Q. What is Gundam Universe?

Gundam Universe is a total conversion (which is a MOD) for Quake III Arena. MODs are additions to Quake III which require you to have Quake III installed. Gundam Universe is a mod based around the popular and epic Japanese animation franchise that is Gundam. We shall be bringing an array of Mobile Suits from the various Gundam series and movies into the fast paced action of Quake III. We hope to provide players with the weapons, the suits and the feel of piloting these fantastic machines through a variety of multiplayer game modes set in a wide selection of maps based in the Gundam stories.

Q. Will Gundam Universe be single player?

We do intend to try and maintain bot support in the MOD as we go so that players can practice offline with AI opponents. However Gundam Universe is meant primarily as a multiplayer game for online or LAN play. There will not be any campaign or mission based single player modes, merely simulated multiplayer as you get in normal Quake III.

Q. Will individual Mobile Suits have more of an advantage over others?

In specific aspects, yes. Certain types of Mobile Suits will have an advantage over other types of Mobile Suits (e.g. strength, speed, defence, etc.) The Suits will accurate to the show, though Mobile Suits from different timelines can't be compared accurately to Mobile Suits from other timelines. For example; saying Sandrock (Gundam Wing) is more agile than RX-78GP01 (0083:Stardust Memory), or Wing Zero Kai (Gundam Wing: Endless Waltz) is faster than the Airmaster (Gundam X). We are working hard to keep the abilities of suits as close to the show as possible. However we do have to think of playability and we will be working up until the last minute to balance the suits well enough to make the game as enjoyable as we can.

Q. How will the balancing work in Gundam Universe?

Every Universal Century (UC) Mobile Suit will be true to the series with its basic weaponry (non-basic weaponry would be the wings of light, satellite cannons - basically things we've hinted are going to be specials). UC Suits will also be true to the series when it comes to armour and speed as well. Now Alternate Universe Suits have to be brought into UC physics and rules which results in some obvious changes (no longer will they be invincible machines of death to put it simply). It also means more of their weapons (as there tend to be more ridiculously destructive weapons like satellite cannons in Alternate Universe shows) will be lowered in ability.

What does this really affect then? Not much. It means the nuke will not be of nuke power (the maps are not big enough to enable the GP02a to be far enough away to survive), though it will be strong enough to destroy multiple Mobile Suits. AU weaponry and devices like satellite cannons and buster rifles will be very devastating but obviously not able to engulf the whole map in one shot

As well as that simple form of moving suits' abilities into UC there is also extra balancing to be applied to Suits. Now our main goal is to make the game fun and playable. This means that during playtesting some minor details or abilities of Suits may have to be slightly reduced to make the game at least marginally playable with other suits. However it is important that you understand that when we say balancing in relation to Suit abilities we are not talking major differences. We are talking (for the most part) minor tweaking in order to make the game better to play.

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Gundam NT-1 Alex Alternate Skins. RX-78 with Beam Rifle and Shield. Let's tear up the city..
Blog RSS Feed Report abuse Latest News: New Gundam Universe In-game shots!

7 comments by Sup on May 1st, 2004 digg this super bookmark


I know it has been a while ladies and gents but we finally have a new update of ingame Gundam Universe shots! This is simply a teaser, to celebrate GU Day (May 1st), with many more maps and models to be showcased very soon. :) For more information on the update and GU day, please visit our website and forums at Gundam Universe. For now, enjoy these juicy pics!

 

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Comments  (50 - 60 of 103)
Sup
Sup Jun 26 2007, 11:56pm says:

Sorry my bad, we relocated yet again:

Gundamuniverse.planetquake.gamespy.com

I promise this will be the last time before we move onto a new engine for release 2... But bookmark this page folks!

+2 votes     reply to comment
atan
atan Jan 8 2007, 11:49am says:

Ok good mod for quake, one question When i am download this mod, this mod is finish, sOrry by my Question.

Iam not write good this languaje, For help Please send me one mail, in J1mm6@yahoo.com,

thanks

+2 votes     reply to comment
akon
akon Mar 10 2007, 9:27am says:

why are you guys not going to let any body make a account after sunday.

+2 votes     reply to comment
julius_redhaven
julius_redhaven Feb 15 2007, 3:11am says:

it is now febuary i was wondering when the mod may be released or how far they have come

+2 votes     reply to comment
wolfmasterkouga
wolfmasterkouga Dec 1 2006, 3:34pm says:

YAY!

+2 votes     reply to comment
zephranthes
zephranthes Nov 2 2006, 8:25am says:

thank god for that guys. you had me worried there, haha

+2 votes     reply to comment
Aerzaal
Aerzaal Oct 25 2006, 6:33am says:

Sound the knell, after 20 months of nonactivity, i hereby declare this mod to be legally dead. So tragic, I was really looking forward to this.

+2 votes     reply to comment
hoodedman
hoodedman Jul 1 2006, 3:05pm says:

They needed a coder to finish the game, everything else is done and thankfully it looks like they found one.

+2 votes     reply to comment
NightSage
NightSage Jul 1 2006, 5:15pm says: +2 votes     reply to comment
Descent
Descent Jun 3 2006, 7:32am says:

What happened to this mod, one of the fans died in an accident and they promised on his death to finish it...sigh...

+2 votes     reply to comment
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Released May 9, 2008
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