Screenshot of the Dark Warrior ComplexSo what is Grimm Quest for the Gatherer's Key?
Grimm Quest for the Gatherer's Key is a Hack and Slash Fantasy game with some platforming elements that leans heavily on extremely bloody and satisfying gameplay. Players can explore a huge world that often offers several different routes that lead to accomplishment. Almost every part of it is customizable to taste, not only the graphical aspects but also it's gameplay aspects.

Grimm rewards skill and exploration. It offers interesting tactical options and reacts to the way that players navigate the world. Smart thinking, tactical skills, exploration and combat skills are just some areas where Grimm rewards players with power ups, bonuses or just a simple compliment for a job well done when it's needed.

Follow Grimm Quest on twitter!

Screenshot of the The Haus of Persian DescentGorgeous Soundtrack
Grimm has a beautiful soundtrack created by the extremely talented Justin Lassen. His instrumental series, Synaesthesia, has been highly praised by everyone from CGSociety to EQ and Playboy Magazines. Likewise, his dark, symphonic masterpiece, And Now We See But Through A Glass Darkly, has seen over 100 million downloads since its release in 2003. I am extremely proud to have him work his magic for Grimm! If you are unfamiliar with Justin's work (shame on you by the way) then go check it out here: Justinlassen.com

Available on all platforms (WIN/LX/MAC etc..) that can run Doom 3 mods.
WILL BE AVAILABLE AS FULL LENGTH STANDALONE TITLE IN THE NEAR FUTURE

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Blog RSS Feed Report abuse Latest News: Grimm:Quest for the Gatherer's Key Win Final

7 comments by grimmquest on Jun 30th, 2013

Grimm Quest for the Gatherer's Key v1.0 Final Released!

It is 19.29pm at the 30th of June and as promised the final build is uploading to Moddb!
It may take a while for the files to be approved and I will sit back and enjoy some well earned rest in the meantime!

Don't forget to follow the official GQFTGK twitter!

I want to thank Justin Lassen for the most gorgeous and dark soundtrack for Grimm. His sound always grabs me and he captures the mix between Gothic and Persian influences in a truly unique manner. Grimm is not the only game he writes music for, go check out some of his other work as well. Justin, I can't thank you enough!

This release offers many new features and gameplay elements over the first releases, as well as bug fixes and again an hour extra gameplay. It features new enemies, new weaponry and new maps.

Are you ready? Then download it now!

Final Release ScreenshotsIn order to help you on your adventures in Grimm I have compiled 5 tutorials that will help you understand the traps, weapons and enemies in Grimm, including the introduction to some advanced gameplay techniques and skills you must learn in order to defeat the minions of evil. Please take some time to read them as they contain important information about running and configuring Grimm.

Starting Grimm and Configuring Advanced Graphical Options
Grimm Strategy and Survival Guide: General Guide
Grimm Strategy and Survival Guide: Difficulty Levels Explained
Grimm Strategy and Survival Guide: Enemies and Weaponry
Grimm Strategy and Survival Guide: Traps and Pitfalls

If you run into any bugs then I would be very much obliged if you would take the time to post about them and explain in the post what happened before you ran into the bug. This way I can try to reproduce any issues and fix them, I love hearing feedback from you guys and girls so don't be shy and let me hear from you!

Important: Grimm does not run on the BFG edition of Doom 3, it does run on all other regular and steam versions.
Most importantly I wish you the very best of fun while playing Grimm!

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Grimm:Quest for the Gatherer's Key Win Final

Grimm:Quest for the Gatherer's Key Win Final

Jun 30, 2013 Full Version 6 comments

This is the final Windows release of Grimm:Quest for the Gatherer's Key. It offers many updates and bugfixes over the original releases and is the definitive...

Grimm Quest for the Gatherer's Key (Linux/Mac)

Grimm Quest for the Gatherer's Key (Linux/Mac)

Aug 14, 2012 Demo 14 comments

This version is now obsolete, please download the latest version of Grimm. This is the second release of Grimm Quest for the Gatherer's Key targeted for...

Grimm Quest for the Gatherer's Key v0.2 (Win)

Grimm Quest for the Gatherer's Key v0.2 (Win)

Aug 12, 2012 Demo 21 comments

This version is now obsolete, please download the latest version of Grimm. This is the second release of Grimm Quest for the Gatherer's Key for Windows...

