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Half-Life 2: Dark Legacy is a Half-Life 2: Episode Two modification set for release in 2012. You play as Darren Vanguard, a Resistance member who, like many others, are occupying a Bunker built sometime before the Seven Hour War somewhere in the Eastern European Outlands. You, along with nearly all of the Resistance, have heard rumors of a weapon built during the Seven Hours of Humanity's Fall, which was to have been used to drive your oppressive overlords, The Combine, off of Earth. However, the scientists have either been killed, or turned into one of them...
That's one exciting square cafeteria. I particularly like the dev textures in the back.
the concrete wall texture repeats too obvious, try to break that with maybe some props on the walls, or decals and such.
Also put more vents remember this bunker is designed to operated on its own air supply for months of end so thus air vents would pretty much be everywhere.
Ehh, it's way too undetailed in its current state, and the model/texture selection isn't that good. I'd honestly suggest re-doing it.
Needs veants and ceiling supports, at least put in a truss system.