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Half-Life 2: Retaliation is a singleplayer Half-Life 2: Episode Two modification. It brings you into the familiar world of Half-Life 2 just as the antlion invasion of Nova Prospekt takes place. You step into the shoes of a notorious Rebel soldier who has been held captive in Nova Prospekt for months. During the invasion, he escapes his prison cell and goes on a long and violent mission to retaliate against the Combine, and aid the Resistance in the revolution. Travel through brand-new areas in Nova Prospekt, fight your way through three never-before-seen locations in the Half-Life 2 universe, witness the beginning of The Uprising, and ultimately carry out your retaliation.

Report article RSS Feed Featured on ModdingToday! And Some New Pictures!

Today, we bring you the news about our mod being featured on ModdingToday.com, some new information on our latest gameplay enhancement, and some new pictures!

Posted by the*Joker on Jul 29th, 2011

Introduction


Hello everyone! I'm glad to be back writing another news post on this 29th of July, 2011. Its been several weeks since our last update, and boy has stuff really changed! The several big topics that we are here to inform you on include

  • Half-Life 2: Retaliation featured on ModdingToday.com
  • Our brand-new, sleek-looking ModDB page
  • The brand-new SMG1 weapon model
  • Screenshots and information on the status of the mapping of Chapter 2 and Chapter 3

Well, I don't know where to start. So, let's just jump in and get on with it!

ModdingToday's Review-Preview


I recently had a chat with one of ModdingToday's editor, and I asked him if he would like a play a closed beta of Half-Life 2: Retaliation. He was absolutely thrilled, and gladly accepted. I emailed him the beta, he played it, and boy did he love it! He talked about what he saw and reviewed what was presented to him(not everything was =D). To read the full feature yourself, click on this link now!

Our New ModDB Page


I'm sure at some point or another you guys noticed our new and redesigned ModDB profile page. Do you like it? We feel it has a much more professional and sleek design then the layout before, and I hope you feel the same! You don't want to know how much time it took to get it right.

The New SMG1


We have replaced the old SMG1 weapon model with something totally more high-definition and sleek, as well as realistic. It now has a real under-barrel grenade launcher as well as high-definition holographic sight. While it isn't strict to canon, you can absolutely see the resemblance and think of it as a high-definition SMG1. Take a look for yourself:

But now, we need YOUR response. We want to know which SMG1 model you like better.

The old one:

Or

The new one:

Status Update On Chapters 2 and 3


We have some great screenshots today of a close-to-final Chapter2_Section3. Its taken a long time and plenty of work to get this right(I mapped it all myself) for the scripting, and the detailing, and the garage battle as well! But more on that later, here are the screenshots:

Things are coming along very nicely. Playtesting shouldn't take too long, and we can begin work on Chapter2_Section4. Chapter 3 on the other hand hasn't made much progress. We've been having a bit of trouble finding the right details and the right textures to use for the map. We'll sort it out and get screenshots soon.

Our Farewell


Well, that's all for this news post folks! We hope you had a wonderful time looking at all of our progress, and we'll back soon to bring you even more screenshots and videos of our progress.

And as for the SMG1 weapon models, please comment below and let us know what YOU WANT to see in the mod! The old or new SMG1 model, the decision is YOURS!

Until next time, folks!
- Adrian "The Joker" Lopez



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Post comment Comments
jamespizzurro
jamespizzurro Jul 29 2011, 11:59pm says:

You know my preference. Tehe.

+1 vote     reply to comment
Coppermantis
Coppermantis Jul 30 2011, 1:20am says:

New pictures and models look very nice, I absolutely cannot wait to play this. (New SMG looks cool in my opinion, but I don't have a preference really.)

+1 vote     reply to comment
the*Joker
the*Joker Jul 30 2011, 1:24am replied:

Thanks man, we appreciate your support!

