These are questions that fill my inbox and the comments section. Perhaps people do not read the mod page. Or they can't deduce.
What is a FAQ?
Frequently Asked Questions. Jeez. . .
What is this mod?
A new experience for Half-Life 2, with better graphics, gameplay and music that enhances atmosphere.
How big is the download?
About 4 gb of files. Have a good internet.
Can I make my own SMOD mod off of this?
Sure. But PLEASE give credit.
What and where are the guns'n stuff?
All weapons, chosen for realism and fun, have been implemented. All weapons have been balanced, and it is impossible to add new custom weapons unless code changes are made. To get weapons, press the debug bind "I" on your keyboard.
What weapons are there?
Play the mod.
What are the features?
Sigh. . . PLEASE LOOK AT THE MOD PAGE! READ!
For the people who just want to know here
- Graphics (Particles, textures, shaders, etc.)
- Weapons (Much more of them)
- Enhanced AI
- New scripts to add realism
- Modified SMOD features
Is this mod done?
Not yet. What you have is currently a test build. Features are yet to be added, but it is still playable. Treat it and play it like its complete. New features will always be implemented through downloads. A new build with more features is in the making.
SMOD weapons please. . .
Ohhh. The SMOD weapons. They were simply too buggy, as the code has been modified for them. However, If you still want them, they will be in a separate download that is not completed.
Can you please make this with Cinematic Mod? Please?
Uhh, no. Cinematic Mod is built on Source 2013. Also, I only have part of SMOD's source code. Asking me to move the code and the maps to my mod and vice-versa would take years of work. Maps would have to be redone. Individual nodes would have to be placed. Prop placement would have to be adjusted. When do you want this to be complete? 3016? 5016?
Can you please make this on Source 2007-2013
Yes, but wait until Halley's Comet has passed, Half-Life 3 and Yandere Simulator is completed, the sun has become a red giant, and the universe has died, then this on Source 2007-2013 will happen.
Where do I report bugs?
On the known bugs article. Please do not report "bugs" like "Omg so many combines. . ." or "omg the kick can't blow up barrels. . ." Kick more and the barrel would explode. Use tactics to kill combines.
Are there new maps and story?
No. There are new maps however, such as Half-Life 2 Deathmatch maps that you can play on
Who is the modder, then and how do I contact him?
Go search for his Steam Account or Steam Page
Well, I am a person. A person who plays accordion and piano. I also love composing, game development and modding. Most of all, I love my family. :)
- Steam Page here.
- Please tell me why you would like to add me on Steam through my e-mail : foxdimi88@gmail.com
- Please don't spam me with useless e-mails.
You did not help me with this FAQ :(
Блядь. . . Go play some Ответный удар: глобальное наступление. This FAQ will always be updated.
I really hope you did not skim through this.
Good luck,
Foxdimi
Блядь. . . Go play some Ответный удар: глобальное наступление?
"Blyat. Go play some CS:GO."
Why is this mod so hard to download?
Because it is a large file.
This will be changed.
Такой кек я в конце не ожидал.
Sorry if i'm oblivious to something but, I couldn't move when I started Nova Prospekt, and random Combine Assasins spawn around me. Any help?
Nevermind, I found out how, but I ran into another problem. The game crashes when i'm about a quarter into Prospekt and I don't know why.
Maybe re-acquire all of the Nova Prospekt maps.
Sorry I couldn't respond but, should I use the original half life 2 maps, or redownload the mod-made ones?
Well since this page seems to be the most recent news on the mod I would like to ask, when I initially downloaded the mod there were infinite combine assassins spawning wherever my cursor went. they never moved and when I checked the console it said that they had missing gun textures. is this a problem with the mod or my install itself?