GTA:Orange is a free multiplayer modification for Grand Theft Auto: V,
that allows you to play with your friends on dedicated servers
with custom gamemodes and ultimate experience.
After long thoughts we've decided to switch back from Autodesk Scaleform to CEF, as it is much easier to develop cool interfaces on it. Chat has been changed as well, and now it is powered by HTML5 too and can be easily customized (yeah, it's semi-transparent on screens and non-transparent when new message appears or when it is opened) :
With CEF update, we've also updated our UI. Now it's more accurate, minimalistic, with bits of Material Design by Google:
Nobody knows if this feature will ever be used, however. We've included some tools to work with DrawPoly, such as loading .obj models or drawing 3D-texts. There tools can be used for creating GTA:SA-like pickup icons, as there are no such icons in GTA:V.
...maybe something more dynamic?
You may have noticed that serverlist on the screenshot with updated User Interface doesn't look like a template. The data about servers is actual, as the masterserver has been launched recently. It is protected from the most of attacks and is very fast.
With our C++ SDK it is possible to implement any language, so, this list might probably increase in the future
There are plenty of servers powered by Apple's OS X, and we thought having GTA:Orange Server for Mac might come handy. Who knows what will happen?
I must also note that this is the latest DevBlog until Open Beta Testing. This means that it will appear very soon.
We know that you guys are waiting, we are doing our best to make thing go faster.
Thanks for supporting us
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