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Half-Life: Nightwatch is a large scale single player episode based on the events of Half-Life. As the player, you will assume the role of Sergeant William Archer, a member of Black Mesa's high-level Military Security force. With an entirely new arsenal of weapons and 30+ enemies and allies both old and new, fight for the defense of Black Mesa... and of all Earth. For the most up-to-date information and updates, check our primary website at Please avoid e-mailing us at the info address listed above; legitimate mail has been flooded out by spam and the mailbox is no longer actively checked. Visit the site for updated contact details.

Nightwatch Updates

Aug 8, 2003 2 comments

After a long hiatus here on the ModDB, we've finally updated our profile to go along with the recent updates to our website. Here on the DB, we've overhauled...

MilSec Officer

Sep 5, 2003 4 comments

We've posted renders of our Military Security Officer for public viewing today. The model is by Eric "bone" Lange and skinned by Carl "melkior" Kidwell...

Nightwatch Update

Sep 14, 2003 0 comments

We've updated the Nightwatch website with a few pieces of new media. First are a pair of new Chapter 1 level shots created by Tom "tommyd" DiLazaro. Secondly...

Nightwatch Media Update

Oct 18, 2003 5 comments

Another Nightwatch update to announce today, this one featuring a number of new character renders as well as some new level shots and a second soundtrack...

Half-Life Radio Interview

Nov 16, 2003 1 comment

I will be featured tonight on Half-Life Radio for an interview about Nightwatch. The show starts at 8 PM Eastern, or 7 PM Central for my fellow midwesterners...

Nightwatch Updates

Dec 1, 2003 5 comments

The Nightwatch site has been updated over the last two days with a number of new weapon renders, character renders, and level shots. Here's a sampling...

Nightwatch Interview on

Jan 31, 2004 0 comments

Adam "WhoMe" Foster and I have been interviewed by Tailgunner at The interview contains a particular focus on the level design department...

Small Progress Update

Mar 14, 2004 0 comments

Straight from I've finally managed to whittle down most of the level design applicants, though a few keep trickling in. It's been a...

Staff Expansion

Apr 3, 2004 0 comments

Again, straight from == Well, after an extensive evaluation process, we've made our final decision on who will be filling the open spots on our level...

Profile Updated; Media Release

Aug 27, 2004 7 comments

Half-Life: Nightwatch has posted the first portion of a two-part media update, with several new level screenshots being made available for the first time...

Nightwatch: Source

Jan 3, 2005 4 comments

After careful analysis of the technology, the decision has been reached to offer a Source version of Nightwatch in addition to the current release plans...

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