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Hi, I'm SysOp, Main Proyect Leader.
We are making an Open Source project called Arrangement™ (based on Half-Life 1 Engine)
which contains a few Spirit Of Half-Life's features.
Arrangement™ is a Single player FPS game that focus hard on gameplay, game's story and level's inmersion. Following that, we have changed everything we can to be sure the player can feel what we really want. Play with player's emotions it's a hard task so, we spend a lot of time finding out details to achieve that.
Arrangement™ is an Open Source project. You can get anything we have created for this mod for your own needs. We focus on sharing and I like to help everyone in anyway I can.
Arrangement™ is a mix of action/horror/rpg/puzzle games. That's why the player would laugh, get angry, sad or jump off. Player can gain experience points which can be changed for get new abilities. Every single detail is planned following game design documents and game's story line.
Arrangement™ is mapping friendly. Level desing is the most important piece in a game to my concern. That's why we have changed a lot Hammer's using to give you a new intuitive and faster mapping. Also, every feature we use is easy and most of them can be tested in-game.
Arrangement™ is a realistic game. Every weapon works as it should and your enemies act as they should too. AI methods has been improved a lot to give the player a really good challengue before kill anyone.
Arrangement™ is an old school game. Following big games hits each mission contains a few levels -> each level contains a start, a few encounters and a end -> last level's mission contain a boss and a overall. That guarantee the player have fun no matter what. Also, each missions follows a storyline in where the player can decide his path sometimes, giving up more than a single ending.
Arrangement™ is an eye candy game. We didn't forget we are in 2008... so, a simple mod that looks like Wolfestein 3D wouldn't be enough for you. That means lighting, archiquecture, effects and world's environment has been improved a lot, to give them a new realistic look.
Arrangement™ is the game you expected.
[Useful Links]
Note: The actual downloads are outdated. Current version is 3.0.0 (not available for download yet)
-Download Am Mappers Edition 7.5 (very outdated)
-Download Am Mappers Edition 7.5 Translation (very outdated)
-Download ArrangeMent's Source Code (very outdated)
-YouTube's ArrangeMent Profile
-ArrangeMent's Rebirth Expansion (ModDB)
-Arrangement's Multiplayer Version (Mod DB)
AR Software (c)
5 comments by :SysOp: on Oct 3rd, 2007 digg this super bookmark
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ay q ta bien fumado pa ace ete mod q bestias che ablando d fuma me voy a fuma uno sigan asi ta quedando re piola!
Creo que alguien olvido de mostrar cierto nivel al hablar. Esto no es una cancha. Creo que estas mostrando lo peor que tenemos los Argentinos, además, odio a los cabeza.
Espero que no seas uno de ellos o voy a empezar a darle al botón 'delete' cada vez que vea un comentario como estos.
Saludos.
PD: Gracias por los comentarios.
nah i was just wondering
Very nice. How long do you have been working on this? And why didn't you use the HL2 engine?
Well... I started with nothing and zero knowledge when I was 16-17 (im 22)... I just wanted to create a simple mod for get some knowledge and spend some free time on it.
I can't exactly say when this mod becoming into a big project. I guess 3 years or so.
We didn't use HL2's engine for several reasons. The first one is I started using HL1's engine and we will finish it using the same.
wait, so the final release wont come with the real ragdolls(real in terms of if u shoot a guy and there's a staircase behind him he'll roll down it with arms and legs flopping or lean on a wall if there's one behind him and appear to "sit" on the floor)?
No.
The most important thing here it's the game, not ragdolls.
Anyways if you like so much ragdolls I've tons of apps that can simulate ragdoll physics... -_-
Because using anything from HL2 to the HL1 engine would be considered using content from a different game, which has been made considered illegal for very good reasons.
i've seen people port models from for example Medal of Honor to Day of Defeat
Real ragdolls it's possible, however, we won't use real ragdolls. This method is simple and is not expensive at all. Looks nice and works fine, trust me.