Knight Rider made a huge impact when it blasted onto television in 1982 and ran for four seasons until 1985. It is one of the most famous shows from the 80's and is still popular with audiences today. Now, Knight Rider is coming back with a new movie, a new series and now, a mod for one of todays biggest games, Grand Theft Auto: San Andreas.

Report content GTA: Knight Rider V0.2b R2 Updated 27 Jan 2010
Filename
GTA_KnightRider_0.2b_R2_Setup.1.exe
Category
Demo
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Mike_Ward
Date
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32.36mb (33,933,580 bytes)
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61,039 (2 today)
MD5 Hash
4e3e241bdc23ecc4da1d222a182c00d3
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Description

A re-release of version 0.2b featuring a revised installer, which is packaged in a way that removes the need for SAMI (San Andreas Mod Installer), as well as being SA V2 friendly. The only requirement of the installer is that you must have a Microsoft .net version 1.1 or higher installed prior to running the 0.2b R2 setup file. Enjoy The GTA: Knight Rider Team *** Note - this updated installer includes the the updates in the 0.2b R2 patch file - if you are installing from scratch this is the only file you need to download. ***

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GTA: Knight Rider V0.2b R2 Updated 27 Jan 2010
Post comment Comments  (50 - 97 of 97)
Turbojohn
Turbojohn

This mod rocks
But there is a way to change the key layout?
Because I dont have num pad and I cant do a lot of things :(

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Mike_Ward Author
Mike_Ward

Yes there is a way to change the keys, but you would need to know what you were looking for in the code. The first source code release (due soon), will feature both numberpad and number keys (the numbers across the top of the keyboard) which should resolve any issues for laptop users.

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Turbojohn
Turbojohn

And that will be realesed soon?
I jut can do the t top, convertivel and turbo bust

I have a car spawner hack so to activate spm and attack I choose the car in the list of the cars in the hack :)

Relax SAMP users this mod doesnt work on samp XD

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FluxCapacitor88
FluxCapacitor88

Ya game starts to load with knight rider music and normal SA backrounds and then once its done loading... BAM! It crashes...

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Mike_Ward Author
Mike_Ward

There are too many comments to continue to support users via moddb, please direct all support requests via the bug tracker at Gtaknightrider.co.uk

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alexandereklund
alexandereklund

When i try to change to attackmode it wont work ? .. (sorry for bad english) .

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KnightRider1995
KnightRider1995

Help please! I have a car spawner cleo, which allows me to spawn every car in game, and every KR car model, it's a new cleo, and when i go in SPM KITT it works, but when i change to SPM from KITT S4, spawned by the hotkey's to spawn, the game crashes....? How do i fix this?

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braien991
braien991

Hi how to switch bodyes These super bodyes and those somebody help me plsss

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elgitar
elgitar

Is there anywhere I can download the K.I.T.T (3000) alone ?

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GM:KNIGHT
GM:KNIGHT

hey can anybody make the mod without compabality mode?

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KITT_MODS
KITT_MODS

how do u make the back of the lorry close?

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TheGreatGonzo
TheGreatGonzo

please help i installed it i run it i selected load game my load game it loaded.....then.....CRASH pleaae help with this

thanks:)

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deloreanfan
deloreanfan

hey, i'm too scared to try this since so many people have complained about the mod crashing on them.

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Mr_Flame
Mr_Flame

This mod is good for those who can not install the files in the GTA.
But do not know why many people have bugs with it.

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940540230
940540230

One question:Can you just make a knight rider MOD for GTA VC?

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Kelvintdq
Kelvintdq

Hey guys i know how to get this mod working in SA-MP

1st step: Install the mod in another folder (Not in GTA SA folder.)
2nd step: Go to the another folder, open Models/Knight.img.
3rd step: Go to desktop,create a new file to put knight.img mods inside.
4th step: Extract ALL data into the new file you made in desktop
5th step: Open the mods and import with Zmodeler or something
6th step: Take the mods you want and put inside you GTA SA Folder in Models/gta3.img
7th step: Inside your file that you install your Knight Rider mod, Take the cleo file, VehicleSpecialAbilities.asi and cleo.asi, put inside your
GTA SA File
8th Step: Go to your file that you install knight rider, Take carcols.dat and handling.cfg out and put inside your GTA SA/Data
9th step: Have fun in your SAMP!

