This is the Half-Life Source: Ultimate, and the goal is to make HLS a lot more real, with better textures, effects, sounds. More simple, more decent. The goal is not to beat Black Mesa(which is impossible with a very early build Source Engine), but at least to give much better visuals for HLS, to be more decent, real, and sometimes, darker.

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Half-Life Source: ULTIMATE (V1)

Half-Life Source: ULTIMATE (V1)

Aug 24, 2012 Demo 7 comments

This is the first ever downloadable version of HLS:U As I said, most of the features are seen in-game.

Post comment Comments  (0 - 10 of 15)
DR.PAUL
DR.PAUL Nov 18 2013, 10:37am says:

Imageshack.us

Imageshack.us

NEED TO CORRECT!!!

0 votes     reply to comment
BossN00b
BossN00b Mar 25 2014, 8:04am replied:

Barnacle's tongue hanging through solid object can't be fixed. It's a game related issue.

+1 vote     reply to comment
DR.PAUL
DR.PAUL Nov 18 2013, 8:42am says:

also about some bad things, all original chapters titles is broken and all new sounds not good becouse some migrated from doom 3!

0 votes     reply to comment
DR.PAUL
DR.PAUL Nov 18 2013, 8:17am says:

****! thats great, but in offices barnacle's tongues hang through the not yet crashed ceiling, and i think that highlighted icon in the inventory of weapons need to do a little brighter, and use some of the content from Half Life 2 which have the same meaning, for example 357 and its sounds, sounds and visual effects of explosions, barnacles, gman, put Dr. Magnusson near the microwave in 2th chapter, as well same model of ichthyosaurs and vortigaunts (with re-make of slave armor ofcourse) and sprites are also better closer to the original, such as lights around Nihilanth look like flying flakes, lol

+2 votes     reply to comment
emildeadspacefreak
emildeadspacefreak Dec 27 2012, 6:43am says:

i need help to get it working i'm confused. please help me

0 votes     reply to comment
iAmaNewb
iAmaNewb Sep 30 2012, 5:15am says:

There is a bit of blur in there. And also I can't see the scientist's eye with this.

-1 votes     reply to comment
cahal89
cahal89 Sep 25 2012, 12:23am says:

I'm really liking this mod a lot. It makes HL: Source look amazing and I feel like I'm playing a new VG release. One thing though... I'm not sure I'm liking the crosshair/reticule very much, it kind of seems a bit intrusive and hampers fine aiming. It looks good but isn't very functional as it covers up too much; distant headcrabs practically blend right into the reticule.

+2 votes     reply to comment
shadywarrior
shadywarrior Sep 6 2012, 6:49pm says:

How different is this from Ultimate Definition?

+2 votes     reply to comment
BossN00b
BossN00b Sep 14 2012, 3:28am replied:

Some small differences, yet I used most from there, but others alone.

+2 votes     reply to comment
EugenefromZPS
EugenefromZPS Nov 25 2012, 5:17pm replied:

you used my old avatar it looks like

0 votes     reply to comment
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Half-Life: Source Icon
Platforms
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Developed By
BossN00b
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Release Date
Released Aug 23, 2012
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First Person Shooter
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Realism
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Single Player
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