Grimm: Quest for the Gatherer's Key 0.1

Grimm: Quest for the Gatherer's Key 0.1

Dec 24, 2011 Demo 9 comments

This version is now obsolete, please download the latest version of Grimm. This is the first alpha release of Grimm Quest for the Gatherer's key. Please...

Post comment Comments  (50 - 60 of 110)
VGames
VGames Aug 13 2012, 7:11pm says:

Ok, great mod but a few things really bothered me.

The animation for the torch swinging attack needs to be improved. Maybe have him swing in multiple agles to add some diversity.

The sound he makes when he's hit by monsters is terrible.

You have to add a blocking mechanic to the game. A countering system is also needed. This is a melee game and needs these things. Moving in and out of a fight is boring. I should be able to stand my ground and deflect enemy attacks. I'm the Grim Reaper!

+3 votes     reply to comment
grimmquest
grimmquest Aug 14 2012, 2:10am replied:

Thanks VGames. :)

I am going to (most likely) take out the torch in this way completely, it actually doesn't add anything in this way because you need to switch it with a weapon. I intend to make torches so that you can pick them up from the wall and use them for a short while in your other hand.

Sounds.. that's hard. Do you know of good sources I could find better player sounds? :)

Blocking, checked and agreed. That's on the feature list. :)

+2 votes     reply to comment
d10sfan
d10sfan Aug 13 2012, 11:36am says:

still planning on a linux version? i have a linux system with gcc and such, but no experience compiling anything related to doom 3

+3 votes     reply to comment
grimmquest
grimmquest Aug 13 2012, 11:50am replied:

Actually this mod is 100% compatible with linux, outside of the Sikk Mod part. I am going to put some effort this week into finding someone that can compile the current Sikk Mod version under Linux and that's all I should need to create a 'linux' patch for the mod.

No promises (yet) but I'm sure this must be possible. Become a watcher of the mod and I'll let you in on any news I might have regarding the Linux front.

+2 votes     reply to comment
d10sfan
d10sfan Aug 13 2012, 3:39pm replied:

nice! tracking

+3 votes     reply to comment
grimmquest
grimmquest Aug 14 2012, 5:55am replied:

Check the news and downloads section today and tomorrow. A multiplatform release will appear there soon. :)

+2 votes     reply to comment
grimmquest
grimmquest Aug 13 2012, 4:41pm replied:

Cool, I'll keep you informed and will put effort into it. :)

+2 votes     reply to comment
Nemesisurvivorleon
Nemesisurvivorleon Aug 13 2012, 10:48am says:

so it's basically modern Heretic. iD really should make another medieval fantasy action game. We have too many rpgs in that genre. Great mod here.

+3 votes     reply to comment
grimmquest
grimmquest Aug 13 2012, 11:52am replied:

Try it and find out, and let me know what you think after you played it! :)

Actually I don't really think this mod takes a lot from Heretic (or Hexen). Having worked on a Hexen mod for years I can see the real differences between these games are in the platforming elements and the fact that Grimm has a far grimmer (excuse the pun) setting than both Heretic and Hexen.

+2 votes     reply to comment
grimmquest
grimmquest Aug 10 2012, 1:52am replied:

I am at half of the development. I expect to make eight or nine maps in total for the SP experience. The current 4 maps consist of about 2 hours gameplay, if you explore every nook and cranny. That means the final experience should weigh in at about 5 hours of gameplay.

Then there's the challenge maps, which will get a lot more attention after Sunday's release. :)

+2 votes     reply to comment
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Icon
Doom III Icon
Platforms
Windows, Mac, Linux
Game
Doom III
Developed By
grimmquest
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Release Date
Released Dec 23, 2011
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9.5

33 votes submitted.

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Highest Rated (2 agree) 9/10

Impressive demo, good use of old-school trap system, unique gameplay elements.
Sikkmod upgrades really give it a beautiful look to a dark and muddy environment.
Looking forward to the final release.

Dec 25 2011, 12:54pm by =FF=Sturm

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Genre
Platformer
Theme
Fantasy
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Single Player
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