Half-Life: Uplink Extended is basically a remake of the original Uplink, aka the demo version of Half-Life. It features a higher LOD, new gamecode and the actually Gargantua battle. Even though i've released the mod, i plan to add a couple more levels to "extend" the mod in the future, hence the "To be continued" message at the end... Read More...

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Hello all.

I am in need of a coder to code four Opposing Force entities for me. They are:

  • Voltigore
  • Baby Voltigore
  • Shocktrooper (must drop his shock rifle when killed for the player to pick up)
  • Shock Rifle (must act as an individual creature that attacks the player but when picked up it becomes a weapon)

I already did a couple of attempts to code these myself but i've hardly any C++ experience so this is pretty much undoable for me. I also tried to add third party Opposing Force monster entites into my dll project but i don't like them, as the monsters don't seem to act/behave the same as the monsters in Opposing Force.

My goal here is to get a very accurate remake of the OppFor monsters.

I know these monsters are tough ones the code, but im sure there's someone out there who can do it. Contact me for further details.

Take Care.

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Half-Life: Uplink Extended 1.1

Half-Life: Uplink Extended 1.1

4 years ago Full Version 11 comments

Half-Life: Uplink Extended 1.1 Compatible with WON and Steam HL.

Post comment Comments  (0 - 10 of 34)
VirtualGee Nov 2 2013 says:

This mod is amazing. The epic boss fight with Gargantua, the extended level is pretty good too. One question: does the game ended after the elevator where you seen a security zombie? Because I can't move after that and there's no ending or credit sequence.

+1 vote     reply to comment
electrocatalyst Dec 22 2013 replied:

You have to open the small hatch in the ceiling and then climb up the invisible ladder. But the ending is not much further so you didn't miss anything important.

+1 vote     reply to comment
ThatMercenarySnake Aug 11 2012 says:

Updating for nothing?

Wellcome to the strange

+4 votes     reply to comment
HazarD. Aug 7 2012 says:

Why are all Half-life mods getting updated for nothing..

+4 votes     reply to comment
battle19945 Jul 1 2012 says:

one of the barneys has a bug or something

when i encounter the second barney right after you picked up your crowbar

the he shoots the headcrabs and the zombie but when i bring him to the soldiers and the vortigaunt then inplace he shoots them he keeps reloading and running away from them

plz fix this bug

+1 vote     reply to comment
battle19945 Jul 1 2012 replied:

btw i forgot to tell its when im going back to the room where the soldiers are shooting against the vorigaunts that the barney bugs (when you are returning to the room where the first barney and scientist is)

+1 vote     reply to comment
Delta1000 Sep 17 2011 says:

Thx alot. I could never play uplink, but now i could. I also am glad the Gordon kicked the Gargantua's metallic nuts(i think hes mitalic anyway). Anyways, fantastic job

+1 vote     reply to comment
yy376 Sep 27 2011 replied:

No, the Garg is coated with Bio-armour it's natural, just look at the baby garg for proof

+3 votes     reply to comment
xXTwilightSparkleXx Aug 28 2011 says:

this mod is AMAZING i playd the plain uplink but this. this satisfied my needs seriusly this needs more credit :DDDDDDDDDDDDDDD

+2 votes     reply to comment
Irespawnoften Aug 14 2011 says:

I had forgotten how much I loved uplink. Nice to see the gargantua's reign of terror has ended.

+3 votes     reply to comment
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Release date
Released 2009
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49 votes submitted.

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Highest Rated (8 agree) 8/10

Decent job coming from another TWHLer (The Whole Half-Life) known as Muzzleflash / The Mighty Atom. It's quite a lot of fun as he had corrected many of the weird quirks with the original demo as well as adding on some interesting new architecture plus extending the original demo with some new gameplay. The only thing that brings this mod down is the rather buggy programming with this because things seem to act up quite often in this mod, sometimes even ending with a game crash.

All in all, an eight.

Dec 21 2010 by Joebama

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Half-Life: Uplink Extended
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3 years ago
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