GRIM AGE: Skirmish - a multiplayer mod for Mount & Blade Warband, based on the universe of Warhammer Fantasy Battles, which allows players to take part in the battles between: The hordes of Chaos (represented by the minions of the Dark Gods of Chaos, Khorne and Nurgle). The armies of the Empire (represented by defenders of Ostland). And the troops of Kislev (in development).

Description of faction's armies:

Chaos
Ruthless northern warriors who worship the forces of chaos and destruction. The bulk of the troops form the Marauders of Chaos - mid-armored footmen. Elite is considered by Warriors, Knights and Champions of Chaos - heavily armored fighters that make up the backbone of the attacking warbands. There is also the light cavalry units - Raiders of Chaos - take place.

Empire
Ostland State Troops are medium-armored soldiers, armed mostly with pikes, halberds, swords, crossbows and muskets. The role of the cavalry perform numerous forces of heavily armored knights.

Kislev
In the battles Kislev is based on numerous cavalry - Winged Lancers and Ungol Horse Archers. Kislev infantry as mobile and versatile - Kossars are both archers and footmen.

DYNAMIC F.A.Q. Please read this before asking!

You can ask any question if it still not answered in FAQ. Moddb.com

Game Modes:
1. The Siege.
The small imperial town was attacked by warband of Chaos Marauders, which are planning to break barricades and cut out all of its inhabitants. Imperial soldiers have an access to bonus weapons and armor. Respawn of Chaos players is limited, respawn of Imperial players is infinite.

2. Necromancer's Attack.
Players must protect an imperial village from huge waves of the undead, that became stronger every next wave, minor-bosses and the final boss - the necromancer. Defenders have a chance to pick up bonus weapons and ammunition after every attack.

3. Ambush.
A gang of Marauders and Raiders of Chaos assaulting the Imperial troops, which is going through the forest. The main task of Imperials - to support the Imperial Captain survive and bring him to the end of road.

4. Battle.
Common Deathmatch side to side with some bonus weapons and ammunition for killed enemies.

5. Duel.Chance to decide who is better.


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10 comments by AndreusAsable on Mar 4th, 2015

User Posted Image

It is the year of 2023. The Great War against Chaos has ended. But even though The Empire claimed victory, the peace, which the citizens of The Empire had waited for, didn't come. Many thousands of bloodthirsty followers of Chaos spread across the lands of Ostland, hiding in the Forest of Shadows, pillaging Empire villages, raiding caravans and slaughtering numerous innocents. Soon after the war ended, Chaos marauders of Norsca, led by N, performed a raid on Gauschdorf. It proved to be surprisingly successful, as the desperate and exhausted Empire troops, guarding the outpost, were not yet ready for a massive attack of the Great Enemy. Neither was the garrison of Schönfeld, which quickly moved to aid the outpost guards in the attack. Ultimately, they were slain in the name of the Dark Gods. The furious warbands of marauders evidently captured Schonfeld, which led on to N establishing a Chaos outpost close to the city, inspired by the success of the battle. Many battle-hardened champions and warriors of Chaos wished to be led into battle by Blabla, who started forming another horde to finish off the Empire once and for all..

Briefly, it's going to be a quest-based singleplayer mod, backed up with an imaginary story happened after The Storm Of Chaos.

What's done so far: 1. Simple rank system allowing player to hire better troops. Right now it's renown based, but it will be adjusted to quest as soon as we have them done.

2. Population. Now recruits don't appear from nowhere, each settlement has certain population and a certain number of recruits. Lords use this system, too, draining nation's manpower.

3. New recruiting systems for both Empire and Chaos. It gives player some more reasons to develop their character. The higher is player's rank, the better units are vailable to be hired. Lords use this system, too, thus only the most honourable lords can upgrade veteran infantry into Greatswords, for example.

4. Different small stuff.

- Test event which happens at the end of the first week
- "Nordland Refugees", it levels population of Salkalten up.
- Destroyable villages.
- Permanent war between factions.
- New bandits.
- New map (WIP).
- Player can use weapon only of his own faction.
- All troops, which are not of player's faction are removed from it.
- Unique bodyguards for faction leaders.

What's planned:Everything you ever knew about GA.

We need:1. Scripters2. Artists.Alpha-testThere is a closed aloha version which is needed to be tested. I still need a couple of testers.

Cya.

Downloads RSS Feed Latest Downloads
GRIM AGE: Revived stable version.

GRIM AGE: Revived stable version.

Feb 5, 2015 Full Version 21 comments

The latest stable version of the mod, featuring brand new morale system.

Post comment Comments  (120 - 130 of 293)
soulblade362
soulblade362 Feb 9 2014, 3:34pm says:

I have to say, I am excited for this mod. Considering that i cant even find a mount and blade warband mod that could even slightly compare to the amazing graphical work that has been released. the other warhammer mod m&b warsword is blown out of the water when these two are compared. keep up the good work

+2 votes     reply to comment
Guest
Guest Feb 6 2014, 9:42am says:

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OpposingFarce
OpposingFarce Feb 5 2014, 2:00pm says:

I'm confused, are the constant screenshot uploads signifying progress being made (IE, scripting what you can at the moment), or is just to remind people the mod is alive while you look for a scripter?

Have you considered releasing armor/weapons as an OSP?

+1 vote     reply to comment
AndreusAsable Creator
AndreusAsable Feb 5 2014, 11:15pm replied:

Just remind. Chaos units on last screens was made in 2010.

We already find scripter. He'll start after a few weeks.

OSP is possible if any efforts to make playable product will fail.

+1 vote   reply to comment
OpposingFarce
OpposingFarce Feb 6 2014, 11:01am replied:

That's great news! Really appreciate your candid response.

Amazing work, keep it up.

+1 vote     reply to comment
Nutkilla_Dboy
Nutkilla_Dboy Feb 1 2014, 5:02pm says:

I cant wait till they get a scripter the realease will be so awesome

+6 votes     reply to comment
croorc1
croorc1 Feb 1 2014, 1:11pm says:

i think mod whil be release when is ready

RULE EMPIRE

0 votes     reply to comment
Nordfirelord
Nordfirelord Feb 1 2014, 10:49am says:

Kislev will be ground under our boots

+1 vote     reply to comment
the_last_svirfnebli
the_last_svirfnebli Jan 31 2014, 11:13pm says:

Love the fanbase of this mod and their comments, except all those about release date. this not a cult, there no 'punch' to help release your lost soul only nurgels kind guiding scythe!

0 votes     reply to comment
1ps_KW_Cpt_Bohdan
1ps_KW_Cpt_Bohdan Jan 29 2014, 3:48pm says:

Come on!

+2 votes     reply to comment
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