As with my previous fix this is based on "TSH Sound System and Multiplayer Fix v1.1" and includes fixes for the dreaded Sound System Error and some multiplayer...
Playable factions are the Rebel Alliance, the Galactic Empire and an independent faction of smugglers and civilian corporations.
The Mod boasts a new AI system, complete with a modified User Interface, a brand-new tech-tree, and of course, specific models for every faction. Ships include those from the small TIE Fighters all the way to Imperial Star Destroyers and beyond. You will also see tiny space tugs performing repairs or collecting junk, when tasked to do so. Take wise control of your agents, and later, your cloaked spies to best utilise their capabilities in persuading hostile worlds to join your side - yet, in the meantime, keep careful track of your ships and their own specific abilities; they are all suited for a different task.
Please keep the order of the steps below.
1: Create a clean install of Haegemonia: The Solon Heritage
2: Download and install Vector Prime v1.0
3: Download and install Major Update 4
4: MU4 already contains the SSE and MP fix; no separate install necessary
Map editor - Haegemonia Level Planner
Level List Editor - Level List Editor and Token Error Free Levels Folder
Additional levels - Find them in the Addons section
Comments, suggestions ideas and even any form of assistance is welcome and much appreciated. Have Fun!
Hi folks! It's been a while.
Major Update 4 was released back in 2011 - and boy how quick time flies. Seeing that there is renewed interest in this wonderful game called Haegemonia and its modifications, I think it's time for a quick re-brief.
I know that there hasn't been any development in the mod lately, and even back in the day I considered MU4 to be final. So I ventured off to other things and my life got gradually busier every month, every week. Luckily enough, this hasn't changed even today.
To get things straight, I certainly won't have the time to work on an MU5 - but I think I should be able to put together some bugfixes that might hinder gameplay. So I ask you, the community for help: if you are interested in making VP a fully playable, complete mod, help me by compiling a list of things you want me to look for. Just send your reports as comments to this news entry. Please be as precise and descriptive as you can be, because I want to concentrate on fixing the issue, and not spending days just trying to figure out where I should look. For example, an "AI does not colonize planets on easy difficulty, uncolonized planets in system include volcanic, arctic and ocean." helps me more than an "AI is not okay".
Well, that is pretty much it. Thanks for your continued interest in Haegemonia.