Welcome to the HLDM-Pro mod profile, a mod for Half-Life 1. This mod is in active development contains numerous changes to the original Half-Life gameplay such as different player physics, totally revamped maps, gamemodes and much more !

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Blog RSS Feed Report abuse Latest News: HLDM-Pro Report #2

2 comments by MrMazure on Apr 11th, 2009

Hi there ! Alley from the HLDM-Pro Team here. We are very excited today to publish our second news report, we have a lot of things to say ! The development has been very active this week.

I. Programming news
II. Mapping news
III. Modelling
IV. Miscellanous


I. Programming

We are proud to announce that the core is complete, which means the movement changes are fully implemented and gamemodes fully functional.
The code will be updated multiple times in the future to offer new graphic and gameplay features, the player will be able to deactivate thems if he does not wish to use thems or if his computer isn't powerful enough to support thems.


II. Mapping

Mapping has also been very active !

Alley started working on a second map called "warehouse" since a few days, this map is focused on 1vs1 strategic combat especially with the use of the new longjump of HLDM-Pro, the map reaches my personal high-quality standards and will be probably finished next week.

Hebergement gratuit d image et photo

Rayvex has completed his first map and started working on a second one, he is keeping what this second map is about secret, expect anything :o

We have no news from Srbo since a few days, thus we are unfortunately unable to inform you about his work.


III. Modelling

Every default player models have been transfered to our new animation system, this means that HLDM player models have been converted to 9 way blended animations.

Though, we know that a lot of players use custom player models. Unfortunately, they will not be compatible with the new animation system, though once our forums are up, a guide and a section will be created for those willing to have their model converted, we take care of our players. :)


IV. Miscellanous

So yeah, we worked hard this week ! And I still have some infos to deliver.

Servers will be avaliable upon the first public release, a linux port is being made on the same time, this port gives us the possibility to have servers hosted by professional services.

The mod will enter private beta stage in the next two weeks, as we said in the previous news, this will help us to balance the game and fix bugs that we haven't seen so far.

On another hand, less fun, a group of Adrenaline Gamer addicted players led by [HoC]izO are trying to ruin the mod for an unknown reason. We assume they are doing this because the AG players are enthusiastic about HLDM-Pro to offer new content, new fun and new gameplay, and will turn these "elite players" into dust because of the new gameplay and movements.

Here is some of the things they say about us :
- It seems we are going to put hacks and viruses in the game core, take care maybe we're trying to retrieve pics of your dog or your cat.
- The team is made of hackers, cheaters and lamers. Yes, take care, we are real bad guys, we might hack your computer to know what games you play and what your sister looks like.

On a serious note, we find this more funny than embarassing. None of us have any knowledge about viruses or hacks, we are even playing their game to let thems in their little dreamworld. Though, we recommend you to stay away from [HoC] members before they give you less intelligence than a monkey with a banana.

Thanks for reading and thanks to the community for following us.
See you soon !

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Post comment Comments  (10 - 20 of 28)
rex989
rex989 Oct 24 2009, 10:01pm says:

lawl i saw the vid and it feels like your playing TF2 with a soldier anyways the grenade jump can be done even in the old half life as well in other mods like sven coop and i could already see alot of crazy players when its out

+1 vote     reply to comment
LoneWolfLazarus
LoneWolfLazarus Oct 27 2009, 6:13am replied:

Looks Good But The Only Problem Is That Speed Limit! How The Hell Are You Gonna Kill Someone When There Jumping Around Like They've Drunk 50 Loads Of Redbull?

+1 vote     reply to comment
Underet
Underet Aug 4 2009, 12:23pm says:

d34d m0d?

+1 vote     reply to comment
rAyv3x
rAyv3x Oct 14 2009, 8:40pm replied:

work is still under progress. however, we are keeping quiet atm. News to follow soon.

+1 vote     reply to comment
byakuha
byakuha Jun 27 2009, 1:25am says:

Also How long will it take to complete?

+1 vote     reply to comment
byakuha
byakuha May 15 2009, 11:42am says:

Looks good

+1 vote     reply to comment
MrMazure
MrMazure May 11 2009, 4:38pm says:

A quick note to tell you what's going on :]

All of us actually have a lot of work in real life, hldm-pro will be polished and released around the end of june.

+1 vote     reply to comment
Underet
Underet May 7 2009, 7:37am says:

жду недождусь этого мода!!!)))

+1 vote     reply to comment
Petrick
Petrick Apr 28 2009, 1:52am says:

Where are you going to find players for this?

+1 vote     reply to comment
angeloelibz24
angeloelibz24 Apr 16 2009, 1:26am says:

There was already a Half-Life Pro mod. It's like this mod only that it has radar, extra weapons and stuff. When I first downloaded and tried it out, it took me time to make it work because it doesn't seem to work with the new 1.1.0.6-1.1.1.0 versions. It's now a pretty old mod and it's phased out since (but a download still exists in Fileplanet [Half-Life Pro v1.1])...unless this is the SAME mod I saw since I was still in 6th grade.

+1 vote     reply to comment
MrMazure
MrMazure Apr 16 2009, 9:03am replied:

Not really, our mod is compatible steam and hl 1.1.1.0 and not a plagiarism of half-life coding tutorials :)

So yes, it's not the same mod :p

+1 vote     reply to comment
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