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16 comments by Au-heppa on Jan 7th, 2013

With the announcement of From Earth people have been asking where the second episode of Human Error is, or what is even going on with it. Unfortunately, I have to say that another instalment of Human Error is very unlikely to happen at this point. It's not that I am not interested in continuing the story, or that I don't care about the characters. I would very much like to hear Phillip sing as Larson again. I'm sure we all would.

It's a problem of what I have time for and what I find most interesting. Making gameplay different from Half-Life 2, and setting the story in a world where I have no restrictions is more creative than doing a world set in the Half-Life 2 universe, where I always have to think around the Combine technology.

From Earth is currently becoming, I think, bigger and better than Human Error. It’s going to be more refined and polished than HE ever was. And even once that’s done -- which could take some time -- there is little chance of me being able to turn my attention back to HE. I have been working on mods a while now and I am starting to seriously consider my entry into the industry itself. After From Earth is done, I hope to be either working at a games company or on a small indie game of my own. I would probably have no time, energy, or permission to work on HE EP2, or any mod for that matter, at the same time.

Originally I planned to include a small section here detailing all the different design iterations for the second episode of Human Error, but after talking with other team members, we agreed that it would be better to leave it a mystery as to how the story would continue. We felt we owed the first episode its autonomy. One thing I would like to mention, though, is that even though I still like some of those ideas, most of them were very unfinished. Even the concept that I liked best was something that differed hugely from what you saw the first time, and I didn't really take it much further than a few descriptions on how it would work. Water, although having its own misgivings, was something that interested me and team members a lot more than what we had planned for EP2.

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Human Error Coop - Beta 1.0.6 Patch

Human Error Coop - Beta 1.0.6 Patch

Jul 31, 2011 Patch 5 comments

Fixes problems with HLTV and adds map voting. 1.0.5. REQUIRED. Install by dragging and dropping the unzipped files into your he_coop_beta folder in SourceMods...

Human Error Coop - Beta 1.0.5

Human Error Coop - Beta 1.0.5

Jul 14, 2010 Full Version 19 comments

Human Error Coop - Beta 1.0.5 includes two Traitor Mode maps. REQUIRES HALF-LIFE 2: EPISODE TWO AND SOURCE SDK BASE 2007 TO BE INSTALLED.

Human Error EP1 - Patch 1.0.3

Human Error EP1 - Patch 1.0.3

May 30, 2010 Patch 26 comments

This update fixes the crash on start up problem that came with the latest Steam update. It also includes some few changes to some of the maps, and includes...

Human Error 1.0.2

Human Error 1.0.2

Feb 7, 2010 Full Version 81 comments

First Episode of Human Error. Version: 1.0.2 Installation: Unzip and copy to your SourceMods folder. Requirements: Half-Life 2 Episode Two, etc.

Post comment Comments  (70 - 80 of 565)
dragon24_rocks
dragon24_rocks Aug 10 2012, 9:24pm says:

is there gonna be human error ep 2?

+4 votes     reply to comment
umbreonicknight
umbreonicknight Aug 2 2012, 1:38am says:

i have a question in the mod i have missing textures and models all i see are the famous pink and blsck patterns and "errors" can someone help really appreciated

+1 vote     reply to comment
Au-heppa
Au-heppa Aug 12 2012, 3:50pm replied:

Make sure you have Half-Life 2: Episode Two installed and fully loaded on your Steam account.

+1 vote     reply to comment
antideam
antideam Jul 26 2012, 5:50pm says:

No combines never brougth the aliens the aliens were brougth on the facility of black mesa there were and error and all explode so that was the crystal who brought the alines or you have never play

and a good game i like it i am just waiting for the episode 2

+2 votes     reply to comment
Citzenslayer
Citzenslayer Jul 14 2012, 7:06am buried:

(buried)

Combine never fought against aliens, actually combine allied with aliens and brought them to Earth, you retard!

-10 votes     reply to comment
fanatic45
fanatic45 Aug 5 2012, 7:28pm replied:

Dude your wrong the combine never allied themselves with the aliens, and dont go calling them retards because u obviously are just blindly stating things.

+1 vote     reply to comment
Stuntcrab
Stuntcrab Jul 19 2012, 4:37pm replied:

So then why are vortigaunts working with rebels, zombies are attacking and transforming combine, and antlions are attacking combine?

+3 votes     reply to comment
callmeSven
callmeSven Jul 13 2012, 1:31pm says:

I'm starting to lose patience with the Alien Controller source code. :|

+2 votes     reply to comment
stevenr380680
stevenr380680 Jun 18 2012, 7:03pm says:

Hello there can someone please be my co-op partner in the Traitor Mode, it's lonely playing just by self so please join me or I will join your server I doesn't really matter I just want to play this awesome game with someone.

+2 votes     reply to comment
BossN00b
BossN00b Jun 18 2012, 3:07am replied:

About compiling...I need some help with my mods:

Moddb.com

Moddb.com

If you/your team wants to help me I'd appreciate, I've also e-mailed you at au-heppa@hlssmod.net(found on hlssmod.net, at contact section, lol)but you didn't replied yet.

+2 votes     reply to comment
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Released Feb 7, 2010
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the best mod!

Nov 26 2010, 1:14pm by Fantasmagory

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