You are Barney Calhoun, a security guard at the Black Mesa Research Facility. Unknowingly to you, the next few hours of your shift will change your life forever...
Re-live the exciting adventure of Blue Shift on the award winning Source Engine and prepare for the shift of your life!
Welcome to Guard Duty.

FEATURES:

- As a total conversion mod, Guard Duty aims to be composed of entirely custom content
- All original maps re-created and re-envisioned for better realism and gameplay.
- Some maps are enlarge/extended to create a more lengthy and immersive game.
- Improved AI, making enemies smarter and even more dangerous than ever before.
- More enemy encounters to keep the action fresh.
- Scripted scenes with all the original Blue Shift characters to help bring the story to life.
- Textures and models that will push the limit of the Source Engine, to bring you as much artistic detail as possible.
- All new voices, sounds and music.
- Multiplayer, which may (or may not) contain various game modes.

And much more!



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Life Signs 2015

News 29 comments

Media Release 2015


Hi there and welcome to this year's first and, oddly enough, singular update!
There's a lot to talk about, so let's get right to it:

First off, we'd very much like to apologize for the lack media releases on our part. While we did intend to focus more on the actual task at hand and spend less engery on presenting it, we didn't expect things to get so busy and found ourselves pushing our updates further and further.
As many of you may have noticed, our website is currently down. That's mainly due to technical and usability issues. We are however setting up a new forum and hope to interact more with you guys once that's up.

NPC Recruit Operation Black Mesa: Recruit


But, and this comes from the whole team: We are very thankful and touched to see so many of you being as excited as ever, hanging in there, showing your support and even boosting us into the top 100 on MOTY albeit having heard and seen nothing for almost 2 years. It really means a lot to us and it's a great reassurance that a lot of folks want this mod to exist as much as we do. A big thanks to all of you; keep being awesome!

Displacer
Operation Black Mesa: Displacer

Displacer Operation Black Mesa: Displacer


You can check out this beauty in all its fully rendered 3D glory here:
Devastating Displacer

Status Update

So, what's the status on Operation Black Mesa and Guard Duty?
They are both being worked on with full energy and equal priority.

Guard Duty is being developed as DLC / expansion for the bigger and more content-heavy Operation Black Mesa, so it won't require an extra greenlight campaign. So if you are especially interested in Guard Duty, be sure to check on Operation Black Mesa; we report on both mods side by side as they are very close together in terms of progress.

As a token of us being very much alive and kicking as ever (or early Christmas presents if you will), enjoy the rest of our previews:

Medkit Operation Black Mesa / Guard Duty: Medkit

The Package Operation Black Mesa: The Package


The Package Operation Black Mesa: The Package


Datacore
Operation Black Mesa Multiplayer: Datacore


Datacore
Operation Black Mesa Multiplayer: Datacore


Missing In Action
Operation Black Mesa: Missing In Action


Missing In Action
Operation Black Mesa: The Package


Missing In Action
Operation Black Mesa: Missing In Action

HECU Helmet
Operation Black Mesa: HECU Helmet

Hive Hand Hornet
Operation Black Mesa: Hive Hand Hornet

Living Quarters Outbound
Guard Duty: Living Quarters Outbound

Maintenance Worker
Guard Duty: Maintenance Worker

Living Quarters Outbound
Guard Duty: Living Quarters Outbound

Living Quarters Outbound
Guard Duty: Living Quarters Outbound

Living Quarters Outbound
Guard Duty: Living Quarters Outbound


Help Wanted

As always, we are looking for creative and enthusiastic people to join our development team:
- 3D artists (props) experienced with Source
- Skilled animators
- A seasoned webdesigner, -coder

If you're interested, please do get in touch at "applications@tripminestudios.com"! We look forward to hearing from you.

That's all for now, but there'll be more in the near future!
Until then, have a very Merry Christmas, happy holidays and a fabulous New Year!

Much love
Tripmine Dev Team


Find us on
Facebook | Steam | Twitter


2014 Kickoff Update

2014 Kickoff Update

News 29 comments

The latest news on Operation Black Mesa and Guard Duty!

Operation Black Mesa DEV.BLOG: Advanced AI

Operation Black Mesa DEV.BLOG: Advanced AI

News 52 comments

Our team proudly presents our new AI system we implement for our NPCs. Check out this dev.blog for more information and a video.

Greenlight incoming for Blue shift and Opposing force remakes !

Greenlight incoming for Blue shift and Opposing force remakes !

News 29 comments

Few words about Greenlight, progress and more about Guard Duty and Operation Black Mesa.

Guard Duty and Operation Black Mesa- MOTY update

Guard Duty and Operation Black Mesa- MOTY update

News 12 comments

Tripmine studios decided to give you some new media from Operation Black Mesa and Guard Duty. Hope you enjoy them.

RSS feed Downloads
Elevator to hell

Elevator to hell

Music 4 comments

An example from our soundtrack. This track is made by "Becket007".

Xen_1

Xen_1

Music 3 comments

An example of Xen track. This track is created by 8BitLord.

Sigh of relief

Sigh of relief

Music 6 comments

An example from our soundtrack. This track is made by "Mordekai"

Post comment Comments  (50 - 60 of 1,486)
TheMuffinMan2360
TheMuffinMan2360

Which mod do you put more work/time into as a group? Will this affect the development speed of Guard Duty?

Reply Good karma Bad karma+1 vote
MR.sugar Creator
MR.sugar

A lot of assets is shared, so it's more about the level designers. We try to dedicate our work to both projects equally.

Reply Good karma+2 votes
Mr_Walrusman
Mr_Walrusman

When will we be getting a update?

Reply Good karma Bad karma+1 vote
MR.sugar Creator
MR.sugar

There is currently no ETA for an update. We just work behind the curtain. for now.

Reply Good karma+1 vote
Mr_Walrusman
Mr_Walrusman

Is the game dead? If not I suggest you should make a update, we haven't gotten one for a year.

Reply Good karma Bad karma0 votes
staffssuckshit
staffssuckshit

This mod will not dude for sure.

Reply Good karma Bad karma+1 vote
MR.sugar Creator
MR.sugar

No, we are not dead..

Reply Good karma+7 votes
Mr_Walrusman
Mr_Walrusman

Good.

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Guest

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Petereverett
Petereverett

How can you get a permission of valve? There is a guy want to know that. Please answer me.

Reply Good karma Bad karma+1 vote
Mr_Walrusman
Mr_Walrusman

Valve allowed Black Mesa (a HD remaster for Half-Life 1) to be sold so they should allow this too.

Reply Good karma Bad karma+1 vote
redyoshi8300
redyoshi8300

This project was already approved on the Steam Green Light, so that might mean something on the store front.

Reply Good karma Bad karma+1 vote
Head_Humpers
Head_Humpers

Actually Half-Life Blue Shift and Half-Life Opposing Force were both made by Gearbox Software, Valve hardly did ****. All the hard work was Gearbox Software.

Reply Good karma Bad karma+1 vote
Mr_Walrusman
Mr_Walrusman

And your point is? Valve paid them to do it, it wasn't fan made like this, the property would still belong to Valve. And besides that, the Half-Life franchise belongs to Valve and they do what ever with it.

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r21d21-the-damager
r21d21-the-damager

they are just ok with it

Reply Good karma Bad karma+2 votes
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