This is a conversion for HL engine which is extended to show a improved HL universe. It contains several maps, new weapons, models, textures, sounds, enemies and effects.

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Another year went by and feel like saying that the project is not dead! New media posted.

Posted by SysOp. on Dec 15th, 2013

Another year went by and feel like saying that the project is not dead! Is just some other projects and life stuff got in the way. People who knows me personally are aware of this <3

The last things we were doing are mostly, technical and key levels.

As for the tech stuff, is mostly, boring, but you can guys check that out below:

As for levels...

Is clear that we won't run for the MOTY thing as, clearly, we didn't post much stuff here on ModDB, but NOT DEAD! You can guys still vote if you wish so but surely we won't be on TOP 100's this year ;(

PS: Thanks to the guys who uploaded Rebirth and Rebirth's source code. You can guys feel free to upload the source code. Might be still useful for people who is... still working with HL's engine :3

You can find latest MOTY video below:

You can suscribe to our studio's channel to get updates about our projects, ARRANGEMENT included!:


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Post comment Comments
Mkilbride Dec 16 2013 buried:


Yeah, been following this since the start.

It has been in development far to long. This should've released two years ago.

-5 votes     reply to comment
Mkilbride Dec 16 2013 replied:

Posted by SysOp. on Oct 3rd, 2007

0 votes     reply to comment
SysOp. Author
SysOp. Dec 16 2013 replied:

Glad you track this since the beginning :)

Sadly, we just don't have time to work 24/7 on this, but I hope you can notice the progress we are making!

+1 vote   reply to comment
RRCM_Rico Dec 17 2013 replied:

This is a free game and we lose nothing either way. As this is a Half-Life mod and the community is still alive, even more so SysOp can take the time needed.

+1 vote     reply to comment
Dune_Jumper Dec 16 2013 says:

I almost forgot about this. Glad to see it's not dead.

+2 votes     reply to comment
DrRhubarb Dec 16 2013 says:

Still really stoked for that. Take the time you need on this. No one needs a bumrushed backtrack fest. x)

+3 votes     reply to comment
Alberto309 Dec 16 2013 says:

Great news! Glad to know you're still working on this project.

Lovely screenshots! One question:

In the 6th screenshot, the tree projected shadow is real or fake? I mean, have you used the "func_wall" with the ZHLT Lightflags "Opaque" and invisible tecnique, or is the new engine modifications you've made that's able to project the models shadows?
Impressive, by the way!

Can't wait to see new updates.
Good job, and keep it up!

+1 vote     reply to comment
Trempler Dec 16 2013 replied:

this is some kind of env_dlight, its a projected texture that cast this shadow.

+1 vote     reply to comment
Alberto309 Dec 19 2013 replied:

I've never used that entity. I have to try it out.

Thanks Trempler. ;)

+1 vote     reply to comment
SysOp. Author
SysOp. Dec 16 2013 replied:

meta-reply: everything you see, is actually, fake :)

Is a projected shadow.

+1 vote   reply to comment
Alberto309 Dec 19 2013 replied:

Thanks for the info, SysOp. :)

+1 vote     reply to comment
Gunship_Mark_II Dec 16 2013 says:


Awesome work mate, your changes to GoldSRC are amazing, keep it up!

+1 vote     reply to comment
BadXFox Dec 16 2013 says:

Nice! That's great to hear!

+1 vote     reply to comment
SabreXT Dec 16 2013 says:

For this mod, no update is shameful.

I don't know you personally. What other projects?

0 votes     reply to comment
SysOp. Author
SysOp. Dec 16 2013 replied:

Well, compared to AM, a couple of those are minor projects and they kinda eat our time.

Here's one of the "big" ones: (looks weird and techy but will be great) Concepts: - -

Another undisclosed project:

And another one...

Too much stuff going on. Can't stop making games, love it <3

+2 votes   reply to comment
xalener Dec 18 2013 says:

wait, no bump maps on characters and weapons? aww

0 votes     reply to comment
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