The fate of the entire human race rests in your hands. Lead it to victory, or crush it as you march to salvation!

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Brute Tweaks
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HTRK74JR Jun 8 2013, 1:44am says:

10/10 would kill on sight. Very good job!

+16 votes     reply to comment
TheReclaimer Jun 8 2013, 2:06am says:

Excellent work!

+2 votes     reply to comment
KhevaKins Jun 8 2013, 2:55am says:

NICE, updates.. love em.

Brute looks good though.

+2 votes     reply to comment
Guest Jun 8 2013, 3:07am says:

too long arms?

+1 vote     reply to comment
the_Farseer Jun 8 2013, 9:49am replied:

No. Anatomically, your fingertips should touch your knees when held limp. His fingertips touch his knees. They look long because he has them held in t-pose, striaght out with no bend at the elbow.

+5 votes     reply to comment
jackatm Jun 8 2013, 6:41am says:

Better start shooting because its only gonna take 1000 shots with the AR

+2 votes     reply to comment
the_Farseer Jun 8 2013, 9:52am says:

Thanks all.

+3 votes     reply to comment
Vithar-133 Jun 8 2013, 11:45am says:

Looking good. Not that anything you've done looks bad (Well, until you go and make a better version, that is).

Trying to keep things fresh and work on both mods at the same time?

+1 vote     reply to comment
the_Farseer Jun 8 2013, 12:48pm replied:

Yeah. If I need a break from one, I work on the other for a bit

+2 votes     reply to comment
Bornsteller Jun 8 2013, 5:56pm says:

Awesome, more updates is always appreciated. What kind of squads will these be in and with what weapons?

+2 votes     reply to comment
the_Farseer Jun 8 2013, 8:41pm replied:

I plan on making the covenant work with doctrines rather than tech levels. If you choose Brute doctrine, these will be heavy infantry with Brute plasma rifles and maulers. Field commander brutes will have brute shots and then chieftains will have hammers. The elite doctrine will feature the spec opps elites (not as strong as brute infantry but they have camo) and then the zealots in place of chieftains. Both sides will have grunts but with an elite or brute captain, depending. I am also considering allowing for a mixed doctrine where you have both species but are not allowed their specific upgrades, for balance.

No matter what doctrine you choose, the list of heroes will be the same with Tartarus and Arbiter, as this is a pre-civil war era mod.

+2 votes     reply to comment
james340 Jun 9 2013, 8:17am says:

Nice man, looking forward to running them down with a company of warthogs!

+1 vote     reply to comment
the_Farseer Jun 9 2013, 4:02pm replied:

Just watch out for the ones with the brute shot... They will be pretty good against light vehicles.

+2 votes     reply to comment
RyuuKage Jun 14 2013, 1:46pm says:

lookin' great!

+1 vote     reply to comment
HavocOfDoom Jun 17 2013, 1:18pm says:

Needs to be slightly hunched when standing, otherwise its looking real neat, guys! :D

+1 vote     reply to comment
the_Farseer Jun 25 2013, 4:20pm replied:

It will be once it is animated :) You have to model it in "T Pose" which means everything is rigid and straight. This makes rigging (adding bones) easier.

+2 votes     reply to comment
Otterz Jun 19 2013, 3:15am says:

Halo 2 brutes are the best.

+1 vote     reply to comment
the_Farseer Jun 25 2013, 4:20pm replied:

I agree :)

+1 vote     reply to comment
EliteHighCouncilor Jun 20 2013, 8:31pm says:

Nice job, this is just amazing.

+1 vote     reply to comment
the_Farseer Jun 25 2013, 4:21pm replied:

Thank you :) I'm glad it's an improvement over the last version of the Brute I made.

+2 votes     reply to comment
Guest Jun 30 2013, 8:52pm says:

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the_Farseer Jul 2 2013, 5:15pm replied:

I didn't choose the H2 Brutes because they fit chronologically... I just like the way they look :) Reach Brutes suck...H3 Brutes are ok but the "biker" feel they got just wasn't right IMO.

Basically I view Brutes and giant-***, intelligent, alien grizzly bears. The closer we got to Reach, the more they became like alien gorillas and I resent that... The "gorilla" look is so overused that it makes me want to vomit; it was poor/cliche art direction.

+3 votes     reply to comment
CaptainFordo5 Dec 31 2013, 11:00pm says:

Are you going to continue this mod?

-1 votes     reply to comment
Bassethound Jul 29 2014, 1:35pm says:

will there be choppers for the brutes?

+1 vote     reply to comment
Clonesoldier Aug 5 2014, 7:29am says:

Covenant Brute, extremely dangerous, kill on sight!

+1 vote     reply to comment
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A few tweaks to the Brute model. Added two large canine teeth, altered the helmet/face area, vastly improved the hands so they are no longer these weird and oversized/three fingered things (now right size and with 4 fingers as Brutes actually have). A few changes to the texture as well.

Original model on the right. New on the left. Hand in center is the NEW hand...not old.

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Jun 8th, 2013
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