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RSS Report UNSC Turrets (view original)
UNSC Turrets
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WizzyLuke
WizzyLuke

Looks amazing, are there going to be equivalents of the repair/health stations and sensor node?

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the_Farseer Author
the_Farseer

There will be repair stations and healing stations but sensor nodes hardly ever get used. AA turrets will also be included at a later time.

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p*a*t*t*o*n
p*a*t*t*o*n

if you increase the range of the sensor nodes they would get used more often :)

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the_Farseer Author
the_Farseer

Yeah, that is true. The range of a sensor node now is hardly bigger than just a regular turret...so what's the point? lol.

Reply Good karma+3 votes
Med8r
Med8r

Quite true. In fact, IIRC, I've never used one of those in a battle. Never, not even once.

But if they actually became useful, then they might be...well, used more.

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TheExile1
TheExile1

I used sensor nodes as a means of detecting stealth units. It could still serve some purpose as elites make use of camo.

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IC-OSIK
IC-OSIK

Not a bad idea, and having stealth units revealed by sensor nodes would be a BIG bonus.

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xPearse
xPearse

I feel the same way, great job. Your awesome.

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EliteHalo
EliteHalo

very cool

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Ricochet-
Ricochet-

Awesome job on this Farseer, i wonder why i didn't get this update...

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Grinder27
Grinder27

Yeah, I didn't get it too lol. btw awesome job Farseer.

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OsoDEADLY
OsoDEADLY

me either...

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PrivateChuckles
PrivateChuckles

LOL, just snipe their heads off.

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ADMIRAL.COLE
ADMIRAL.COLE

Farseer will the Health station be like a big tent with the unsc medical badge. When I saw this image but not enlarge I thought they were 2 falcons on a landing pad.

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the_Farseer Author
the_Farseer

It won't be a big tent. I had considered making it look like the Optiocan stations from ODST. lol

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ODST_General
ODST_General

Csn we expect to see the AA guns from reach?

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the_Farseer Author
the_Farseer

Yep :) As one of the replacement options for turbolaser towers.

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HammBoyTheDestroyer
HammBoyTheDestroyer

A shame that ModDB had failed to let so many know that this was up, but it is incredibly awesome! This mod just keeps getting better and better!

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the_Farseer Author
the_Farseer

Lame! Maybe that's why my other pic only had two comments for the longest time... Thanks though :)

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the_Farseer Author
the_Farseer

Thanks everyone :)

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cheesecake645
cheesecake645

Awesome as always, nice to see something from ODST in here. I feel like a lot of people under appreciate that game though.

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the_Farseer Author
the_Farseer

ODST was ok, IMO. It's story and characters were weak. Film Noir isn't really Halo either. Uplift reserve was a good mission though.

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NeighborlyNinja
NeighborlyNinja

The pod drop was pretty cool to watch too.

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the_Farseer Author
the_Farseer

Yes, the drop pod sequence was pretty cool :)

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p*a*t*t*o*n
p*a*t*t*o*n

I always thought it was funny that the entire premise for ODST was that some guy ws unconcious for the entire main battle than has to run all around the city trying to find the rest of his unit. The most action you get to have is the flashbacks to his squadmates fighting the day before, lol.

Anyways, enough of that. Will all turrets be able to attempt to target aircraft like the Hornet and the Banshee or will you have to buy dedicated AA turrets?

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the_Farseer Author
the_Farseer

Dedicated AA units/turrets is a very lame concept, IMO. You play Total Annihilation for ONE skirmish battle and you will understand the complete greatness of a game that allows all units to attack everything :) Even the little "PeeWee" mech-marines can fire their Vulcans at aircraft...it doesn't hardly do anything but it's fun to watch and at least they don't stand there and take it...

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p*a*t*t*o*n
p*a*t*t*o*n

never played TA but have played SupCom which I believe was heavily influenced by TA.
and yes I agree it is better to give all units to be able to at least attempt to hurt the enemy. glad to know you agree :)

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the_Farseer Author
the_Farseer

SupCom was made by the same guy and is dubbed the "sequel in spirit". TA is a much better game though.

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Gilly6666
Gilly6666

looking awesome! cant wait to see what else youve got in the pipeline

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the_Farseer Author
the_Farseer

Thanks :)

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RyuuKage
RyuuKage

awesome, i love these! (actually i love everything, but w/e XD)

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SpreadJohn
SpreadJohn

It would be cool to create a orbital elevator like the one that fell down in ODST could provide a credit(Or whatever you will use as the currency for the UNSC.) bonus.

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the_Farseer Author
the_Farseer

It'll be a prop in the BG of some maps but that's all.

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Rossko
Rossko

Would it be possible to use that Orbital Gun or whatever in Reach (haven't plsyed it in a while) that was used in the Pillar of Autumn level to hit space units in space battles like the hypervelocity gun. God i need to play Reach. BRB.

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Nova_Stihl
Nova_Stihl

its a mac gun. i was wondering too except like in the book on reach (yes im a nerd), where the gun was almost a mile long and could fire rounds that would demolish a cruiser in 1 shot. they also had reload rates of 5 seconds. just an idea, your in charge and that would imbalance everything horribly.

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burstisaac
burstisaac

and they had a land based power generator so if that was taken out mac guns become big space debris

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xdlmao
xdlmao

what about spartans?>?

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Awesomium
Awesomium

Really nice! Looks a lot better then the vanilla-turrets!

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HavocOfDoom
HavocOfDoom

maybe you should make it a bit more armoured around the sides? the concept is pretty good though

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Description

50 cal and Gauss turrets, using the base from Halo ODST.

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