Graphics : U3 shaders 2.1
Winter: Winter Mod 1.0
Detail : Absolute Structures SoC
Textures: Loads Of Custom Textures
Weapons : About 50 new Weapons
Suits : 6 New
Food N Drinks : 5 New
And Some Other Interesting Things.....



Size : 1,95 GBs
Last Edit : Today



Oblivion Lost 2.2 Mod by Kanyhalos
Weather Overhauled For OL 2.2
Rebalanced Mod 1.5 Item, Weapon, Texture and sound content

Absolute Structures SoC
Artifact Activation Mod for OL 2.2
U3shaders 2.1

Stalker Clear Sky Sidorovich model for SHOC
Ladatek Stalker MainMenu Music
Winter Mod / Cold Zone Mod Textures
Akame's Sound Mod 1.1
Gosuke Weapons...Arsenal, AMK

Developed to you by True Zone©

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5 comments by [TZP]Scavenger on Oct 3rd, 2011

As you all DON'T know G.W.D.T. was alot CTDing, it wasn't beause I did something bad, but it was by the base mod, wich was Rebalanced mod (awesome mod anyways BTW).
I was thinking what to do now, 75% of the mod completed and the mod didn't had no stabillity, but then I've recalled the Oblivion Lost mod, good stabillity, spawn, (weapons also, but the Oblivion Lost weapons were removed). But don't worry of even recognizeing that its based on OL, I will change it to beyond.
But if you think I've did bad by basing it on OL, please write your tip in comments, thanks.

PS: All the old fetures from G.W.D.T. are still in the mod, only new ones were added by this.

Best Regards, seeZ


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G.W.D.T. - Quick Fix 3

G.W.D.T. - Quick Fix 3

Feb 26, 2013 Patch 0 comments

Fixes missing night vision effects...Oh and by the way, hope you do get the system of my uploads? Quick fixes are non-cumulative, you need to download...

G.W.D.T. - Patch 1

G.W.D.T. - Patch 1

Feb 25, 2013 Patch 0 comments

This is the first patch. A patch will occur after numerous fixes. Fixed bugs: Nightvision bug, missing weapon files, missing textures, missing ammo files...

G.W.D.T. Quick Fix 2

G.W.D.T. Quick Fix 2

Nov 4, 2012 Patch 0 comments

Fixes a missing texture crash. Iam sorry that it took that long.

G.W.D.T. Quick Fix

G.W.D.T. Quick Fix

Oct 4, 2012 Patch 0 comments

This fixes the CTD with a missing artefact config. To install - just paste it in your stalker directory.

G.W.D.T. Beta: Release 1

G.W.D.T. Beta: Release 1

Sep 2, 2012 Full Version 18 comments

This is the first release of G.W.D.T. Any bug reports will be appriciated.

STALKER Suit Retexture

STALKER Suit Retexture

Jan 27, 2011 Players Skin 6 comments

This skin replaces originall stalker suit to more finer...... It replaces gas-mask too.. For more information please read the readme....

Post comment Comments  (100 - 110 of 155)
lol3r_86 Jul 12 2011, 6:49am says:

Your mod is getting more intersting with each upadate... And i see you lowred hdr/bloom as i suggested also you increased brightness and its much easier to see those eye candy graphics

As for choosing winter season i have my doubts... But utill i play it i won't say anything bad about this. Hell, i got fed up of all those Autnum mods and winter actually seems to be intsrseting.

+2 votes     reply to comment
lol3r_86 Jul 12 2011, 6:54am replied:

Sorry for DP but i just have to ask this does this mod edit files in "bin" folder or includes any batch files (Rebalanced was pai in the *** wit its "slaker keys" utility setting antirad injections under sprint button "X"). If so then sorry i'll pass.

I love new marked ones icon... Finally a living stalker in the zone ;)

+2 votes     reply to comment
[TZP]Scavenger Creator
[TZP]Scavenger Jul 12 2011, 8:05am replied:

No, no bin files edited.
Just gamedata folder and user.ltx
And about the graphics, Iam using vanilla graphics right now.
Bucause LoNer1s config is buggy.


+1 vote   reply to comment
Borovos Jul 10 2011, 4:55pm says:

Sorry for double post:

If you want a french translation, don't hesitate to send me a mail (i see you add new quest).
I know some people to make it in stalkerfrance community, or maybe i will make it if i have the time.

+2 votes     reply to comment
[TZP]Scavenger Creator
[TZP]Scavenger Jul 11 2011, 2:22am replied:

Nah, in my mod are looooots of new quest, dialogs etc.
So it would take long time to translate it....

