Screenshot of the Dark Warrior ComplexSo what is Grimm Quest for the Gatherer's Key?
Grimm Quest for the Gatherer's Key is a Hack and Slash Fantasy game with some platforming elements that leans heavily on extremely bloody and satisfying gameplay. Players can explore a huge world that often offers several different routes that lead to accomplishment. Almost every part of it is customizable to taste, not only the graphical aspects but also it's gameplay aspects.

Grimm rewards skill and exploration. It offers interesting tactical options and reacts to the way that players navigate the world. Smart thinking, tactical skills, exploration and combat skills are just some areas where Grimm rewards players with power ups, bonuses or just a simple compliment for a job well done when it's needed.

Follow Grimm Quest on twitter!

Screenshot of the The Haus of Persian DescentGorgeous Soundtrack
Grimm has a beautiful soundtrack created by the extremely talented Justin Lassen. His instrumental series, Synaesthesia, has been highly praised by everyone from CGSociety to EQ and Playboy Magazines. Likewise, his dark, symphonic masterpiece, And Now We See But Through A Glass Darkly, has seen over 100 million downloads since its release in 2003. I am extremely proud to have him work his magic for Grimm! If you are unfamiliar with Justin's work (shame on you by the way) then go check it out here: Justinlassen.com

Available on all platforms (WIN/LX/MAC etc..) that can run Doom 3 mods.
WILL BE AVAILABLE AS FULL LENGTH STANDALONE TITLE IN THE NEAR FUTURE

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Blog RSS Feed Report abuse Latest News: Grimm:Quest for the Gatherer's Key Win Final

7 comments by grimmquest on Jun 30th, 2013

Grimm Quest for the Gatherer's Key v1.0 Final Released!

It is 19.29pm at the 30th of June and as promised the final build is uploading to Moddb!
It may take a while for the files to be approved and I will sit back and enjoy some well earned rest in the meantime!

Don't forget to follow the official GQFTGK twitter!

I want to thank Justin Lassen for the most gorgeous and dark soundtrack for Grimm. His sound always grabs me and he captures the mix between Gothic and Persian influences in a truly unique manner. Grimm is not the only game he writes music for, go check out some of his other work as well. Justin, I can't thank you enough!

This release offers many new features and gameplay elements over the first releases, as well as bug fixes and again an hour extra gameplay. It features new enemies, new weaponry and new maps.

Are you ready? Then download it now!

Final Release ScreenshotsIn order to help you on your adventures in Grimm I have compiled 5 tutorials that will help you understand the traps, weapons and enemies in Grimm, including the introduction to some advanced gameplay techniques and skills you must learn in order to defeat the minions of evil. Please take some time to read them as they contain important information about running and configuring Grimm.

Starting Grimm and Configuring Advanced Graphical Options
Grimm Strategy and Survival Guide: General Guide
Grimm Strategy and Survival Guide: Difficulty Levels Explained
Grimm Strategy and Survival Guide: Enemies and Weaponry
Grimm Strategy and Survival Guide: Traps and Pitfalls

If you run into any bugs then I would be very much obliged if you would take the time to post about them and explain in the post what happened before you ran into the bug. This way I can try to reproduce any issues and fix them, I love hearing feedback from you guys and girls so don't be shy and let me hear from you!

Important: Grimm does not run on the BFG edition of Doom 3, it does run on all other regular and steam versions.
Most importantly I wish you the very best of fun while playing Grimm!

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Grimm:Quest for the Gatherer's Key Win Final

Grimm:Quest for the Gatherer's Key Win Final

Jun 30, 2013 Full Version 5 comments

This is the final Windows release of Grimm:Quest for the Gatherer's Key. It offers many updates and bugfixes over the original releases and is the definitive...

Grimm Quest for the Gatherer's Key (Linux/Mac)

Grimm Quest for the Gatherer's Key (Linux/Mac)

Aug 14, 2012 Demo 14 comments

This version is now obsolete, please download the latest version of Grimm. This is the second release of Grimm Quest for the Gatherer's Key targeted for...

