The third part of the Halfquake series has finally seen the light of the day. Over a hundred new traps that will kill you over and over again - for the enjoyment of whoever's watching you. Claustrophobic black-and-white surroundings, intimidating voice-overs, and a new ambient/industrial soundtrack with over an hour of playtime.
how do make winding staircases so good, whenever i do them i either get compiling errors (leaks mostly) or it just takes forever to compile and the finished result doesnt look too bad but any changes to the map takes forever to compile. What compilers do use or do you get the same problem as well?