Grey’s life has been nothing but a struggle. A constant downward spiral, and it seems even reality has turned against him. Grey awakens to find that the world has gone quiet, the streets empty. You must find help. Explore the grim world Grey lives in a completely new and unique world, and find clues to his shattered past. Grey is a total conversion Half-Life 2 horror modification where the player must solve puzzles, fight to survive, and find out what is happening to the world around you. We have made a lot changes to the base Source engine and have added countless new mechanics in the mod such as the objective indicator, portable medkit, donator based extras, pickup animations, failed reloads, new picture based GUI elements and much, much more!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Prop Images (view original)
Prop Images
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
IHazard
IHazard

these all looks rather nice, good work :), the barrels looks a bit funny is all I can really crit upon, I don't really get the damage, its not like scraped in a single direction or anything :/

Reply Good karma Bad karma+1 vote
ReezeTheVampire
ReezeTheVampire

I really like the warn-down and breaking effect.

Reply Good karma Bad karma+1 vote
MishaRUS
MishaRUS

Reminds me of S.T.A.L.K.E.R., in a good way :)

Reply Good karma Bad karma+1 vote
RoboTyphoon
RoboTyphoon

Basketball.. lawl

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

As of today there are nearly 120 self-made, optimized props in the mod. I try to make every texture and level to the smallest size possible (in kb obviously) and my efforts can be seen very clearly, as the build of the current version of the mod is barely 229mb. The final version will be near 800mb in my calculations. So you can see how far the mod has progressed from the amount of content done.