplely cant wait to play the land battles, as long as its balanced and all difficulties feel right( by this i mean like, easy is a quick short battle to see all the units, medium is a battle that is longer, but requires much more strats, and hard would be like your outnumber, outgunned, and you must win. :D) getting the difficulties right is really big for me, since most mods tweak the difficulties in the wrong direction. like thrawns revenge :D

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 2 2011, 4:26am replied:

Well I won't be tweaking difficulties for the Beta but I was considering doing that afterwards when I have feedback.

Thank you for watching and supporting the mod though :)

+1 vote   reply to comment
RepublicatWar
RepublicatWar Aug 2 2011, 4:00pm replied:

thats a mighty pretty piece of covenant hardware right there Farseer! How far along would you say you are with all the land battle things? I only ask cause I wanna try and guess when we may start seeing space units :D

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 3 2011, 4:49am replied:

I guess that the land beta will be out by the end of the summer...so space units to start appearing in early fall.

+1 vote   reply to comment
RepublicatWar
RepublicatWar Aug 3 2011, 8:30am replied:

haha sweet! so maybe (this may be a bit optimistic) full version early spring?

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 3 2011, 12:55pm replied:

Perhaps. I imagine space progressing quite a bit faster than land has, just because rigging and coding space units takes much less work than their land counterparts.

+1 vote   reply to comment
RepublicatWar
RepublicatWar Aug 3 2011, 2:52pm replied:

hmmmm, well I wish you luck in this endeavour, I will report bugs I find to try and help.

+1 vote     reply to comment
WazzaW
WazzaW Aug 2 2011, 4:08am says:

Very nice indeed Farseer. Wraith and Scorpion look just like the games.:)

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 2 2011, 4:28am says:

THANKS EVERYONE FOR ALL OF THE CONTINUED SUPPORT AND PRAISE!!! IT MEANS A LOT!

+1 vote   reply to comment
Vithar-133
Vithar-133 Aug 4 2011, 9:33pm says:

Beautifully done.

Ah...the amount of times I fell to those...

+1 vote     reply to comment
zman111
zman111 Aug 6 2011, 11:22pm says:

awsome job farseer

+1 vote     reply to comment
Nova_Stihl
Nova_Stihl Aug 9 2011, 9:16pm says:

Halo.wikia.com
it shows that it changes colors in most if not all games.
it even has a little bit of green reflection.
but go with what you want, its your mod and im not gonna argue with the hand that feeds me (the feeding of the game).

+1 vote     reply to comment
RyuuKage
RyuuKage Aug 10 2011, 12:13am says:

yes, plasma mortar death!

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

Finally got the dumb gun working, thanks to some pointers from the community. I'm so happy just now!

Image Details
Type
Entertainment
Date
Aug 1st, 2011
Size
973×664
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only