"In a futuristic world, a strict regime has eliminated war by suppressing emotions: books, art and music are strictly forbidden and feeling is a crime punishable by death. Cleric John Preston is a top ranking government agent responsible for destroying those who resist the rules. When he misses a dose of Prozium, a mind-altering drug that hinders emotion, Preston, who has been trained to enforce the strict laws of the new regime, suddenly becomes the only person capable of overthrowing it" The modification is loosely based on the movie "Equilibrium" with the main focus of the work being based upon implementing a new combat system similar to the "gun kata" seen in some of the action scenes of the movie. The "Gun Kata" allows the player to take on several adversaries at the same time with dual weapons and gun them down in unison, much like what we see in the action movies of today where the hero wields dual handguns and shoots at different targets...

Post news Report RSS HoM 2... Continued?

I am working to reunite the Hall of Mirrors team again for another modding effort. It is my hope that the quality of our next release will not only match that of HoM, but surpass it. As with any foray into new territory, I am interested in recruiting talent to help out with this endeavor. If you are interested in helping, or have any ideas or suggestions please drop us a line

Posted by on

Hello community,

I've been looking at some of the old Hall of Mirrors media, and I must say I miss it a lot. Working on the mod was a great experience and I feel like I learned a lot and had a lot of fun in the process. I am also happy to say that as far as a Max Payne 2 mod is concerned, it was VERY popular which surprised me quite a bit. When I started working on this I never expected it to be anything that huge, definitely not huge enough to get magazine coverage all over Europe.

Alas, I do regret not having time to follow up on it with a patch or a sequel of some sort on the Max Payne 2 engine. But perhaps it's better to leave people wanting until you have something different to show them. That was always my philosophy when working on HoM. Our mod wasn't just a repackaged Max Payne 2 compilation of weapons/effects/music/maps. It delivered an original twist through gameplay, and allowed people to re-experience the game they had once paid full retail for (Max Payne 2). In the end, isn't that what mods are about? To let you experience more for less?

It is in this light that I want to let our loyal fans know this: After looking through the web and finding so much stuff about HoM, I have decided that I really want to continue it on a new engine. I have purchased a copy of Unreal Tournament 3 in the hopes of testing it out for a possible modification. I mentioned before L4D, but I was dissapointed to find that the SDK was never released in full as I hoped it would be. I am still considering the possibility of using Source as our next engine so don't fret!

That being said, I am working to reunite the Hall of Mirrors team again for another modding effort. It is my hope that the quality of our next release will not only match that of HoM, but surpass it.

As with any foray into new territory, I am interested in recruiting talent to help out with this new endeavor. If you are interested in helping build HoM 2, or have any ideas or suggestions please drop me a line here or email me at homteam@gmail.com

Take care,
Rico

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Deivis_101
Deivis_101 - - 97 comments

WoW... Nice good luck guys.

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SneakySoft
SneakySoft - - 340 comments

So this is going to be a hall of mirrors in ut3? Awesome idea, but it's a lot more work to turn a stand first person shooter into a third person shooter, then a thirs person shooter into a third person shooter with simular gameplay...
But if anyone can do it, it is probably you guys :P

I never watched the Equilibrium movie. Probably gonna rent it somewhere next week.

Good luck with this project.

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Reezo
Reezo - - 8 comments

Wow,very nice.Hall of mirrors one of the best mods for Max Payne 2.
I'll wait this mod. Good luck in this project.

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