+1 vote     reply to comment
jjawinte
jjawinte Jul 30 2011, 2:08am says:

I can happily say...absolutely nothing critiquing the current news and screens. Everything looks quite good and I'm pleased as well to see such consistent progress. I'll cast my vote for the new SMG1 - a sharp piece of work ( new sounds too ? ). Keep it coming fellas and all the best with future production.

+2 votes     reply to comment
the*Joker
the*Joker Jul 30 2011, 2:19am replied:

New sounds, yes. Thanks for the support!

+1 vote     reply to comment
Auxor
Auxor Jul 30 2011, 4:40am says:

The only criticism I have for your maps are that the walls are too boring and simplistic, I mean I know it's Nova Prospekt, but Valve tries to make the architecture slightly less boxy. Apart from that the gameplay and new models look perfect. I'm not one to talk, since I didn't finish my competition map for Overwatch months back and you're here making a full campaign, I envy you Joker.

EDIT: Oh, and the new SMG looks cooler.

+1 vote     reply to comment
the*Joker
the*Joker Jul 30 2011, 6:02am replied:

Haha. My dedication to this project is one I would lay down my life and time for. =D

But thanks. Its nice to know someone looks up to my experience.

+1 vote     reply to comment
nerdenstein
nerdenstein Jul 30 2011, 5:53am says:

Keep up the good work guys!
The maps look great and the new SMG model looks awesome.

+1 vote     reply to comment
the*Joker
the*Joker Jul 30 2011, 6:03am replied:

Thanks man, and that's one more tally for the new SMG =D

+1 vote     reply to comment
KieranG
KieranG Jul 30 2011, 6:45am says:

New SMG looks awesome

+1 vote     reply to comment
RichRaven
RichRaven Jul 30 2011, 7:20am says:

you took that smg1 sk8in from gamebanana, it was made by BadPrankster.

-1 votes     reply to comment
Dr.Goupyl
Dr.Goupyl Jul 30 2011, 7:29am says:

Now that's a cool mp7.

+1 vote     reply to comment
Doyle_138
Doyle_138 Jul 30 2011, 7:58am says:

the new SMG model is way better, i think.

+1 vote     reply to comment
x56erx
x56erx Jul 30 2011, 8:14am says:

Sorry, but I found the other new Smg 1 model way better than this overloaded version. That looks like mounting a laser sight and the hand grip of an AR on a Smg.

-1 votes     reply to comment
MayhemX
MayhemX Jul 30 2011, 10:18am says:

I like the new SMG model, but I really hope it has a visible reloading animation. Other then that, it looks great!

+1 vote     reply to comment
RancidRandy
RancidRandy Jul 30 2011, 10:38am says:

The newer looks amazing to be honest

+1 vote     reply to comment
bassetfilms
bassetfilms Jul 30 2011, 11:38am says:

I like the new smg1

+1 vote     reply to comment
rickinator9
rickinator9 Jul 30 2011, 5:59pm says:

New smg looks and plays much better.

+1 vote     reply to comment
the*Joker
the*Joker Jul 30 2011, 6:09pm replied:

Ah, the wise words from one of my playtesters.

+2 votes     reply to comment
Miky200
Miky200 Jul 30 2011, 6:35pm says:

I track this guys keep it up good work i like new SMG.

+1 vote     reply to comment
Valhyn
Valhyn Jul 30 2011, 10:11pm says:

New SMG Hands Down, No Competition there and out of Curiosity: Possible Use of the Holographic Sight?

+2 votes     reply to comment
the*Joker
the*Joker Aug 1 2011, 3:41am replied:

No ironsights, sorry. We just wanted it to look more of a high-detailed version of the SMG, which according to unanimous community response, it is.

+2 votes     reply to comment
SolidFake
SolidFake Jul 31 2011, 6:02am says:

old, fits better with the rest of the half life assets and stuff

+1 vote     reply to comment
WS-GS8
WS-GS8 Jul 31 2011, 10:33am says:

I think you should get the "extended mag" version for the w_model, as the smg just looks awkward if it is supposed to hold a 45 round mag.

+1 vote     reply to comment
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Released Jun 1, 2012
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