Half-Life: Source Enhanced

started production when the Half Life Improvement Team  stopped working on theirs. Our project would have never began if the Half Life Improvement Team hadn't inspired me to continue their work. Our goal is to finish what they started and provide even even more options for model choices. We work hard in our spare time to get every single high quality model that was made for Half-Life 1 (goldsource) and port it to the Source engine with enhanced textures and shaders. The map textures are another thing we're bringing up to Source quality. We might even port some old campaigns like Uplink to Source.

There's so much to do in such little time.

You will have he option to choose what YOU want included in the game. Choose from tons of different NPC models, weapon models sounds, or other Half-Life model replacement mods ported to source.

Download link to the SVN

Hlshd.svn.sourceforge.net

SVN Tutorial:

 
You will need TortiseSVN from Tortoisesvn.tigris.org

  1. Once you download it and install it you will nned to restart, so get that over with.
  2. Make folders in your Documents and name it "HLSHD"
  3. Right click the folder and select "SVN Checkout"
  4. A window will pop up and ask you for the link of the svn.
  5. You will paste the address of this SVN.
  6. Hit ok and the SVN will begin the download.

Everything you need is on that SVN. No I will not use anything other than this SVN because there is too much content to be hosted somewhere else, also the fact that I tend to screw things up and break something after I release it.

For more information on the project, please read the Facepunch thread.
Facepunch.com

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More Goldsource Map Ports Coming Soon! Uplink: Source Beta Uplink: Source Beta
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7 comments by CrazyChickenMFK on Jan 16th, 2011

After Shotgunguy and I stopped watching paint dry, we decided it's time to update the SVN.

Now I know how much we all loved the invisible human grunts, but its time we part with our stealthy soldiers and accept the opaque enemies we once fought. Shotgunguy also made some pretty sweet skins to go with them. 

I finally finished my Vortigaunt Slave replacement. And if you're using the Nightstalker Variation that's receiving a HD upgrade. Or if you just like the old model we had you can get it from the Variations.

But that's not all! End of Day's M4 is now the default 9mm AR weapon. And you can toggle attachments for in from the Variations, but if you're a classic Half-Life one die hard like me you can use my MP5 from Paranoia as your MP5. It has human grunt support so you won't have to worry about them shooting at you with a M4 and dropping an MP5.

Now I know at this point you're about to have a heart attack from all these updates being added in this short span of time so get ready for your heart to implode from awesomeness. We're also finally adding a new shotgun that has sweet animations, no shell bug, and a togglable fold stock. The foldstockless model also has human grunt support.

Are you still alive at this point? Probably not but if you are there's still more to come. We fixed the 9mm shell not having a texture for those of you who haven't been with us since the start of this project. And I'm planning on adding some other variations to top this all off.

Now if you want to read all that without threat of your life you better read the boring old changelog: 
Added: Ambient Impact's Vortigaunt with material update.
Added: End of Day's M4 as the default M4.
Added: End of Day's and H4wK's Shotgun as the default shotgun. Which includes a variation without a foldstock. 
Added: High res version of the Nightstalker Vortigaunt.
Added: New Camo patterns for the Human Grunt.
Added: MP5 from Paranoia to Variations.
Added: Mini Freeman as a Snark Variation
Added: Several new HUD sprites to Variations
Added: Vortigaunt slave from HL2 as an Islave replacement.
Fixed: Invisible Human Grunts.
Fixed: No texture for 9mm shells.

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Post comment Comments  (20 - 30 of 224)
theking58
theking58 Feb 25 2012, 8:00pm says:

For some reason when i do svn check out its says that the repository moved temporarily to,then it says please relocate

+2 votes     reply to comment
phille244
phille244 Feb 24 2012, 2:24pm says:

nice mod very nice indeed. just got hls, but i thought i kinda looked like crap so thx for doin this mate!

+2 votes     reply to comment
SpeedyClaude
SpeedyClaude Feb 17 2012, 4:37am says:

are you still working on the Uplink ???

+4 votes     reply to comment
ANTI-NOOB
ANTI-NOOB Dec 26 2011, 5:25pm says:

man,this is great but i need the hls on steam? why?

+3 votes     reply to comment
facehugger50
facehugger50 Nov 28 2011, 1:57pm says:

Hey is there any way i can find the hd pit drone and voltigore and baby voltigore.

+2 votes     reply to comment
RedFog
RedFog Nov 27 2011, 2:46am says:

Hi

Do I need full version of Half-life source to play this mod?

+2 votes     reply to comment
Shotgunguy49
Shotgunguy49 Dec 18 2011, 7:20pm replied:

Yes, you need to buy Half-Life: Source on Steam to use this. We don't support pirates.

+3 votes     reply to comment
maxbun
maxbun Nov 27 2011, 9:35am replied:

yes

+2 votes     reply to comment
Samuel039
Samuel039 Nov 5 2011, 4:34pm says:

I very much like this mod, although it would be nice if you provided folders with the default models and textures, meaning say I used the desert eagle skin on the 357 (which I did), but now I want the revolver back (which I do). Also, for some reason, when using the SG552 and FN F200 skins, the HECU grunts still hold the M4. They still drop the right weapon, though. In addition, when I stand over the ragdolls (to beat them shitless with a crowbar), they seem to occasionally dissapear and reappear. The Human grunts also have ****** up leg joints, bending 90-270 degrees the wrong way when killed. Any way to fix this? Overall great mod, though, love it.

+3 votes     reply to comment
Shotgunguy49
Shotgunguy49 Dec 18 2011, 7:23pm replied:

If you want the old weapons back, just replace them with the original content. As for models dissapearing when you get close to them, We have no idea how to fix that. I've been trying to figure it out but nothing works. Same goes for nailing things to the walls with the crossbow.

+2 votes     reply to comment
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Release Date
Released May 10, 2009
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Highest Rated (7 agree) 10/10

Excellent update to Valve's lazy port. Constant updates make this the best thing to happen to Half-Life: Source so far.

Nov 25 2010, 1:35pm by Spriter-San

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