Note: The scanners will not move at all

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Kelvintdq
Kelvintdq

Oh and forgot something, DO NOT PUT the KNIGHTRIDER.txd, KNIGHT3000.txd and KNIGHTRIDERNEW.txd INSIDE YOUR GTA3.IMG!!!

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Kelvintdq
Kelvintdq

HEY GUYS I KNOW HOW MAKE THE SCANNERS AND STUFF WORKING IN SA-MP.

Step1: Put VSAConfig in u GTA SA file.

Step2: Create a new file in desktop and rename it as knight or something.

Step3: Install the mod 0.2b in Knight file.

Step4: Use Zmodeler to find the mod u want.
NOTE: The KNIGHTRIDER.txd, KNIGHT3000.txd and KNIGHT3000NEW.txd have the real knight rider texture so u have to rename it as like KNIGHT3000.txd to bravura.txd
Note that each texture have alot of texture inside
Like KNIGHTRIDER.txd it has KARR, KIFT and KITT's Texture

Step5: When done, replace the mods u want in gta3.img

Step6: Put the cleo file and cleo.asi in your GTA SA file

Step7: The handling in the knight 3000 do not work well with stock handling, so copy the elegy handling and then Paste it at the vincent, willard, bravura and nebula.

Step8: have fun but once you transform people cannot see you

NOTE: This way it can work with V2 of San Andreas TOO!!!!

Thanks for reading this!

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fides07
fides07

Thank I try it

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soulus
soulus

hey great md just got one problem im runnig win 7 and all the audio is fine but non of the spawnd cars have changed there all normal no kitts karrs pls help

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buggar
buggar

The mod works fine but none of the cars have been replaced. I get the correct sounds and stuff, but the cars aren't changed.

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kaldanu
kaldanu

Hi guys, I downloaded this mod and installed it. Well the game works fine until after the loading screen appears. Instead of starting the game from the save point, the game stops and an error report is displayed. I also tried this with cleo3 and 4. I even tried 0.2b R2 version without the update and installed the patch. But the same thing happens.Please help. I really want this mod. Thanks in advance..

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TVJFIN
TVJFIN

I have installed the mod but it doesn't let me spawn any vehicles.
I press c and space at the same time but I don't get any selection screen.
Can anyone help me???

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KnightRider1997
KnightRider1997

hi TVJFIN i have the same problem & my game hanged off :(
i need help to

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Stillgoose
Stillgoose

How the hell do I uninstall? That is like the only thing no-one has asked. Before it would appear in SAMI to be uninstalled. Now it can be installed without SAMI wow that is great BUT! How do you recover back to a playable game? The only way I found was to totally re-install. Totally sucks BTW!

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exshadowz
exshadowz

how do you uninstall it because it is conflicting with the knight rider old school mod

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bosancerossss
bosancerossss

I have installed this mod and it only works when I start new game, all my savegames are not working...I thought I can drive KITT in my savegames...can someone give me a 100% savegame which can run with this mod? or tell me how can I combine the normal GTA SA savegame with the Knight Rider mod? soRRy for my wrong english...I try my best

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KnightRider1997
KnightRider1997

KI2T cant transform to SPM mod
KIFT and KARR doesn´t exist
if i press c + space the game hanged off
plz help me

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KnightRider1997
KnightRider1997

where is kitt4000 and how do i activate SPM ?
and why is karr not black grey ??

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Stillgoose
Stillgoose

Works perfectly. Using XP Pro sp2 on my laptop 1gig of ram. No issues with the great new installer package. Thanks; keep up the good work!

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maniaccow
maniaccow

is there any way to uninstall this mod without deleting the game cause it ruined my game i was just downloading mods and i wasnt doing mission didint even started to do them but when i installed this mod it completed allll missions and started at verdant meadws i dont want something like that i want only cars and nothing else dont change the game text dont change the theme song dont change anything else just add cars to the game

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luiskk
luiskk

wi como no

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Guest
Guest

can you help me, for some reason, all the kit 2000 vehicles are locked into 20 mph, and i cant get it to go any faster no matter what i do

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logoster
logoster

try deactivating traction spikes

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Hartliss
Hartliss

Nvm

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Csaba444
Csaba444

Is this working with the Back to the Future mod?

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MichaelKnight1234
MichaelKnight1234

HELP the abilities dont work on the cars this is annoying whats wrong with this

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