When a squad of rebels find themselves trapped under the ruins of City 17, they believed that their rescue would be a simple matter. A skirmish with an Overwatch scouting party, however, quickly escalates into a major battle amongst the debris, with great consequence.
A pretty massive battle that takes place in a large crater. Textures and pretty much all of it are WIP.
The place behind the chopper is the only thing that in my point of view should be changed, like, the orange places which the guys are taking cover (could take cover) just seems to perfect, seems intact, different from the rest of the map, which is really destroyed, try to make it somehow destroyed too.
It's only in dev stage as I'm sure you can tell, it'll look much more damaged as it goes on. All the other geometry except a few parts is equally blocky, it's just hard to see in this picture. It also gets even more damaged during the battle, a lot of those walls are breakable.
Those things in the upper left corner, are those actually shards from the citadel?
Yes, they are.