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Half-Life: Nightwatch is a large scale single player episode based on the events of Half-Life. As the player, you will assume the role of Sergeant William Archer, a member of Black Mesa's high-level Military Security force. With an entirely new arsenal of weapons and 30+ enemies and allies both old and new, fight for the defense of Black Mesa... and of all Earth.

For the most up-to-date information and updates, check our primary website at hl-nightwatch.net. Please avoid e-mailing us at the info address listed above; legitimate mail has been flooded out by spam and the mailbox is no longer actively checked. Visit the site for updated contact details.

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Nightwatch: Source

News 4 comments

Ryan wrote:After careful analysis of the technology, the decision has been reached to offer a Source version of Nightwatch in addition to the current release plans. There are, at this time, no plans to abandon development for Half-Life 1, though. We're all very excited about the Source engine and would like those who have purchased Half-Life 2 to be able to enjoy Nightwatch in a higher-quality, more feature-rich environment.

Forums.hl-nightwatch.net

Ryan wrote:As a result of the recent decision to produce a concurrent Source version of Nightwatch in addition to the original plans, staff positions have opened up in two specific fields to accomodate the extra work required: programming and level design. If you believe you are qualified in either of these areas and would like to contribute, or would like to try out for one of the existing open positions for model texturing (skinning), player/NPC animation, or voice acting, head on over to the Jobs page for more information.

Hl-nightwatch.net

Profile Updated; Media Release

News 7 comments

Half-Life: Nightwatch has posted the first portion of a two-part media update, with several new level screenshots being made available for the first time...

Staff Expansion

News 0 comments

Again, straight from == Well, after an extensive evaluation process, we've made our final decision on who will be filling the open spots on our level...

Small Progress Update

News 0 comments

Straight from hl-nightwatch.net: I've finally managed to whittle down most of the level design applicants, though a few keep trickling in. It's been a...

Nightwatch Interview on leveldesign.nu

News 0 comments

Adam "WhoMe" Foster and I have been interviewed by Tailgunner at leveldesign.nu. The interview contains a particular focus on the level design department...

Post comment Comments  (40 - 50 of 131)
Puppet_That_Kills
Puppet_That_Kills

Well, obvously when NOTHING happens in eight months people assume it's dead. :P

Puppet

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Forsete
Forsete

For crying out loud, DID you NOT read what I just wrote? IT'S NOT DEAD!

-->NOT DEAD!<--

If this mod would be decided to be cancelled, they would tell us that? Wouldn't they?
Now please if you could, stop going around spreading false rumours. It’s completely unnecessary.

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Puppet_That_Kills
Puppet_That_Kills

This mod is completely dead. No updates in eight months. :S

Puppet

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schnauzeja
schnauzeja

You PENISES.

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tomislav
tomislav

this mod will never die.. ;)

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Forsete
Forsete

No, it's not dead.
Have you read what they wrote on their website?

"Just in case you haven't been following the forums, Nightwatch is undergoing a restructuring effort in order to compensate for some personnel losses. There'll be more news on this in the near future, but rest assured that rumours of the mod being dead are greatly exaggerated. Some significant work is getting done behind the scenes, including some design/orientation changes that we think fans of the mod will appreciate. Stay tuned for more information."

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Puppet_That_Kills
Puppet_That_Kills

Zis mod is dead.

Puppet

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Forsete
Forsete

Yeah, I hope they get this mod out soon. It looks so incredible good.

I wish you guys good luck!

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Mrksmt9
Mrksmt9

i mean hear that your not dead :) not that you lost staff :(

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Mrksmt9
Mrksmt9

Im so please to hear that, thanks

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