GRIM AGE: Skirmish - a multiplayer mod for Mount & Blade Warband, based on the universe of Warhammer Fantasy Battles, which allows players to take part in the battles between: The hordes of Chaos (represented by the minions of the Dark Gods of Chaos, Khorne and Nurgle). The armies of the Empire (represented by defenders of Ostland). And the troops of Kislev (in development).

Description of faction's armies:

Ruthless northern warriors who worship the forces of chaos and destruction. The bulk of the troops form the Marauders of Chaos - mid-armored footmen. Elite is considered by Warriors, Knights and Champions of Chaos - heavily armored fighters that make up the backbone of the attacking warbands. There is also the light cavalry units - Raiders of Chaos - take place.

Ostland State Troops are medium-armored soldiers, armed mostly with pikes, halberds, swords, crossbows and muskets. The role of the cavalry perform numerous forces of heavily armored knights.

In the battles Kislev is based on numerous cavalry - Winged Lancers and Ungol Horse Archers. Kislev infantry as mobile and versatile - Kossars are both archers and footmen.

DYNAMIC F.A.Q. Please read this before asking!

You can ask any question if it still not answered in FAQ.

Game Modes:
1. The Siege.
The small imperial town was attacked by warband of Chaos Marauders, which are planning to break barricades and cut out all of its inhabitants. Imperial soldiers have an access to bonus weapons and armor. Respawn of Chaos players is limited, respawn of Imperial players is infinite.

2. Necromancer's Attack.
Players must protect an imperial village from huge waves of the undead, that became stronger every next wave, minor-bosses and the final boss - the necromancer. Defenders have a chance to pick up bonus weapons and ammunition after every attack.

3. Ambush.
A gang of Marauders and Raiders of Chaos assaulting the Imperial troops, which is going through the forest. The main task of Imperials - to support the Imperial Captain survive and bring him to the end of road.

4. Battle.
Common Deathmatch side to side with some bonus weapons and ammunition for killed enemies.

5. Duel.Chance to decide who is better.

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10 comments by AndreusAsable on Mar 4th, 2015

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It is the year of 2023. The Great War against Chaos has ended. But even though The Empire claimed victory, the peace, which the citizens of The Empire had waited for, didn't come. Many thousands of bloodthirsty followers of Chaos spread across the lands of Ostland, hiding in the Forest of Shadows, pillaging Empire villages, raiding caravans and slaughtering numerous innocents. Soon after the war ended, Chaos marauders of Norsca, led by N, performed a raid on Gauschdorf. It proved to be surprisingly successful, as the desperate and exhausted Empire troops, guarding the outpost, were not yet ready for a massive attack of the Great Enemy. Neither was the garrison of Schönfeld, which quickly moved to aid the outpost guards in the attack. Ultimately, they were slain in the name of the Dark Gods. The furious warbands of marauders evidently captured Schonfeld, which led on to N establishing a Chaos outpost close to the city, inspired by the success of the battle. Many battle-hardened champions and warriors of Chaos wished to be led into battle by Blabla, who started forming another horde to finish off the Empire once and for all..

Briefly, it's going to be a quest-based singleplayer mod, backed up with an imaginary story happened after The Storm Of Chaos.

What's done so far: 1. Simple rank system allowing player to hire better troops. Right now it's renown based, but it will be adjusted to quest as soon as we have them done.

2. Population. Now recruits don't appear from nowhere, each settlement has certain population and a certain number of recruits. Lords use this system, too, draining nation's manpower.

3. New recruiting systems for both Empire and Chaos. It gives player some more reasons to develop their character. The higher is player's rank, the better units are vailable to be hired. Lords use this system, too, thus only the most honourable lords can upgrade veteran infantry into Greatswords, for example.

4. Different small stuff.

- Test event which happens at the end of the first week
- "Nordland Refugees", it levels population of Salkalten up.
- Destroyable villages.
- Permanent war between factions.
- New bandits.
- New map (WIP).
- Player can use weapon only of his own faction.
- All troops, which are not of player's faction are removed from it.
- Unique bodyguards for faction leaders.

What's planned:Everything you ever knew about GA.

We need:1. Scripters2. Artists.Alpha-testThere is a closed aloha version which is needed to be tested. I still need a couple of testers.


Downloads RSS Feed Latest Downloads
GRIM AGE: Revived stable version.

GRIM AGE: Revived stable version.

Feb 5, 2015 Full Version 21 comments

The latest stable version of the mod, featuring brand new morale system.

Post comment Comments  (40 - 50 of 294)
Buckland Feb 8 2015, 9:10pm says:

RGL error: invalid opcode 16

is it me or there is something with the mod?

+1 vote     reply to comment
AndreusAsable Creator
AndreusAsable Feb 9 2015, 6:29am replied:

How did you recieve that error?

+1 vote   reply to comment
sgtpequenin Feb 7 2015, 7:57am says:

i can not find the server and i have been trying for 20 min :(

+1 vote     reply to comment
AndreusAsable Creator
AndreusAsable Feb 7 2015, 7:59am replied:

It's up. Try not to refresh the server list for 3 minutes or so.

+1 vote   reply to comment
sgtpequenin Feb 7 2015, 11:01am replied:

i will try, thanks :)

+1 vote     reply to comment
sgtpequenin Feb 7 2015, 11:10am replied:

i have a problem it says that server is in version 9.330 and i am in 1.166. What should i do now?

+1 vote     reply to comment
AndreusAsable Creator
AndreusAsable Feb 7 2015, 1:11pm replied:

Did you launch the mod using WSE?

+1 vote   reply to comment
sgtpequenin Feb 7 2015, 1:24pm replied:

whats that? sorry for the silly question :/

+1 vote     reply to comment
AndreusAsable Creator
AndreusAsable Feb 7 2015, 2:32pm replied:

INSTALLATION: put all the files from the WSE folder inside the module directory into your Warband root directory. Launch "WSELoader.exe".

+1 vote   reply to comment
Konstantin_Rus Feb 8 2015, 5:14am replied:

Why didn't you put it there in the very beginning?

+1 vote     reply to comment
sgtpequenin Feb 7 2015, 4:15pm replied:

i did it thanks man. but it was empty :(

+1 vote     reply to comment
AndreusAsable Creator
AndreusAsable Feb 7 2015, 4:18pm replied:

It can't be, I've just checked it out.

+1 vote   reply to comment
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GRIM AGE - Skirmish
GRIM AGE - Skirmish
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