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Half-Life: Nightwatch is a large scale single player episode based on the events of Half-Life. As the player, you will assume the role of Sergeant William Archer, a member of Black Mesa's high-level Military Security force. With an entirely new arsenal of weapons and 30+ enemies and allies both old and new, fight for the defense of Black Mesa... and of all Earth.

For the most up-to-date information and updates, check our primary website at hl-nightwatch.net. Please avoid e-mailing us at the info address listed above; legitimate mail has been flooded out by spam and the mailbox is no longer actively checked. Visit the site for updated contact details.

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Nightwatch: Source

News 4 comments

Ryan wrote:After careful analysis of the technology, the decision has been reached to offer a Source version of Nightwatch in addition to the current release plans. There are, at this time, no plans to abandon development for Half-Life 1, though. We're all very excited about the Source engine and would like those who have purchased Half-Life 2 to be able to enjoy Nightwatch in a higher-quality, more feature-rich environment.

Forums.hl-nightwatch.net

Ryan wrote:As a result of the recent decision to produce a concurrent Source version of Nightwatch in addition to the original plans, staff positions have opened up in two specific fields to accomodate the extra work required: programming and level design. If you believe you are qualified in either of these areas and would like to contribute, or would like to try out for one of the existing open positions for model texturing (skinning), player/NPC animation, or voice acting, head on over to the Jobs page for more information.

Hl-nightwatch.net

Profile Updated; Media Release

News 7 comments

Half-Life: Nightwatch has posted the first portion of a two-part media update, with several new level screenshots being made available for the first time...

Staff Expansion

News 0 comments

Again, straight from == Well, after an extensive evaluation process, we've made our final decision on who will be filling the open spots on our level...

Small Progress Update

News 0 comments

Straight from hl-nightwatch.net: I've finally managed to whittle down most of the level design applicants, though a few keep trickling in. It's been a...

Nightwatch Interview on leveldesign.nu

News 0 comments

Adam "WhoMe" Foster and I have been interviewed by Tailgunner at leveldesign.nu. The interview contains a particular focus on the level design department...

Post comment Comments  (70 - 80 of 131)
RedSlug
RedSlug

They were never dead, right?

Ok, it seems, Doom3 gave you new creative mapping ideas, right?

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Spector
Spector

wow, even though you seemed dead, I DONT give a hoot, this is some nice work here! nice maps, just plain nice!
:D:D:D:D:D

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bryce_boi
bryce_boi

ooooop's posted this on your profile by accident. it was ment for here:

i coded a dynamic muzzle flash to veriouse weapons and the grunts. take a look on my site for the source. it would look great in this mod.

Oxygen8.cjb.net

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bryce_boi
bryce_boi

WOW!

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STRATCOM
STRATCOM

I cant wait any longer. Could you please release a demo or somthing!!!!!!! I WANT TO PLAY THIS SO BAD BECAUSE IT LOOKS SO GOOD.

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Gargantua
Gargantua

yeah!!!!!!!!!!!!111

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3lm0
3lm0

the mod looks awesome, can't wait to play!

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KungFuSquirrel Creator
KungFuSquirrel

Yes, that's correct. I added a character skinning help wanted request.

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RedSlug
RedSlug

Last Updated 2d 18h ago

Is that right?

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tundra_cool
tundra_cool

It's sort of ironic that the mod's title is Half-Life: NightWatch and there is only once screenshot of the desert night. Anyways, I'm not trying to say 'OMGOGMGOGMGGO THIS MOD SUXXX' or anything like that, but instead 'THIS MOD PWNS ALL.' :)

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