Zombie Edition is a mod based on original half-life concept, but you will play as a headcrab and, what is more interesting, as a zombie. Zombies can mutate to change their characteristics into three types and every type will have at least six upgrades including using new weapons and abilities. For further information please check this mod's Official Page.

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Media RSS Feed Report this media Screenshot #9 - Guess what he's doing? (view original)
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ClaneLord
ClaneLord Jun 4 2008, 3:37am says: Online

LOL CAMIKADZEEE!!!!+shout in background-LEEEROOOOYYY!!!!JEENNNKKIIINNSS!!!!+

+2 votes     reply to comment
Tiparow
Tiparow Jun 4 2008, 10:23am says:

wow good idea! :D Just like the zombines! ^^ Cant wait for more =D

+1 vote     reply to comment
R3536
R3536 Jun 4 2008, 3:21pm says:

How come the human HECUs haven't noticed the zombified HECU? :P

+1 vote     reply to comment
Shooter__Andy
Shooter__Andy Jun 4 2008, 9:51pm replied:

That's funny, but zombie's center is just at the HECU's field of view borderline. He's at three'o clock for them and that means they doesn't see him. I don't know why their FOV is so small, but it wasn't me who made it so.

+1 vote     reply to comment
R3536
R3536 Jun 5 2008, 8:09am replied:

Oh I see. Kind of funny yeah. Their heads turn but they can't see enemies at 3 o'clock lol.

+1 vote     reply to comment
23-down
23-down Jun 5 2008, 2:07pm says:

maybe you could code that they react on voices and sounds etc.

The Sven Coop team did that.

Ai's in there react on help crys and on gun fire and foot voices.

Dunno how hard that would be so code something like that. But i believe that would take work and time.

+1 vote     reply to comment
Shooter__Andy
Shooter__Andy Jun 5 2008, 10:35pm replied:

It's not Sven Coop team made that, it's Valve :) Every monster reacts on sounds, but it seems that the range of reacting is quite small - approximately 2 meters. And I don't know if one monster racts on another monster sound.

+1 vote     reply to comment
lildeath
lildeath Jun 7 2008, 9:38am says:

cool i like it but this would kill the headcrab too

+1 vote     reply to comment
GameAddict117
GameAddict117 Oct 5 2008, 1:30pm says:

Doesnt that Headcrab on the HECU's head look like one feom HL2?

+1 vote     reply to comment
Shooter__Andy
Shooter__Andy Oct 8 2008, 4:42am says:

Yeap. But now it's replaced with hl1-ish.

+1 vote     reply to comment
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Description

Okay, that feature really will be in game. That will only work on zombified gasmask soldiers because headcrabs couldn't consume their heads fully.
And, BTW, this is just a test map.

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Date
Jun 3rd, 2008
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