Half-Life 2: Capture the Flag 2.0 brings the familiar Capture the Flag game play along with six other game modes in the new 2.0 release. True to its roots, the game pits the Rebels against the Combine in a fast-paced battle over the flags within the graphics rich environment of the Source engine. In this final release of the game, features introduced in all of the previous beta test versions have been now fully implemented. The mod in a nutshell is an homage to the fast-paced run and gun style of Capture the Flag such as found in Quake and Unreal Tournament. The mod is also 100% free to install and play under the free Source SDK!

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fliros Apr 13 2009, 6:02am says:

looks good, I like

+2 votes     reply to comment
SandeR2 Apr 13 2009, 6:09am says:

haha reloading seems a bit unreal.. the weapon looks much to heavy to be holding it with one hand in a small grip :x

+1 vote     reply to comment
turkey72 Apr 13 2009, 11:34am says:

**** IN MY PANTS.this is to epic to miss.

+1 vote     reply to comment
MeNtHoL Author
MeNtHoL Apr 13 2009, 2:31pm says:

Good point. I will make the reload more of an "umph!" when lifting the weapon to reload. Raise the weapon higher as if to balance it by the handle pointing straight up.

+1 vote   reply to comment
babyeater Apr 13 2009, 8:46pm says:

That's one badass leaf blower.

+1 vote     reply to comment
medve Apr 17 2009, 12:30pm says:

the game doesn't really needs any new weapons in my opinion. but new official maps are really great...especially the 2fort.

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This is a demo of the work on the new Railgun that will be added to the final Half-Life 2: Capture the Flag release coming soon. The Railgun will become the default weapon for Instagib mode instead of the Crossbow and will be available in certain maps as well.

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Apr 13th, 2009
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