+1 vote   reply to comment
Borovos Jul 10 2011, 3:21pm says:

Hello SeeZ,

I have a stupid question, sorry:
Have you an idea about release date? Not exactly, only a global idea, 3 months, 6, one year or more?

I'm waiting to play with it.

And please, can you take a screen about your weapon and outfit, as your ui_icon_equipment.dds? I'm curious to see all the winter equipement!

Do you will add blowout in this mod?

Good luck


+2 votes     reply to comment
[TZP]Scavenger Creator
[TZP]Scavenger Jul 10 2011, 4:01pm replied:

the relase date is just TBD, I dunno, maybe 2 months, maybe 3?
But I know that it would be somewhere around these 2 months.
Screenshot of ui_icon_equiepement? Hah! Why would you need that, you need something more than mod statictics in mod description?
"Do you will add blowout in this mod?" - THIS is an stupid question, you can't see the newest images in gallery? + now VIDEO! YES, VIDEO! >.>

And thanks for wishing me luck >.>


+1 vote   reply to comment
Borovos Jul 10 2011, 4:45pm replied:

Thk for all answer.

Okay, two or three month. Very good! It will be soon!

About ui_icon_equipement, i would like to see all weapon, if they are customize etc. I'm only curious. For me, it's a global view of mod contain.
And i don't like mod with too many item, as NS DMX.
I prefer simplicity and consistency with the environment.
And if i refer me to your mod description, you tell "And Some Other Interesting Things........." ;-)

Sorry, for blowout screenshot. I'm so stupid, it's true, i saw it!
Thk for the new video!

But, we don't see if after blowout some npc will dye or zombified? Or if mutant spawn?

Maybe you know that in OGSE npc run to shelders before the blowout.
It's very immersive.
I don't now if it's difficult to found the script or logic for that and if it's possible to merge it with your mod.
It's only a suggestion.

Thk you again

+2 votes     reply to comment
[TZP]Scavenger Creator
[TZP]Scavenger Jul 11 2011, 2:33am replied:

I cant simply drag a script from mod, its much harder, and I dont know how much files the blowout neeeds, its not only one script.
After blowout will respawn artifacts, but its possible to set to make respawning mutants after blowout.And about the ui_icon_equiepement, its still in reconstruction, for example yesterday Ive added shotgun, it can be buyed from barman and Dutyers will use it.


+1 vote   reply to comment
[TZP]Scavenger Creator
[TZP]Scavenger Jun 30 2011, 8:31am says:

Please ignore the still changeing graphics....still havent done the user.ltx

+1 vote   reply to comment
[TZP]Scavenger Creator
[TZP]Scavenger Jun 20 2011, 12:24pm says:

LoL, visits: 16,666 :P

+1 vote   reply to comment
platoon1993 Jun 26 2011, 6:25pm replied:

its a great mod but i don't have good pc to play this game with full graphics, what a shame...

i hope you reduced light of snow because its look terrible (thats why i don't use snow textures)
also add new things to play, i mean if you add new maps(yeah i know its hard... but it can be great progress) new faction, a little new story, new more weapons and stuff... it can be great if you do some of them
its not good if you put mods together only, you need make difference (I'm sure you know whati mean)

and its not possible to reduce files size? (2gb you say)

good luck, will try it when time come

+1 vote     reply to comment
[TZP]Scavenger Creator
[TZP]Scavenger Jun 27 2011, 6:21am replied:

you dont need to play on maximum, this mod doesnt add shaders, but it has custom user.ltx and settings that you dont like you can simply change in "Options"

Make the file size smaller isnt possible, because 2,15 is without HD textures...

Change story and add maps, maaaan...just no, but ofcourse will be
added new dialogs and side quests.

Reduce the light of snow? More?
I dont know if is that even possible, but I will do whatever I can.

And thanks for the nice words >.<


+1 vote   reply to comment
[TZP]Scavenger Creator
[TZP]Scavenger Jun 27 2011, 7:55am replied:

Now its 1,31 GBs (without SWO 3.1)

+1 vote   reply to comment
platoon1993 Jun 27 2011, 8:02am replied:

its good to someone alive and making mods for stalker games... resurrect stalker zone! :)

+2 votes     reply to comment
[TZP]Scavenger Creator
[TZP]Scavenger Jun 27 2011, 8:29am replied:

See update image

+1 vote   reply to comment
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Released Sep 1, 2012
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