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Half-Life 2: Retaliation is a singleplayer Half-Life 2: Episode Two modification. It brings you into the familiar world of Half-Life 2 just as the antlion invasion of Nova Prospekt takes place. You step into the shoes of a notorious Rebel soldier who has been held captive in Nova Prospekt for months. During the invasion, he escapes his prison cell and goes on a long and violent mission to retaliate against the Combine, and aid the Resistance in the revolution. Travel through brand-new areas in Nova Prospekt, fight your way through three never-before-seen locations in the Half-Life 2 universe, witness the beginning of The Uprising, and ultimately carry out your retaliation.

Report RSS Under New Management, and More Media!

In this news post, we will elaborate on the new areas completely unseen in Half-Life 2, "The Tunnel" and "The Inland". We are also bringing you new video footage of Chapter 2, titled "Retaliation", and also explain that this mod is now a project of Agent Red Productions!

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Hello again, ModDB followers. Today I bring you a lot of stuff to talk about, so let's get on with it!

First, we would like to point out that Half-Life 2: Retaliation is under new management. Though it is still me, The Joker, writing up this news post, I would like to inform you that I have joined Agent Red Productions, the makers of Lethal Stigma and Situation Outbreak. They agreed to take HL2: R under their wing, and so it is now a project under Agent Red Productions. Nothing will change, the regime is still the same, so don't worry! We will still be bringing you one kick-*** mod!

Second, I would love to present to you fine people two new music tracks, as part of the official music soundtrack from Half-Life 2: Retaliation.



But wait! We didn't forget the BRAND-NEW video footage of Half-Life 2: Retaliation's second chapter, titled "Retaliation". More footage and media is on the way, so you stick around(that means tracking this mod)!


We have changed a good amount of stuff for the mod. We have actually removed the Combine Elite retexture, it doesn't look too good and we want to improve on Half-Life 2, not take away. We have also changed the HUD, weapon icons, and HUD font. Doesn't it look nice?

Lastly, we would like to elaborate on the new areas that have never been seen before in the Half-Life 2 universe. We call them "The Inland" and the "The Tunnel".

1. The Tunnel
The Tunnel is a massive underground complex under City 17. It was during World War 2 as a city-wide air raid shelter, and was also formally used by the Resistance to get citizens out of City 17. It is now zombie-infested, and filled with toxic gases and waste. No citizen could possibly survive down there. Now, a man with a Combine Mark VI HEV Suit, that's a different story.

2. The Inland
The Inland is the area between City 17 and The Coast. It consists of a massive series of railroads, warehouses, junkyards, and small houses. It is one of the more forested areas outside City 17, besides White Forest. The Resistance has several small outposts in The Inland, hoping to help any refugees who come through. Because of the high amount of Rebel activity, and of the influx of indigenous wildlife, the Combine are forced to provide direct military attention to The Inland areas, which makes it only harder for our protagonist to reach City 17.

Well, we thank you for reading another one of our news posts, and we hope you stay with us for even more! Please, comment, track, and support Half-Life 2: Retaliation by visiting our website, and the The Joker's YouTube Channel.

- Adrian Lopez
Lead Developer, Half-Life 2: Retaliation


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Croco15
Croco15 - - 1,240 comments

Cool! Looks interesting. Tracking!

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AdrianL1996 Author
AdrianL1996 - - 467 comments

Thank you, man!

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medve
medve - - 1,475 comments

u get off the wood planks, then u open the door...but u have to push the door, not pull it, so whats the deal?

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AdrianL1996 Author
AdrianL1996 - - 467 comments

What?

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Pandango
Pandango - - 113 comments

I'd guess the wooden planks are attached to the door.

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DrHammer
DrHammer - - 84 comments

Ah, I see what your saying, it makes no sense to have the plank there when the door would open the other way... it's an easy fix though, just have the door only open in the other direction.

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Bersek
Bersek - - 109 comments

I love this kind of hl2 mods so I'm going to look forward to this.

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AdrianL1996 Author
AdrianL1996 - - 467 comments

Indeed. Thank you for your support, we appreciate it :D

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jjawinte
jjawinte - - 5,067 comments

Looks as though you have some well formulated plans in motion. I love the sounds of the descriptions of the new areas. You've got your work cut out for you. Also, that " Intercepted " is a great sounding piece, well suited for the HL2 arena. Bring on some bone chilling tracks for " The Tunnel " !

Best of luck continuing the project with Agent Red Productions Joker. A far more than competent group !

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AdrianL1996 Author
AdrianL1996 - - 467 comments

Thank you very much. I've got some other tracks you may like that are a bit "dark". They will fit perfectly with The Tunnel. You'll be able to listen to these tracks in the next news post.

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