The fate of the entire human race rests in your hands. Lead it to victory, or crush it as you march to salvation!

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WORKING Wraith Tank
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AnhNhan
AnhNhan Aug 1 2011, 3:32pm says:

Hey, last update 11 secs before (actually already had it open before the updates page ^^).

And it really seems to be firing :D Did you do somehting more complex or just limit the turret's elevation?

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 1 2011, 3:37pm replied:

I actually had to broaden the "turret's" ranges in all directions. 45 to W and 70 to H. I also had to make my muzzle bone into a fake turret:

<Turret_Bone_Name>MuzzleA_00</Turret_Bone_Name>
<Barrel_Bone_Name></Barrel_Bone_Name>

After that it was just tweaking the gravity settings on the projectile to set the firing ranges. The Max and Min attack distance tags mean nothing when using a grenade projectile, I've discovered. The unit's atk range is limited by the ark of the grenade.

+3 votes   reply to comment
AnhNhan
AnhNhan Aug 1 2011, 3:49pm replied:

That's... interesting... I had my MuzzleA_00 in both Turret and Barrel slots. I never thought that it could go any simpler. But thank you very much! I will immediatly try this out!

EDIT: Also just noticed that the Muzzle-Bone totally was not linked to the turret mesh lol

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 1 2011, 4:33pm replied:

Oh yeah, when only using a single bone, always leave the Barrel tag empty. Otherwise it creates a targeting conflict. Barrels aim up/down while turrets aim left/right...and a single bone can't do both at the same time when coded in this manner. It's just a picky engine sometimes.

+1 vote   reply to comment
gen4321
gen4321 Aug 1 2011, 3:37pm says:

Scorpion: BACK UP!!!!!

+1 vote     reply to comment
HammBoyTheDestroyer
HammBoyTheDestroyer Aug 1 2011, 6:31pm replied:

But tank beats everything!

+5 votes     reply to comment
the_Farseer Author
the_Farseer Aug 2 2011, 4:18am replied:

Yes, and the Scorpion is more powerful than the Wraith :) The Wraith's advantage is it can fire over obstacles and farther.

+3 votes   reply to comment
Trinto94
Trinto94 Aug 2 2011, 1:33pm replied:

tank beats ghost, tank beats hunter, tank beats everything!

+3 votes     reply to comment
FlySpyGuy
FlySpyGuy Aug 3 2011, 2:26pm replied:

Besides, if he wants to avoid the projectile, he has to move forward... :)

+1 vote     reply to comment
HammBoyTheDestroyer
HammBoyTheDestroyer Aug 5 2011, 3:43pm replied:

Love using that to annoy Wraith drivers in Halo multiplayer.

+1 vote     reply to comment
burstisaac
burstisaac Aug 1 2011, 3:43pm says:

nice work shame i cannot help you but i dont have any modding skills other than swaping the sound around in sins

-2 votes     reply to comment
Jeroenimo
Jeroenimo Aug 1 2011, 3:43pm says:

Great work so far. Even though I'm such a fail to never have played halo I like the story, and the mod too, it looks very similar from what I've seen to the games.

Had a question though, what would it do for a turret to remove the barrel bone name and make the firing bone the turret bone?

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 1 2011, 4:35pm replied:

Barrel tag must be left blank for the reasons I gave to AnhNhan. The rest is just so that the game recognizes the bone as a turret...but in essence, it still functions like a regular muzzle. To put it simply, you are ticking the game engine. I don't know why a grenade projectile would require a turret in order to fire though...

+1 vote   reply to comment
joey5452
joey5452 Aug 1 2011, 3:53pm says:

see farseer i told you you would fix it !!!

good job bro

(any furniture that had to bite the dust ?)

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 1 2011, 4:41pm replied:

Well I had help :)

+1 vote   reply to comment
Lord_Oden1234
Lord_Oden1234 Aug 1 2011, 4:07pm says:

The suspense is killing me, but i think i can wait to die until a release comes out :P

+1 vote     reply to comment
Grinder27
Grinder27 Aug 1 2011, 4:12pm says:

Well done, gratz ^^

+1 vote     reply to comment
Alpha473
Alpha473 Aug 1 2011, 4:12pm says:

Awesome work.

The whole mod is fantastic, it's incredible how perfectly it reproduces the Halo universe with a love for detail.

Cannot wait to play this.

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 1 2011, 4:37pm replied:

Many thanks :)

+1 vote   reply to comment
the_Farseer Author
the_Farseer Aug 1 2011, 4:38pm says:

THANKS ALL

+1 vote   reply to comment
Keksz
Keksz Aug 1 2011, 4:58pm says:

fjeeeeewsh tzzzzzzzz... paaaaaaaooow *scorpion explodes*
looks just like the real deal :)
you are really good at creating those particle effects

+1 vote     reply to comment
Darth_Karvak
Darth_Karvak Aug 1 2011, 5:06pm says:

SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICK! SICKNEEEEEEEESSSSSSSSSSS!!!!!!! :D very good ^_^

+1 vote     reply to comment
xPearse
xPearse Aug 1 2011, 5:20pm says:

Probably just as good as halo wars

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 2 2011, 4:22am replied:

Thank you :) I like hearing that my work is pro-quality. I didn't, personally, like Halo Wars too well although it was pretty to look at (except that most of the models were really low poly). It's gameplay killed it though, IMO.

