Hi, I'm SysOp, Main Proyect Leader.
We are making an Open Source project called Arrangement™ (based on Half-Life 1 Engine)
which contains a few Spirit Of Half-Life's features. Am is based on Half-Life 1 Engine.
Arrangement™ is a Single player FPS game that focus hard on gameplay, game's story and level's inmersion. Following that, we have changed everything we can to be sure the player can feel what we really want. Play with player's emotions it's a hard task so, we spend a lot of time finding out details to achieve that.
Arrangement™ is an Open Source project. You can get anything you see on this mod for your own needs. We focus on sharing and I like to help everyone in anyway I can.
Arrangement™ is a mix of action/horror/rpg/puzzle games. That's why the player would laugh, get angry, sad or jump off. Player can gain experience points which can be changed for get new abilities. Every single detail is planned following game design documents and game's story line.
Arrangement™ is mapping friendly. Level desing is the most important piece in a game to my concern. That's why we have changed a lot Hammer's using to give you a new intuitive and faster mapping. Also, every feature we use is easy and most of them can be tested in-game.
Arrangement™ is a realistic game. Every weapon works as it should and your enemies act as they should too. AI methods has been improved a lot to give the player a really good challengue before kill anyone.
Arrangement™ is an old school game. Following big games hits each mission contains a few levels -> each level contains a start, a few encounters and a end -> last level's mission contain a boss and a overall. That guarantee the player have fun no matter what. Also, each missions follows a storyline in where the player can decide his path sometimes, giving up more than a single ending.
Arrangement™ is an eye candy game. We didn't forget we are in 2008... so, a simple mod that looks like Wolfestein 3D wouldn't be enough for you. That means lighting, archiquecture, effects and world's environment has been improved a lot, to give them a new realistic look.
Arrangement™ is the game you expected.
We are on development stages. If you can cooperate with us, that's what we need:
[Useful Links]
Note: The actual downloads are outdated. Current version is 2.5.0 (not available for download yet)
-Download Am Mappers Edition 7.5 (very outdated)
-Download Am Mappers Edition 7.5 Translation (very outdated)
-Download ArrangeMent's Source Code (very outdated)
-YouTube's ArrangeMent Profile
-ArrangeMent's Rebirth Expansion (ModDB)
-Arrangement's Multiplayer Version(Mod DB)
We are open to suggestions, comments or ideas. Remember ArrangeMent is possible thanks to you.
Cheers,
SysOp
[ARRANGEMENT's Team]
5 comments by :SysOp: on Oct 3rd, 2007 digg this super bookmark
This is the list of Features we have:
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I think that it's all lies, it will not create none
The images are in the engine source.
Bye bye friends.
I'm proud to say you're wrong buddy. This images are from GoldSource Engine ;). If you don't trust, wait two week until it's released.
Cheers :)
wait... its seriously going to be released in 2 weeks?
The demo, not the full article...
oooh. I see
i don't get it
i thought i saw fluid leaning in one of your videos. does ur mod have it?
also, is there ironsight aiming in this mod? would add too tactical sense.
also, do we have to switch between flashlight and weapons? don't think its a very good idea, since its the military so flashlights can simply be mounted onto the weapons. besides, it looks like the character on top of this page has night vision goggles strapped to his head.
Hhhmm... There isn't any code related to fluids. Everythings you saw is done using particles or some shaders instead. Maybe one of them can give that impression.
We are using a new, original and exclusive ironsight mode. Is automated and helpful. I won't give you more details :P
About flashlight: the player, originally, can see at dark using NVG googles. Sometimes this is boring and sometimes it affects performance. That's why we give a quick, easy and stupid solution: a portable flashlight.
Thanks for post,
no i mean fluid LEANING, like u can adjust the amount of lean when u want to peak around a corner.
looks great, im very excited to get the finished version!