Grimm Quest for the Gatherer's Key v0.2 (Win)

Grimm Quest for the Gatherer's Key v0.2 (Win)

Aug 12, 2012 Demo 21 comments

This version is now obsolete, please download the latest version of Grimm. This is the second release of Grimm Quest for the Gatherer's Key for Windows...

Grimm: Quest for the Gatherer's Key 0.1

Grimm: Quest for the Gatherer's Key 0.1

Dec 24, 2011 Demo 9 comments

This version is now obsolete, please download the latest version of Grimm. This is the first alpha release of Grimm Quest for the Gatherer's key. Please...

Post comment Comments  (40 - 50 of 110)
Judicat0r
Judicat0r Aug 15 2012, 4:21pm says:

Ok, installed D3 patched it to 1.31, started Grimm but I was given a "wrong game DLL API version" message.

+3 votes     reply to comment
grimmquest
grimmquest Aug 16 2012, 1:20am replied:

You are not using the latest patch. Check the console for the version.

The version you need to see in console is 1.3.1.1304 (notice the extra one). The error cannot mean anything else than that you are using the wrong version. Good luck!

+3 votes     reply to comment
Judicat0r
Judicat0r Aug 16 2012, 4:31am replied:

Oh, thanks.
I thought that one was the last patch and it turns out that there're multiple ones.
Now the patch is downloading later on I will intall it.
Many thanks.

Edit:
Man I couldn't imagine there were two patches: I DL the last from id's site go figure it wasn't the right one. :D

+3 votes     reply to comment
grimmquest
grimmquest Aug 16 2012, 6:02am replied:

Don't worry it happens all the time and it unclear for most at first! :)

HAVE FUN!

+2 votes     reply to comment
Judicat0r
Judicat0r Aug 15 2012, 5:43am says:

Great I need only to free some space up.

+3 votes     reply to comment
grimmquest
grimmquest Aug 15 2012, 11:15am replied:

Free it up, play it and let me know what you think. :)

+2 votes     reply to comment
akramwaleed
akramwaleed Mar 20 2013, 2:09pm replied:

Hello I start the mod from desura but it then gives me an error and some code about unloading GLL thing. When I start it from Doom3 it just crashes PLZ help because I realy want to play this

+1 vote     reply to comment
SamVision
SamVision Aug 13 2012, 11:51pm says:

Scythe melee range needs to be drastically increased.

+4 votes     reply to comment
grimmquest
grimmquest Aug 14 2012, 2:08am replied:

If it is too hard to hit creatures with the Scythe I strongly suggest holding the fire button for as long as possible before releasing it. Melee range increases depending on how long you have charged the Scythe. This goes up to a full 256 units (e.g. 4 meters span in real life). If I make the melee range any farther (than it already is) it will become ridiculous. :)

I already ran into situations where I was using the scythe and thinking... why did that creature die when I couldn't have hit him yet? Or where pots and pans started breaking on the other side of the room where I just used my scythe a bit.

+1 vote     reply to comment
VGames
VGames Aug 14 2012, 9:37am replied:

Great. I'm glad we're on the same page. The torch thing is a good idea like you want to make it. I'd rather use weapons then lighting but I definitely think using it to catch things on fire is a nice feature.

Not sure where to get good sounds like what I'm thinking of. I was thinking along the lines of a more airy sound to his voice. Low but not deep. Maybe the same voice as the Witch King from Lord of the Rings.

Good to hear about the blocking.

2 more things, add a sleeve or something to Grim's arm when he's holding the torch. His arm looks bare. And maybe you should include more then one swinging animation for the Scythe. Like give him 3 or 4 that are used randomly.

+3 votes     reply to comment
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Doom III Icon
Platforms
Windows, Mac, Linux
Game
Doom III
Developed By
grimmquest
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Release Date
Released Dec 23, 2011
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9.5

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Highest Rated (2 agree) 9/10

Impressive demo, good use of old-school trap system, unique gameplay elements.
Sikkmod upgrades really give it a beautiful look to a dark and muddy environment.
Looking forward to the final release.

Dec 25 2011, 12:54pm by =FF=Sturm

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Platformer
Theme
Fantasy
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Single Player
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