Grey’s life has been nothing but a struggle. A constant downward spiral, and it seems even reality has turned against him. Grey awakens to find that the world has gone quiet, the streets empty. You must find help. Explore the grim world Grey lives in a completely new and unique world, and find clues to his shattered past. Grey is a total conversion Half-Life 2 horror modification where the player must solve puzzles, fight to survive, and find out what is happening to the world around you. We have made a lot changes to the base Source engine and have added countless new mechanics in the mod such as the objective indicator, portable medkit, donator based extras, pickup animations, failed reloads, new picture based GUI elements and much, much more!
Enemies: I get the impression that enemies are strong in damage and in health to promote the option of running away from them. Except for one problem, you cant. Corridors are tight and enemies follow you at high speeds for every mile of the way. So we are forced to contend with restarting the level or saving after every baddie dead. NO GO.
Normal ending: Disgustingly brief and unresolved. I know its supposed to encourage playing the hard mode for the better ending, but to be honest it really pushed me to uninstall the game, and I did. I only reinstalled it to show it off to my friends.
Alternate modes: Though most people wouldn't bother touching the hard mode after the disappointment of the normal ending, I decided to power through it anyways. The changes make the scares fresh and the ending for hard mode worth it.
Atmosphere: The music and environment really pull together a hostile and terrifying environment. I get a lot of AoM:DC vibes sometimes to with breaking every box for ammo, having flashlight batteries, dog and slasher enemies. Nostalgic.
That randomly spawning enemy: Static enemy positions really take the teeth out of a horror game, so this mod decides to randomly spawn an enemy behind you. Really keeps you on your toes.
IF you're patient and forgiving, this mod is actually pretty impactful, but that can be said for any other mod. What sets this mod apart though is the effort that goes into the environment and the atmosphere. I even wondered for a second if I should continue playing such a violent game.
I had high hopes for this mod and in my opinion the long wait didn't live up to my expectations.
-Voice acting is well done
-Good art design overall
-Changes to Hardmode making the re-play somewhat different
-Awesome enemy design
-The introduction was fantastic and very well done
-Health pickups were pretty much non-existent and the melee weapons were pretty much useless (I don't mind limited health but this was ridiculous)
-The enemies do WAY to much damage to even consider melee combat
-Soundtrack wasn't the greatest
-The long wait time made the end product seem lacking
-Not long enough even with the changes in Hardmode
-Scares were cliche and I was expecting better
-The amazing introduction to the mod makes the rest of the game feel stale and cliche where as the opening was so gripping and intense
Grey is basically another version of Cry of Fear with less story, less scares, horribly balanced combat and no where near as long I'm quite sad to be giving this mod a low score as I had high hopes for this one.
The mod in general was pretty good. It managed to deliver some chills to me and made me jump several times. Along witht this I would like to give an applaud for nice models of the creatures/ enemiesm, but also the art design of the mod as whole. The weapons had great sounds, their models and animations were pretty well done. Voice acting was great for the main character.
But on the other hand it had some flaws. First opne would be the length of the mod, since I think that it may have been slightly longer. The sound at certain mooments was fine, but on other occassions it was killing my ears, since it made this horrible sound. Then the difficulty of the mod, at the moment I'm talking about hard, where the enemies would kill you in just few hits.
Suprisingly unlike other people I didn't have a problem with scarce amount of healthpacks, I usually found occassionally and it also adds in to this an effect that you need to value your 'life' way more so you try to be more catious and carefull in order to survive.
Good art design
Good enemy sounds
Good voice acting
Boss wasn't very fun
Enemy designs were lacking
Not very unique music
Very unbalanced: Enemies were way too strong and health was scarce
The game takes a while to get going and it never really gains momentum or hits it's stride. The game builds up tension during the beginning but when you encounter the first enemy that tension isn't payed off.
This mod is absolutely stunning. The art design is professional quality. It's better than what most studios put out. And the artists were really creative with the horrifying images and ideas they put in this game -- great work! This level of creativity is rarely seen in the commercial realm. Whoever made this has just a ton of talent. The game play was exhilarating. I actually needed to worry about ammo and health, and scrounge for health packs, which added anxiety and enhanced the horror. I guess the selection of weapons seemed a bit unbalanced. Does that really effect the enjoyment, though? It was just a bit weird. It was short, but as an adult with limited time, I liked that. If this were a commercial game I would give this nearly 10/10, too, I suppose; it's just amazing. Bravo!!
Game is pretty good, pretty well sketched with realistic and convincing graphics but the bad thing is that there's still some glitches and bugs. Other than that this game is great.
Like when your walking around in the metro and that guy who was earlier in the game and was standing at the door and just disappeard is wandering in the metro and i just walked up to him, beat the **** out of him and my game crashed. o.0
Link to our Video Review. Youtube.com
The story was pretty lackluster at best, I found it to be pretty generic. That said I felt like I have already played games with the same general story in a way. (going insane etc)
Also the game-play wasn't balanced very well. Enemies would be put in places where literally you would turn a corner and be killed. There wasn't very much ammo or health packs either. Because of this the game started to become more frustrating rather then scary. Lets just say I really enjoyed the game BEFORE monsters started showing up. :P The visuals were very very good, the developer created a great atmosphere for the player to relish in.
All in all the mod was pretty average, I had waited for a while for this mod to come out but it didn't really deliver. But I understand a lot of people like the mod, I just couldn't get into it.
Again if you want to watch our video review of the mod check out this link. :) Youtube.com