Working title: Half-Life Rus Mod ( will continue to be a normal name )
Genre: RP Gameplay + Teamplay
Engine: Gold Source Engine, OpenGL
Start development: 28 января 2010г
Date of final release: не определена
Description and gameplay:
Multiplayer game, a mixture of genres of RPG and Actiuons.
Actions occur in a small town located in an unknown country.
One morning in the town team arrived special agents whose primary purpose, to destroy all the inhabitants and at the same time to blow up the city.
But on their way to become citizens, that every valuable to save the city from destruction and to protect other residents.
- 2 Team Players
- 5 classes in each team
- Each class has different characteristics and have their weapons
- Urban areas
- Road traffic on the roads
- Peaceful citizens walking the streets
- Advanced AI for NPC
- Support for Lua scripts
- Physics on the basis of physical engine Newton
- creation of a fully completed game
- team builder and a further development in the long term
- obtaining experience all project participants
- completion of their portfolio / resume all project participants
- attempt to make themselves
Website: until the development
The team needed:
Programmer - coding of weapons, AI Npc etc.
Script - ScenarioGames
Artist - creating textures for models, as well as urban textures
Level Designer - creation of urban locations
3D modeler to create models of characters, weapons and props
Sound engineer - creating sound effects
Also in the future will require people to voice the characters.
Teams and players classes:
In game 2 teams Agents and Citizens.
The team of agents consists of the following characters:
* Agent Smith
* Agent Kuper
* Agent Greg
* Agent Born
* Agent Mitchell
The team of citizensconsists of the following characters:
As I said, the game will be pumping up to 10 levels.
Upon reaching level 5 will shift to more powerful weapons.
level = 10 frags.
At the beginning of the game you get 1 level, then during the game you earn points that will automatically raise your level.
Now the distribution of weapons.
Each class is given on 4 types of weapons.
Only 10 players in the Class 2 teams.
Plus, upgrade weapons to achieve Level 5.
And as a result of the game will be 80 types of weapons.
Types of weapons:
1) Cold steel
3) Heavy guns
4) Explosive weapons
Updated information on the modifications. Our modification is based on the platform of Condition Zero.
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