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Finally, after roughly three years of development, the third part of the Halfquake series is available for download (Mirror #2, Mirror #3)! Here is a list of frequently asked questions.

What is it about?

As in the previous two parts, you once again play the role of a victim, thrown into a strange and deadly environment to suffer and die - for the entertainment of whoever is watching!

What is required to play?

Halfquake Sunrise is a Half-Life 1 modification and works with both the old WON Half-Life and the Steam version of it. Thus, you don't need a high-end PC.

How long is it?

It takes about four to five hours from beginning to end, depending on your skill.

Is it free?

Yes, both the modification and the soundtrack (Soundtrack Mirror #2, Soundtrack Mirror #3) are available for no cost at all.

Is it single-player only?

Yes!

Is there a walkthrough available?

No, but you can help unlock traps for hints or join the forums if you require aid in your progress.

Can I watch the trailer again?


If you have any further questions, be sure to send me a message, or write a comment to this news post.

Have a nice death!
Introducing: Halfquake

Introducing: Halfquake

News 15 comments

A look back at the history of Halfquake, followed by new screenshots and a new trailer for Halfquake Sunrise.

Halfquake Sunrise Death List

Halfquake Sunrise Death List

News 3 comments

Join the Death List and be the first to know when Halfquake Sunrise gets released.

Dying For The Greater Good

Dying For The Greater Good

News 2 comments

In case you want to play your part in Halfquake Sunrise - join the recent activity called "Dying For The Greater Good"!

Editors Choice  - Best Original Art

Editors Choice - Best Original Art

Feature 37 comments

Mod of the Year 2010 Editors Choice - Best Original Art

RSS feed Downloads
Halfquake

Halfquake

Full Version 1 comment

You: "Another boring modification for half-life?" We: "Well, we and our testers don't agree on that one... It's neither boring nor interesting, it's FRUSTRATING...

Halfquake Sunrise Soundtrack

Halfquake Sunrise Soundtrack

Music 1 comment

Consists of 20 tracks, made by Keygen, TheNameless, TaskBeenden, Vino and Muddasheep. Has a total runtime of over 50 minutes.

Halfquake Sunrise (Version 1.2)

Halfquake Sunrise (Version 1.2)

Full Version 15 comments

The third part of the Halfquake series has finally risen, now in a slightly updated form!

Halfquake Amen (Version 1.2)

Halfquake Amen (Version 1.2)

Full Version 3 comments

Halfquake Amen - Single Player Halflife Mod. Includes Steam support, and the addon "The Present".

Post comment Comments  (60 - 70 of 107)
Toyoch
Toyoch

so I've wrote the Die-through(not walkthrough, since I want you players dead in HQS rather than cheating through those traps), with some touch-ups by Muddasheep himself.

Farm.muddasheep.com

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norton2
norton2

Hey, pretty good. Specially liked the ending dialogues. Play it while drunk, schweinehunds :P .

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dethtoll
dethtoll

HAHAHAHAHA!!! MY LIFE MAKES SENSE NOW

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Coopers1
Coopers1

Frustrating as hell but I feel great when i complete a challenge. Btw that music room was awsome. It took me a few minutes to figure out what to do. But when I figured out I was like no ******* way he actually did this. He actually made me create music to get past a puzzle. I would never expect anything liek that in any game.

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Rawket
Rawket

This mod has a epic end boss, it was totally worth it doing all those hard *** challenges!

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spavvn
spavvn

Awesome! What a surprise!

I love the first two parts and those funny comix I've read.

Thank you!

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ptc5010
ptc5010

Okay just finished it. This was probably the best 4-5 hours I ever spent playing a game. Everything was phenomenal: the music, the puzzles, the humor, the environments/atmosphere, end boss. ******* incredible creativity. 10/10


***SPOILER*** ***Spoiler***

At the very end, is there any more dialogue after the whole monkey conversation?

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Ashkandi
Ashkandi

My F6 hurts.

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ptc5010
ptc5010

Loving it so far, but I'm stuck at this one part. SPOILERS(maybe): In that one room when you push several of the boxes with eyes down a hole that fills up a blue meter. Well, in the room after that, which you access by just jumping down the hole, what do you even do? The only thing I've figured out is I guess when you look at the sections of the wall, a clicking noise is heard. It's very dark and I cannot figure out the goal of the puzzle.

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ptc5010
ptc5010

Nevermind, I figured it out after tilting my monitor to see what was in the orbs.

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