S ummer is drawing to a close, and the Half-Life 2: Wars team has been hard at work since we last updated you all in March. We have a few items on the agenda for this news post. First, we are happy to announce that the highly anticipated Antlion demo is almost ready for release! We are in feature lock and currently all we are doing is balance tweaking and hunting down those last elusive bugs. You can expect the demo to be released to the public sometime next month. The Antlion demo, to refresh your memory, is a limited multiplayer release of HL2: Wars that features Antlions as the only playable human race, with a handful of different maps. Not only is it multiplayer, but the code is vastly improved so that the performance lag from our past releases is gone. Everything is more streamlined, efficient, and polished than before. We'll update you in coming weeks before the release to demonstrate and explain the gameplay more in-depth. For now, check out this trailer that BiotecVirus kindly made for us, with music from team sound designer sbeast64:
Watch it in HD on Youtube
We'd also like to put out another request for team members! We are looking mainly for 3d artists and texture artists (both for model skins and world textures), so if you are experienced and have a respectable portfolio, get in touch with us on our forums or by email (hl2warsmod@gmail.com) If you have some other modding talent, feel free to drop us a line as well. We're always looking for talented people. Source engine experience is not required but strongly desired.
That's all for today, but we'll be in touch over the next few weeks leading up to the release sometime in September - we'll give you a more specific date a little bit further down the line. Stick around, because we're on the verge of our first public release since Summer 2008, more than two years ago!
Yes! an update!
Awesome work!
Perfect!
I was waiting so long, and now, I'm breathless!
Seriously can't wait. It seems like forever since your last post.
Oh wow, this looks awesome. Can't wait for a release.
FINALLY MULTIPLAYER!!!:D
Woot!
Yes, the epicness is back!
Extremely Impressive.
Simply happy. :D
:D
WAAAAAAAAARS!
Back in action.
You made a first person shooter and modded into a realtime strategy? O.O
Stunning observation skills.
Now all I need is a FPS mod of Starcraft 2
Now you just need to release it in the south korean community and then you have win :D
Be careful, making such an ace rts may attract attention from Blizzard, who will either hire you, or kill off there competition!
Hey this is good, definetley folowing
Very Exited.
I see Zerg.
Try lowering quality of the models, remember this is an RTS not an FPS anymore, also I don't know if it's included or not but try adding formation movement, such as moving in a square / line or other types :).
Why would there be need to? higher quality is always better, if you need it lower, lower your in-game settings. As for formations, antlions don't use formations most of the time. Future versions may include it though for rebel/combine combat.
You need Hl2:ep2 for this right? If so, I'm gonna cry :(
no excuse for not owning episode 2 by now.