+1 vote   reply to comment
Nova_Stihl
Nova_Stihl Aug 9 2011, 9:13pm replied:

well, it WAS on the xbox, and strategy games are notericcaly hard to make for consoles. the controllers just dont bend to the rules. i personally thought they did a great job with what they had (it was a grown taste though; i see what you could dislike)

+1 vote     reply to comment
Gilly6666
Gilly6666 Aug 1 2011, 5:24pm says:

wow, absolutely awesome... this WILL make me play land battles from now on... everything looks top notch!

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 2 2011, 4:24am replied:

GREAT! :) I'm trying to revitalize land battles because most people hate them...and I think they are essential for a Halo mod, being that all the iconic units from the Halo series are land vehicles.

+1 vote   reply to comment
Jeedai
Jeedai Aug 1 2011, 5:56pm says:

the wraith should be blue :(

+1 vote     reply to comment
Keksz
Keksz Aug 1 2011, 5:58pm replied: +1 vote     reply to comment
Jeedai
Jeedai Aug 1 2011, 8:37pm replied:

yesh, rly.T.T maybe some terrain variants then, a nice bluish colour or maybe even gold.

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 2 2011, 4:20am replied:

Pretty sure it's purple. It's a purple with more blue than red, to be sure...but not quite totally blue.

+2 votes   reply to comment
MissingMandible
MissingMandible Aug 1 2011, 5:58pm says:

So, do you have the AA variant?

+2 votes     reply to comment
the_Farseer Author
the_Farseer Aug 2 2011, 4:21am replied:

Not yet but it will be VERY simple to make now that this one is done. It will be next, in fact.

+1 vote   reply to comment
Med8r
Med8r Aug 1 2011, 6:25pm says:

Nice one, Farseer. And hey, there's Threshold! :P

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 2 2011, 4:24am replied:

Well, some planet anyway. Threshold was blue and that planet is red :) All the same, better than only looking at clouds. lol

+1 vote   reply to comment
cheesecake645
cheesecake645 Aug 1 2011, 7:08pm says:

Glad you were able to get it!
The projectile and background look great btw.

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 2 2011, 4:25am replied:

Thanks! I'm glad too...really, really glad. The Wraith has been a pain in my *** for a very long time now.

+1 vote   reply to comment
BlackDanaraki
BlackDanaraki Aug 1 2011, 10:27pm says:

this is becoming my most anticipated mod of the year
i just simplely cant wait to play the land battles, as long as its balanced and all difficulties feel right( by this i mean like, easy is a quick short battle to see all the units, medium is a battle that is longer, but requires much more strats, and hard would be like your outnumber, outgunned, and you must win. :D) getting the difficulties right is really big for me, since most mods tweak the difficulties in the wrong direction. like thrawns revenge :D

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 2 2011, 4:26am replied:

Well I won't be tweaking difficulties for the Beta but I was considering doing that afterwards when I have feedback.

Thank you for watching and supporting the mod though :)

+1 vote   reply to comment
RepublicatWar
RepublicatWar Aug 2 2011, 4:00pm replied:

thats a mighty pretty piece of covenant hardware right there Farseer! How far along would you say you are with all the land battle things? I only ask cause I wanna try and guess when we may start seeing space units :D

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 3 2011, 4:49am replied:

I guess that the land beta will be out by the end of the summer...so space units to start appearing in early fall.

+1 vote   reply to comment
RepublicatWar
RepublicatWar Aug 3 2011, 8:30am replied:

haha sweet! so maybe (this may be a bit optimistic) full version early spring?

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 3 2011, 12:55pm replied:

Perhaps. I imagine space progressing quite a bit faster than land has, just because rigging and coding space units takes much less work than their land counterparts.

+1 vote   reply to comment
RepublicatWar
RepublicatWar Aug 3 2011, 2:52pm replied:

hmmmm, well I wish you luck in this endeavour, I will report bugs I find to try and help.

+1 vote     reply to comment
WazzaW
WazzaW Aug 2 2011, 4:08am says:

Very nice indeed Farseer. Wraith and Scorpion look just like the games.:)

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 2 2011, 4:28am says:

THANKS EVERYONE FOR ALL OF THE CONTINUED SUPPORT AND PRAISE!!! IT MEANS A LOT!

+1 vote   reply to comment
Vithar-133
Vithar-133 Aug 4 2011, 9:33pm says:

Beautifully done.

Ah...the amount of times I fell to those...

+1 vote     reply to comment
zman111
zman111 Aug 6 2011, 11:22pm says:

awsome job farseer

+1 vote     reply to comment
Nova_Stihl
Nova_Stihl Aug 9 2011, 9:16pm says:

Halo.wikia.com
it shows that it changes colors in most if not all games.
it even has a little bit of green reflection.
but go with what you want, its your mod and im not gonna argue with the hand that feeds me (the feeding of the game).

+1 vote     reply to comment
RyuuKage
RyuuKage Aug 10 2011, 12:13am says:

yes, plasma mortar death!

+1 vote     reply to comment
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Description

Finally got the dumb gun working, thanks to some pointers from the community. I'm so happy just now!

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Aug 1st, 2011
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